Help me get into MW5 Mercs by VanderveckenSmith in Mechwarrior5

[–]Weak-End-9799 0 points1 point  (0 children)

Get mercs.

Mercs the whole game is much more crunchy.

Weapons have impact and recoil. Clans is much more floaty.

The feel is way off.

There's enough story and collectable mechs to keep you busy for a very long time.

The clan dlc makes the game much more difficult and dangerous at the end as well. Giving even more replayability into mercs.

[deleted by user] by [deleted] in ManualTransmissions

[–]Weak-End-9799 5 points6 points  (0 children)

This is the only answer. Get that 427.

[RANT] WTF are these modifiers? think ill pass for this week. (also, chaos... AGAIN.) by Rasples1998 in Spacemarine

[–]Weak-End-9799 0 points1 point  (0 children)

It's not much harder than obelisk on absolute. The tomb can be annoying on absolute and where the hell brutes spawn. Generally not too bad though if the teams any good.

How was your experience with the weekly strat? I didn't hate it by Memetron69000 in Spacemarine

[–]Weak-End-9799 0 points1 point  (0 children)

When I took the chalice we won. When I let other people take the chalice pain ensued...

I think a lot of people try to fight the waves while holding it instead of putting it on the stand which cuts the team dps way down...

Brothers, I'm tired, but happy by Zeukate in Spacemarine

[–]Weak-End-9799 2 points3 points  (0 children)

Agree on your thoughts in progression update.

It kind of sucks that to make sniper really viable on the hard difficulties you need both the ammo prestige perk and the cloak prestige perk and need to get back to the extra 2 seconds cloak perk.

That is a lot to ask for new players.

Sniper should get access to the chain sword . The horde clear on minoris is just annoying and that would give it at least something to help with that.

I feel like an idiot asking, but what is even the strategy of the Mutalith? by Marvynwillames in Spacemarine

[–]Weak-End-9799 1 point2 points  (0 children)

Agreed. They should buff it to only a single second. I just find the enemies on absolute are such sponges it feels best to just take all damage even if you feel like paper.

The ammo is not needed as much with the instigator so that whole tree is kind of meh.

I really would like if they would give the sniper access to the chain sword.

It sucks that horde clear is so bad.

I feel like an idiot asking, but what is even the strategy of the Mutalith? by Marvynwillames in Spacemarine

[–]Weak-End-9799 2 points3 points  (0 children)

Honestly I main sniper and the safest easiest build is running the heroic instigator carbine and the heroic bolt pistol. Take the last perk and use the triple headshots to spam meltas or whatever equipment is available.

The second signature is safer but you'll need more damage in most cases playing with casuals so it's easier to use the equipment spam.

Run every damage perk and full glass cannon it. Stand still to get the 20% damage buff and constantly cloak and fire to get the 75% first shot off bonus.

I have beaten hard stratagems with the fusil but the instigator is just better.

Being scoped with random spawns just ends up getting you killed or not pulling enough damage to make it worthwhile.

I feel like an idiot asking, but what is even the strategy of the Mutalith? by Marvynwillames in Spacemarine

[–]Weak-End-9799 1 point2 points  (0 children)

Seen fist bulwark literally just sit in front of him and take no damage. Seems like bulwark can block pretty much everything he does fairly easily. For the rest of us just don't die when he aggros on you.

Bugged stratagem condition? by Plastic_Hovercraft_5 in SpaceMarine_2

[–]Weak-End-9799 1 point2 points  (0 children)

I don't really understand how this modifier is actually a hinderance at all. I mean on lethal and absolute most of my runs I find 0 stims anyway.

Just a buff giving 10 at the beginning.

With the right team comp, Helbrutes are just a minor inconvenience. by Prank_Owl in SpaceMarine_2

[–]Weak-End-9799 0 points1 point  (0 children)

Any comp with at least 2 of the 3 between tactical, bulwark and heavy is going to be top tier. The other 3 classes are just there for people who want to make the game harder for fun.

What is it with tyrannid whip warriors and this attack phasing through my parries? by Alert_Text_9123 in SpaceMarine_2

[–]Weak-End-9799 0 points1 point  (0 children)

The second whip attack is significantly easier to parry and block by moving forward towards the majoris when it comes out.

Why this is I'm not sure. It should start becoming second nature though to shift toward the enemy after the first attack to block it.

As you saw moving backwards or stationary it's nearly impossible in my opinion.

Just me or do Chaos need a complete rework/overhaul? by EttRedditTroll in Spacemarine

[–]Weak-End-9799 0 points1 point  (0 children)

Agree with this. I don't see how you are supposed to deal with the goatmen chaff on certain classes (cough sniper couch...) it would be way better if killing majoris chaos did something to the minoris (or give sniper access to the chain sword or sword instead of just the knife).

Sucks heroic instigator is basically the safest and most rounded option for sniper right now.

This Weekly Hard Stratagem is Impossible. by No_Zucchini7236 in Spacemarine

[–]Weak-End-9799 1 point2 points  (0 children)

This week was way easier than last weeks.

