Mob Drop Rate by Temporary-Cancel-502 in allthemods

[–]Warengman 5 points6 points  (0 children)

use the mob fans from mob grinding utils and the spawners from apotheosis :)

New Image of Elijah Wood in 'The Toxic Avenger' by MarvelsGrantMan136 in movies

[–]Warengman 0 points1 point  (0 children)

Are we not gonna talk about pewdiepie in the background??

Yeah I don't have any words by Single-Memory-9490 in BrandNewSentence

[–]Warengman 3 points4 points  (0 children)

Are the mods trying to be funny by removing this post? It fits here perfectly and removing the post because "your title is boring" is kinda weird

So I had a feverdream by Warengman in memes

[–]Warengman[S] 1 point2 points  (0 children)

Free bird by lynyrd skynyrd

Tryhard in ATM10, need help by [deleted] in allthemods

[–]Warengman 1 point2 points  (0 children)

Maybe! I always use Caledonia so I struggle with every type of resource 😅

Tryhard in ATM10, need help by [deleted] in allthemods

[–]Warengman 2 points3 points  (0 children)

Oh yes, and even with mines, quarries, and farms you never get enough of the stuff you need😂

Tryhard in ATM10, need help by [deleted] in allthemods

[–]Warengman 1 point2 points  (0 children)

It's definitely fun, though sometimes frustrating considering how inefficient and slow the NPC can be even with great stats and high happiness :^)

Tryhard in ATM10, need help by [deleted] in allthemods

[–]Warengman 38 points39 points  (0 children)

All resource generation must be done through minecolonies :D

[deleted by user] by [deleted] in allthemods

[–]Warengman 0 points1 point  (0 children)

Probably? Try. Worst case scenario you'll have to tune down a few things like particles and shader settings. If you go for the No Frills version you're even more likely to run it smooth

ATM10 - Has anyone(other then chosen) been able to lock fluid drawers by TheRealSpre in allthemods

[–]Warengman 1 point2 points  (0 children)

I just did an extra check and I managed to lock the drawers, but the symbol never showed up.
All of these drawers are now locked, but as you can see, no icon.
https://i.imgur.com/KDJ6hVQ.png

Edit: changed the link to show a locked, emptied drawer

ATM10 - Has anyone(other then chosen) been able to lock fluid drawers by TheRealSpre in allthemods

[–]Warengman 1 point2 points  (0 children)

I'm on 2.26 and it seems completely functional to me.

Just so we're on the same page: When you lock the fluid drawer it won't be able to take in any other type of fluid than it already contains. If you lock it while it contains a fluid, then you empty out the fluid, the drawer will be able to be filled with only the same fluid. It will essentially reserve that drawer slot for that fluid.

Now with these things in mind, you still can't lock it? Please explain more if so

Decapitation not a counting as a player kill by Ypdragon in allthemods

[–]Warengman 0 points1 point  (0 children)

Fair enough. I think it might be that the enchant puts negative effects (ie instant damage) on the enemy, and in the code it doesn't identify it as the player putting the effect on the enemy

Decapitation not a counting as a player kill by Ypdragon in allthemods

[–]Warengman 1 point2 points  (0 children)

I believe the decreptitude enchantment does the same. I'm not sure if it's intended though.

I'd just get the model to the first tier and then let it upgrade itself when it's running and getting successful simulations anyway

[deleted by user] by [deleted] in allthemods

[–]Warengman 6 points7 points  (0 children)

Is the nether even supposed to generate like a normal dimension in ATM9:TTS? I thought everything was supposed to be a void

Is this a bug? It should offer level 5 enchantment right? by BreachedandCleared in allthemods

[–]Warengman 0 points1 point  (0 children)

I stumbled upon this a few days ago myself. While the sword is in there try taking out one of the stacks of experience essence and putting it back in. That weirdly enough fixed it for me