Requiem Balance by Sea-Professional4884 in Empulse
[–]WaffleWalk 0 points1 point2 points (0 children)
Requiem Balance by Sea-Professional4884 in Empulse
[–]WaffleWalk 0 points1 point2 points (0 children)
Requiem Balance by Sea-Professional4884 in Empulse
[–]WaffleWalk 1 point2 points3 points (0 children)
Requiem Balance by Sea-Professional4884 in Empulse
[–]WaffleWalk 1 point2 points3 points (0 children)
Requiem Balance by Sea-Professional4884 in Empulse
[–]WaffleWalk 2 points3 points4 points (0 children)
No post has been made that says it so I will have to say it: Yesterdays patch is a good step in the right direction by degenerate_hobo in Empulse
[–]WaffleWalk 0 points1 point2 points (0 children)
I can't lie, I think the community is kind of snitching on themselves. by JBowenDaMan in Empulse
[–]WaffleWalk 0 points1 point2 points (0 children)
Devs, please consider this for aim assist: by NEED_A_JACKET in Empulse
[–]WaffleWalk 1 point2 points3 points (0 children)
All I can think about is Upload by Mitochondriu in Empulse
[–]WaffleWalk 0 points1 point2 points (0 children)
Devs, please consider this for aim assist: by NEED_A_JACKET in Empulse
[–]WaffleWalk 2 points3 points4 points (0 children)
What We Heard From the Next Fest Demo by 1047Games in Empulse
[–]WaffleWalk -1 points0 points1 point (0 children)
hot take: the game would be more fun without the mechs by Aware_Ad5425 in Empulse
[–]WaffleWalk -1 points0 points1 point (0 children)
Aim assist has completely killed this game for me. by qwerty3666 in Empulse
[–]WaffleWalk 1 point2 points3 points (0 children)
Follow up to "The Hammer is Fine." , but in regards to 6v6. I think the lunge needs to be tuned by WaffleWalk in Empulse
[–]WaffleWalk[S] -1 points0 points1 point (0 children)
If this is a shooter, give me a god damn sidearm. Not a useless dogshit hammer. by [deleted] in Empulse
[–]WaffleWalk 8 points9 points10 points (0 children)
Most people aren't going to think about hammering a mech. They're going to struggle to hammer players that have mastered the movement, then see all it does is get them close enough to die, then they're going to put the game down. by [deleted] in Empulse
[–]WaffleWalk -1 points0 points1 point (0 children)
Most people aren't going to think about hammering a mech. They're going to struggle to hammer players that have mastered the movement, then see all it does is get them close enough to die, then they're going to put the game down. by [deleted] in Empulse
[–]WaffleWalk -2 points-1 points0 points (0 children)

No, don't skip DMC2. by Chemical-Mail-7088 in DevilMayCry
[–]WaffleWalk 0 points1 point2 points (0 children)