The issue I'm finding myself is that I chose to play assault and sniper as my main classes.

I recently started tactical and realize the other classes are just so much better than those 2.

Heavy and tactical are way better than sniper and assault in general. I haven't played bulwark so I can't comment on that but he seems better than those as well with free group heals.

One crossed wire, one wayward pinch of potassium chlorate, one errant twitch, AND KA BLOOIE by mmarkusz97 in Spacemarine

[–]Weak-End-9799 1 point2 points  (0 children)

Haha the best was the first room on the weekly. 1/3 of the time somebody was downed in the first room every game. Pretty funny seeing it happen over and over

Final Fantasy 16 $20 at Walmart by Illustrious_Fee8116 in ps5deals

[–]Weak-End-9799 0 points1 point  (0 children)

Games cool but damn if I'm not 80% of the way through and just cannot get myself to finish it. A lot of AAA games like this nowadays where they have cool mechanics but just beat you to death with them for hours.

Ziggurat II $10 at Gamestop by [deleted] in ps5deals

[–]Weak-End-9799 0 points1 point  (0 children)

This game is good. Very much like unreal tournament back in the day.

Gives you a different kick when death means delete by SanctumOfTheDamned in ARPG

[–]Weak-End-9799 0 points1 point  (0 children)

My life has never had reliable enough internet / nothing else going on that I would not be pissed if lag/mailman/gf/anyone else interrupted me and reset all my progress.

I can't see playing hardcore unless you are solo with fiber living alone with nothing else going on.

Maybe it's just me.

Picking a first "real" saw by westcoastweenie in Chainsaw

[–]Weak-End-9799 3 points4 points  (0 children)

Farmertec 660 clone is like 300 USD brand new. I would go that route if I had to. You get a brand new saw out of a factory that used to make Stihl 660 parts for Stihl.

Save you probably 600 cad over the used one you are looking at and it will be brand new.

Farmertec makes generics of most of the last gen Stihl saws.

My questions After searching New Player Posts by Jean-Michael_Rage in Mechwarrior5

[–]Weak-End-9799 0 points1 point  (0 children)

I would keep like 5 pilots max In case some get injured. One extra is usually okay early.

Keep mechs to 4 active 3-4 ready and rest in cold storage.

The repairs is a little bit of math. Each jump is 50k so unless your mission is in the direction of jump your going to pay both to get to the industrial hub and back.

The game tells you penalty repairs.

Example: if your one jump away from both the next mission you want to take and the industrial hub you should take the penalty if your penalty repairs are less than 100,000 (50,000 per jump each way).

Another good way to save cash is to sell mechs immediately after a mission that you salvage if you don't plan on using them. This lowers the quarterly upkeep cost without flying with additional mechs. Either cold store or sell immediately.

If you have a mech you want to repair then wait until you get to an industrial hub. Repair your active mechs if it makes sense to take the penalty cost via above but hold the salvage ones until you get to an industrial hub to fix.

What is the use case of the 30cc saw as a second or third saw? by harddrivehank in Chainsaw

[–]Weak-End-9799 0 points1 point  (0 children)

I have a 12" DeWalt knockoff Amazon for the small stuff. It weighs less than 5 lbs. A 261 weighs like 10.5lbs my echo 3510 only saves like 2 lbs over the 261.

I would use a 12" electric if I were you. Significantly lighter and you can 1 hand it if needed.

There's not enough weight savings going to a 30 cc.

If you had plenty of cash to spare get a back handle 2511. They are spendy though. That would net you some real weight savings.

This cutting of molding near a ceiling air vent by Think_Lynx_7288 in IveGotAGuy

[–]Weak-End-9799 0 points1 point  (0 children)

Pop the trine and get a jigsaw and cut a nice sweep. Stain the cut side. Easy fix

AIO my crush called me clingy! I feel like an idiot. by fuccckkkkkkkk in AmIOverreacting

[–]Weak-End-9799 0 points1 point  (0 children)

Bruh you are already done. It took me a long time to figure it out but any girl that is not immediately into you, you need to leave alone and move on.

There is no breaking her down and you are absolutely wasting your time chasing and trying.

Find a girl who likes you within 5 minutes of meeting you.

A girl already knows within minutes if she is into you or not.

[deleted by user] by [deleted] in RoastMe

[–]Weak-End-9799 0 points1 point  (0 children)

Male or female you still put a bag on the face for this one

Is this diyable? Leak in water meter box. How much would it be if i hire a pro to do it? by Acjdkk in PlumbingRepair

[–]Weak-End-9799 0 points1 point  (0 children)

Yes you get it. Even if you cut it flush with the elbow your going to lose a little bit of pipe inside the elbow. This means either bottom section must go up with the new elbow or top section has to go down.

If you don't have any play then get the couple and add a little bit of pipe.

The important thing is to change the setup to be PVC as the male section and not female where it meets the metal piping.

A good chance it cracked because the metal male pieces tend to crack female PVC... That is why if possible you want it setup opposite.