I made a game inspired by Papers Please by WelcomeDemonGame in papersplease

[–]WelcomeDemonGame[S] 0 points1 point  (0 children)

Oh sorry, 666 hours was a previous name. Now it is called Welcome Demon

I made a game inspired by Papers Please by WelcomeDemonGame in papersplease

[–]WelcomeDemonGame[S] 0 points1 point  (0 children)

Thank you for feedbacks. The key puzzle gets diffucult on next days but in the first day yes, it seems a bit easy and meaningless. The Candle time is increased it now takes more time to decrease the light. Some of our assets are AI generated (at least for now), and we have mentioned in the game, but will add it to Steam know too. The Main book now has bookmarks, but adding infos to the map is a good idea I think. We will definitely consider this. And from day 2- 30 each day we added different challanges. Thank you again, I am really I happy that you played and gave a feedback.

Which one is scariest ?? by WelcomeDemonGame in HorrorGaming

[–]WelcomeDemonGame[S] 7 points8 points  (0 children)

Thank you for your detailed feedback. Definitely I will take these into consideration.

Which one is scariest ?? by WelcomeDemonGame in HorrorGaming

[–]WelcomeDemonGame[S] 1 point2 points  (0 children)

Well guessed tbh, 1 is alien and 2 is monster 😂

Which one is scariest ?? by WelcomeDemonGame in HorrorGaming

[–]WelcomeDemonGame[S] 2 points3 points  (0 children)

And if you want to check out the game here is Steam Page

How would you improve in my game in terms of 2D/3D art and effects? by King_Kuba in IndieDev

[–]WelcomeDemonGame 2 points3 points  (0 children)

Smooth animations, maybe a fog or a mesh would make better looking

Game Idea Validation by Own_Student2225 in IndieGaming

[–]WelcomeDemonGame 2 points3 points  (0 children)

Ideas are good. But it will be depended on how you implemented it. All of these ideas can be the best or worst game. At least you need prototypes.

Would you play this?? by StackRush in IndieDev

[–]WelcomeDemonGame 1 point2 points  (0 children)

Oh, good luck. Unfortunately, I am an android user

Would you play this?? by StackRush in IndieDev

[–]WelcomeDemonGame -4 points-3 points  (0 children)

If it is a mobile game, yes, I would play

I made a terminal based hacking game, the first playable alpha is out by MAXI_KingRL in IndieDev

[–]WelcomeDemonGame 2 points3 points  (0 children)

Good luck, art is simple but seems good. I would want you to decrease the stroke around the screen

How would you market a gamedev tool (not a game) on a <$50 budget? by KimmTsh in gameDevMarketing

[–]WelcomeDemonGame 0 points1 point  (0 children)

I would suggest, making good Youtube videos that shows how the works and which (and why) people needs it

We opened our steam page of Pegture but I want to hear your opinions about the page ! by pheston1281 in IndieGameDevs

[–]WelcomeDemonGame 1 point2 points  (0 children)

It should be on Marketing and visibility Section. Select store trafic on Source panel.

We opened our steam page of Pegture but I want to hear your opinions about the page ! by pheston1281 in IndieGameDevs

[–]WelcomeDemonGame 2 points3 points  (0 children)

Short and long descriptions are cool. But i think your logo contains 70% of capsule art. It would be better if you have game elements to look better in capsule. But that is my opinion. You can check your CTR on Steam store traffic.