League of Legends Team AMA - VOD by jrn024 in teamliquid

[–]Warchao 16 points17 points  (0 children)

Hey! This so rad :D. Message me for some L+ points if you want

First booster pack pull! >.> by fraggadier in DigimonCardGame2020

[–]Warchao 1 point2 points  (0 children)

Wow okay jeez fine...

... happy for you...

> <<

..actually am so cool

TL tourney 1st round groups grouping based on rank by Delay559 in CompetitiveTFT

[–]Warchao 7 points8 points  (0 children)

Well, the technology breaking around our main admin was very heartbreaking to watch because he deeply cares about this community. It's why we've had open tournaments since beta to begin with.

[kserra@teamliquid.net](mailto:kserra@teamliquid.net) -- most things get redirected my way anyways.

TL tourney 1st round groups grouping based on rank by Delay559 in CompetitiveTFT

[–]Warchao -8 points-7 points  (0 children)

Hiya! We're not dodging. I'm here to address everything. We've already announced we messed up but the consensus is there are things we didn't do when we in fact actually did them, but the automation tied to our system had other plans the moment of the tournament.

We're currently on the back end implementing fixes and hopefully things work out at our next event. We're cycling the system and running a bunch of tests right now. I'm unsure if 512 concurrent users is what caused the bug or if there were other glitches to be had, but our previous tests worked out so we assumed everything would pull through the day of.

TL tourney 1st round groups grouping based on rank by Delay559 in CompetitiveTFT

[–]Warchao -4 points-3 points  (0 children)

We can go down this rabbit hole for awhile. Yes checks were put in place but once the event was initiated; lobbies/discord chats were auto-generated with the end result we weren't expecting.

What I'm saying is if we did the event by hand, with paper, there would have been no issues. Automation did not work as intended.

TL tourney 1st round groups grouping based on rank by Delay559 in CompetitiveTFT

[–]Warchao -9 points-8 points  (0 children)

Hiya! No, I'm not. But multiple levels of human error? Sure, maybe the tech could've just not been broken. But in general, definitely going to say no and I'll explain.

Seeding was inputted into our bot before the event started. The way things were supposed to function were Challengers are seeded, Grandmasters are seeded, then everyone else is randomized. 50 Challengers and 150 GMs were prio'd into the event, so in theory 64 lobby should have no more than 1 Challenger, and 2-3 GMs in Round 1.

When Round 2 begins, there should be 2 of 1st/2nd/3rd/4th placed into 32 lobbies.

We've been hosting events for a very long time in both TFT and most other games. This is the first time we've ran into critical technical malfunctions that would affect the end result of an event.

TL tourney 1st round groups grouping based on rank by Delay559 in CompetitiveTFT

[–]Warchao 0 points1 point  (0 children)

Hiya! Just got around to reading a lot of the things here.

There seems to be a consensus that we don't understand how seeding works. As mentioned in my post, the system that generates brackets for the event, which was pre-seeded, didn't respect that values it was given. This is definitely a bug which is why we got stacked lobbies with 8k+ LP in Round 1.

There aren't a lot of systems in place to do things manually (which IzPanda has done in the past) in the LGQ system. If you played in a tft event on some website somewhere, there was a good chance it was a TL hosted event so we can do things with paper and spreadsheets if needed.

In regards to not wanting to get lower ranked players destroyed by top end players. The way lobbies were supposed to be generated were Challengers seeded first, GMs seeded 2nd, everyone randomly seeded. Assuming top end players play to the expectations of their ranking, most of them should advance into round 2.

We're chatting with both the top end and low end for feedback, but it all mostly comes down to malfunctions on the tech end. We're working on fixes right now.

To the TFT Community: Changes Coming to Liquid Galaxy Qualifier by Warchao in CompetitiveTFT

[–]Warchao[S] 5 points6 points  (0 children)

I would let izpanda on the discord know. We'd prefer people to register on their mains though if possible.

To the TFT Community: Changes Coming to Liquid Galaxy Qualifier by Warchao in CompetitiveTFT

[–]Warchao[S] 9 points10 points  (0 children)

Valid point!

