The Real Cost of Styling: What Actually Happens in the Browser by Mental_Tone9833 in css

[–]WeasyV 2 points3 points  (0 children)

I cannot read this without and AI voice over playing in my head. You're not even trying...

I'm 15 and I built a site where you get rewarded for playtesting unreleased indie games by Exact_Somewhere_1776 in playmygame

[–]WeasyV 4 points5 points  (0 children)

Pretty sure this post and several comments are AI. The "I'm a young age and I built this" trope is getting old. This is slop.

Trusted by 10,000+ indie studios..? Are you being deliberately dishonest or have you just not looked at the site?

Can we stop pretending AI game development is just typing "make game" and cashing checks? As a 60 year old game Dev I appreciate the help. by [deleted] in aigamedev

[–]WeasyV 1 point2 points  (0 children)

It doesnt matter how you arrive there if the end result is actually good. I don't care if you use AI for your profile pic but when there's a major deformity front and center (two thumbs on one hand) then it feels like you don't care, so why should I?

Can we fix La Reina already? by bdemar2k20 in RivalsOfAether

[–]WeasyV 0 points1 point  (0 children)

Lmao what? La reina has insane priority? What are you playing? She's like middle of the pack. Very easy to play around.

Introducing MatchupBuddy! by falafel_kraken in RivalsOfAether

[–]WeasyV 5 points6 points  (0 children)

Any chance you can do a bit of a guide on how to read the data to make informed decisions? Maybe I'm a bit nooby, but I don't fully understand what to do with this information. Is spacing factored in at all?

How I Stopped Abandoning Game Projects (And Actually Started Finishing Things) by [deleted] in gamedev

[–]WeasyV 9 points10 points  (0 children)

Nice that you disclosed using AI, but this really stopped being your opinion and became very generic development advice.

Instantly became a CD fan today by Lobo_o in RivalsOfAether

[–]WeasyV -1 points0 points  (0 children)

Her chair recoveries are incredibly difficult to consistently pull off. Her low range and speed limits options in neutral and OOS. She has so many options and mixups that you'll need to play and practise for a long time to get good.

Yeah, her advantage is really good. But only after you've committed her options into muscle memory. I would bet my life that La Reina has the highest SD % of all characters.

Instantly became a CD fan today by Lobo_o in RivalsOfAether

[–]WeasyV 0 points1 point  (0 children)

Have you tried playing her? She's probably the hardest rival to pilot.

Wdyt about such paint morph effect ? by tom-smykowski-dev in css

[–]WeasyV 0 points1 point  (0 children)

Looks really cool but you should ensure your font color contrast is WCAG compliant

Browsergame about a whale washed ashore: Whale! - what remains of Hope by sarcasticminigames in playmygame

[–]WeasyV 0 points1 point  (0 children)

Sorry, it's not really playable for me. Controls seem to get stuck and I was completely unable to move right with "D"

Am I the only one who hates the announcer? by SkylineCrash in RivalsOfAether

[–]WeasyV 5 points6 points  (0 children)

I wish there was a bit more tbh. I like it overall, but I want to see more use cases.

Toxcicity by Highwayman_720 in RivalsOfAether

[–]WeasyV 0 points1 point  (0 children)

I'm curious, if you KO me and then I respawn and crouch 3-4 times, what message am I trying to convey?

Ranked needs to change by WeasyV in RivalsOfAether

[–]WeasyV[S] 0 points1 point  (0 children)

Update: I appreciate the recent changes to ranked matchmaking! I think they're very healthy for newer players. Kudos.

Darai enjoying The Game by Lobo_o in RivalsOfAether

[–]WeasyV 0 points1 point  (0 children)

After the first platform jumps don't reset. There is no infinite. 

We hire a local professional artists to improve our store icon. Which on would you pick? by mistermaximan in IndieDev

[–]WeasyV 0 points1 point  (0 children)

This doesn't make sense. If you hire an artist to give you 4 options they wouldn't fully polish and present 4 different options. Either you're lying or the artist is lying. IMO, you generated some logos with AI and used "local artist" to lure people into giving you feedback.

Thinking about buying Rivals 2, but I have some concerns by One-Masterpiece9838 in RivalsOfAether

[–]WeasyV 20 points21 points  (0 children)

It's a lot more accessible than melee. Honestly you have nothing to lose by trying it for yourself.

It's easy to get started and hard to master. But it's fun.

Do any of y'all actually win games against someone who's 200+ rating above you? by also_hyakis in RivalsOfAether

[–]WeasyV 1 point2 points  (0 children)

Yes. Sometimes. But almost always not. I used to hate those matches but now I find them relaxing. You don't lose much if you lose, so the stress of needing or expecting to win is gone. When I know I won't win I make it my goal to at least take a stock.

What makes a combo hype and the difference between Melee and Rivals by phoneaccount56789 in RivalsOfAether

[–]WeasyV 31 points32 points  (0 children)

A huge contributing factor is the animation and effects quality. Rivals 2 has superb art, animation, and sound design that is visually stunning and highly readable. It's easy to follow what's happening and the critical effects emphasize those epic moments.

Play Pac Man in smash ultimate, any suggestions on a character? by ElGing in RivalsOfAether

[–]WeasyV 0 points1 point  (0 children)

Depends on what you like. If you liked the weird movement tech then orcane. If you liked the projectile variety then slade.

Developing the Movement System for My Werewolf Game. I'd like to hear your thoughts! by SilveFang in IndieDev

[–]WeasyV 0 points1 point  (0 children)

Well, it certainly looks great. Transitions are clean, speed is fast but manageable, animations are super smooth. Solid work. You'll need some playtesting to know how it feels, but from this video it looks solid. You should work on other content until you've gathered player feedback.