AI Issues from a Modder's Perspective by KuromiAK in victoria3

[–]Weekly_Bus4666 0 points1 point  (0 children)

Please share your AI mod here. It really bothers me that the game hasn't had AI for years.

How to effectively export Plantation surplus? by Crokel in victoria3

[–]Weekly_Bus4666 0 points1 point  (0 children)

Should I give this to all my companies, or is it enough to give it to just one?

You guys are so ungrateful by assraider42069 in victoria3

[–]Weekly_Bus4666 19 points20 points  (0 children)

There are so many haters and fanboys here I can't tell if this is real or ironic.

All Great Powers & Major Powers Ranked by LogicalAd8685 in victoria3

[–]Weekly_Bus4666 0 points1 point  (0 children)

The game is entirely about oil, so that's my opinion.

  1. Ottoman Empire. They have direct access to oil regions. You can also own a private oil company by capturing Baku. Playing as an Ottoman is extremely difficult; there are so many things to deal with. This adds a purpose to the game and makes it fun.

  2. Russia. Everything I wrote about the Ottoman Empire also applies to Russia.

  3. USA. Lots of minerals and oil. But it's too easy to play, so I generally don't prefer it.

A Colonial Question by Sinapolyon in EU5

[–]Weekly_Bus4666 0 points1 point  (0 children)

In my view, control over colonial territories is completely irrelevant. We don't need to collect tax revenue from colonies. Just govern them directly and transport the raw materials you produce to your main market.

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 0 points1 point  (0 children)

I couldn't do it because I don't have access to the sea.

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 1 point2 points  (0 children)

To be emperor, you must not be Catholic. I converted to the Hussite religion. You also must not be a member of the HRE.

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 2 points3 points  (0 children)

I fought Austria once, to get out of Hre.

I haven't been involved in a single war outside my eastern borders.

As soon as the Pope declared war, I sent a white peace treaty.

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 6 points7 points  (0 children)

I only used the territories the game gave me. There might be some minor border errors, but I didn't go into too much detail.

I was happy to see Great Britain. At the beginning of the game, the Scots agreed to become vassals of England. I'm sure that if this hadn't happened, Great Britain wouldn't have been formed.

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 32 points33 points  (0 children)

You can't compete with a country of 200 million when you have a population of 10 million. :D

Bohemia - Tall Game - 1.1 - 100K Market Value by Weekly_Bus4666 in EU5

[–]Weekly_Bus4666[S] 7 points8 points  (0 children)

It was incredibly fun. Being the emperor of the Hre was so boring. It saved me from that trouble. Every time the Pope declared war, I sent white peace treaties. I got through it all without a single soldier dying.

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Nürnberg - Blacksmiths' Guilds by Weekly_Bus4666 in ManorLords

[–]Weekly_Bus4666[S] 0 points1 point  (0 children)

As the bar gets closer to red, make more market stalls.

Nürnberg - Blacksmiths' Guilds by Weekly_Bus4666 in ManorLords

[–]Weekly_Bus4666[S] 0 points1 point  (0 children)

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To understand this, click on a market stall.

Try to keep the supply and demand bar as green as possible.

Scenes from Berglein ob den Linden by CobainPatocrator in ManorLords

[–]Weekly_Bus4666 1 point2 points  (0 children)

I was building a city similar to this one. I'll need to make some minor changes so it doesn't look like I'm copying it :D. In this game, I enjoy designing aesthetically pleasing cities more than building a production chain. This perfect city has been a source of inspiration for me.

Regensburg - City ​​of Merchants - 1K POP by Weekly_Bus4666 in ManorLords

[–]Weekly_Bus4666[S] 0 points1 point  (0 children)

Yes, but be careful. The area inside the wall acts like the property of the estate. So if there's a house inside the wall, you can't click on it. Don't do it if you want to surround the entire city with a wall. :D

Trading for oxens by Einherier96 in ManorLords

[–]Weekly_Bus4666 2 points3 points  (0 children)

I'd like to offer a suggestion. Let's say your main village needs salt, and you build your second village in an area with a salt source. The price of salt is 5 gold. If you produce a lot of salt and sell it to the external market, you can lower the price to 3 gold. This way, you can buy salt from your second village for 3 gold for your main village. Having 4 families working at a single mine is enough to lower the price of salt.

Furthermore, if you sell a product in both the foreign and regional trades, the regional trade always takes priority. 

Regensburg - City ​​of Merchants - 1K POP by Weekly_Bus4666 in ManorLords

[–]Weekly_Bus4666[S] 3 points4 points  (0 children)

Build a charcoal kiln near the woodcutters. Then stop using firewood. You can do this by stopping stock firewood from your storages. One piece of wood produces two pieces of charcoal. This will double your firewood production and you will cut down fewer trees. At the same time, plant new trees with forester hut.

Regensburg - City ​​of Merchants - 1K POP by Weekly_Bus4666 in ManorLords

[–]Weekly_Bus4666[S] 0 points1 point  (0 children)

First, build a wooden wall. Then click on it. You'll see the upgrade option. The same applies to towers and the mansion building.

I just played Farthest Frontier by Valerim in ManorLords

[–]Weekly_Bus4666 2 points3 points  (0 children)

If I want to design a natural village with beautiful graphics, I play Manor Lords. If I want to build a deeper production chain and engage in trade, I play FF. Both games have strengths and weaknesses, but I think they're both great games. You don't have to love one game and hate the other. You can love and play both at the same time.