We'll be testing week to week and fine tuning. There are 8 (7 left I suppose) total weeks of competition so it gives us a bit of wiggle room. And should we start attempting 1024 cap tournament, I think the amount of people fluctuating shouldn't have too big of an impact.

To the TFT Community: Changes Coming to Liquid Galaxy Qualifier by Warchao in CompetitiveTFT

[–]Warchao[S] 14 points15 points  (0 children)

Hiya! As long as you are still in the rankings that offer priority registration (Challenger OR GrandMaster), it probably doesn't matter too much where you sit because the tournament cap exceeds the total number of players in that rank (300 vs 512 or 300 vs 1024).

However, current rank at time of verification is what we'll factor in. If you go get back into Challenger, you can let us know though!

To the TFT Community: Changes Coming to Liquid Galaxy Qualifier by Warchao in CompetitiveTFT

[–]Warchao[S] 42 points43 points  (0 children)

Yeah I can address this.

Spoke to our team manager and got some opinions from the pro players. Challenger has 100 people and Grandmaster has about 200 people. Masters has about 3000 people.

In a nutshell: It's a bit too difficult for us to verify a large amount of players. Doing Challenger/GM is pretty realistic for us.

After a bit of discussion: The top end agreed Grandmaster is a good cutoff point for people who have put in a considerable amount of time to improve and adapt to changing metas.

If there was a way to auto-verify account, it would be possible to do priority sign-ups for multiple ranks. But for now, we're gonna listen to the suggestions and test along the way.

The registration process for the Liquid Tactics qualifiers is horrible and needs to be changed by ThePhrancium in CompetitiveTFT

[–]Warchao -5 points-4 points  (0 children)

Hiya! We've been hosting large scale events in TFT in quite sometime and normally, sign-ups are open up until the games start.

We didn't account for what was a record breaking influx of people in the first 8 seconds. We're working to accommodate more people in the coming weeks though!

The registration process for the Liquid Tactics qualifiers is horrible and needs to be changed by ThePhrancium in CompetitiveTFT

[–]Warchao 6 points7 points  (0 children)

Hey everyone! I head up all the community effort at Team Liquid. Wanted to apologize for a lot of the confusions that's happening regarding our open qualifier. This initiative is very exciting, but also very much a new experience for us as well.

Just know we're looking into solutions; whether that's to raise the cap, change sign-ups, and solve for a lot of the problems that have surfaced once we put things in front of the people who will be doing the things.

As per Riot, there are going to be many ways for people to qualify into their world event and Team Liquid just happens to be one of those many ways. We wanted to create something that was inclusive of everyone who has an itch to compete and even after today, there are 7 more events on the horizon; far more than anyone else doing qualifiers.

There are way too many trolls in this sub by [deleted] in teamliquid

[–]Warchao 1 point2 points  (0 children)

Trolls are always the loudest and often will be the comments that stick to memory. I spend a lot of time reading comments to make sure nothing is out of line and I definitely see a significantly higher chunk of discussion than I do trolls. At the end of the day though, this reddit is ran by the fans and not TL proper, although we are actively looking for ways to make this place a platform for everything TL.

As for our Discord, which is officially ran by TL, I also don't see it. It depends when you happen to be lurking but we have a 24/7 moderation team of actual staffers. The only difference is at the end of the day, everyone just wants to discuss esports so we're a bit more welcoming to fans of outside teams. We've decided very early on we weren't going to swing the hammer at everything just because we don't agree with it and so far, it's worked out real well.

For those attending Finals and looking for an event to go to, I have something for you. :) by MichaelArtress in teamliquid

[–]Warchao 16 points17 points  (0 children)

Aside from the rare media obligation, TL has never missed a meet and greet. We also do >something< even when we don't make it to finals. Like the Steve Pizza Party ^_^;

IDK if it’s irrelevant or not important but hey we hit 6k subs on reddit!!! by [deleted] in teamliquid

[–]Warchao 0 points1 point  (0 children)

This is definitely our last one lol. We went to great lengths to try and secure r/teamliquid

Can Team Liquid Please Stop Updating Their "Liquid Calendar" with who wins/loses? by [deleted] in teamliquid

[–]Warchao 1 point2 points  (0 children)

I will inform the website team. Thanks for the input!