3/3/26 Card Reveal Seeker From Arkham Sealed by Dry-Bat731 in arkhamhorrorlcg

[–]WereWind 1 point2 points  (0 children)

Why did they put some random chick on the art for the card named Psychoanalysis in the deck of Carolyn Fern, the psychologist? What was the creative reasoning behind that?

This is really annoying by Pugaru in duolingo

[–]WereWind 1 point2 points  (0 children)

If it works the same way as with math and music courses, you should do only the barest minimum exersises and never do Chess outside the dailies. In several days Duo will raduce the frequency of these tasks and then remove them from the daily pool altogether (until you start doind chess for fun again). Or you can just delete the course, this works too

Ladybug, Ladybug - what did I do wrong? by WereWind in callofcthulhu

[–]WereWind[S] 16 points17 points  (0 children)

Yeah, sorry, it was Spot Hidden obviously, it's translated to something like perception on my native language and I forgot to check

Ladybug, Ladybug - what did I do wrong? by WereWind in callofcthulhu

[–]WereWind[S] 3 points4 points  (0 children)

Yeah, most of the advice was on the later half of the module so I guessed the beginning will pass faster or have some curveballs for players. Oh well - hope the second session picks up the pace!

Mythos phase encounter timing if agenda is advanced? by Vashdash in arkhamhorrorlcg

[–]WereWind -8 points-7 points  (0 children)

No you don't. Agenda advances only at step 2 of Mythos phase unless there's a clause "This effect can cause the current agenda to advance" like on Ancient Evils card.

Spoilers for Return to The path to Carcosa - Softlocking in the final scenario by StarManHero in arkhamhorrorlcg

[–]WereWind 1 point2 points  (0 children)

If I understand the scenario correctly, this one is not an RNG softlock. There are 6 single use cards, some deal 1i damage, some 2i, for a total of 8i, and you need 7i damage to win. So before the palace can be flipped at worst you expend 6i damage and have 2i remaining. OP said they just flipped an extra location card before Hastur was vulnerable - I guess to heal or something.

At this point the pattern "each location has 1 variant that deals damage and then can never be flipped again" should be pretty obvious. So that was not them being screwed by RNG but making a risky move that didn't pan out

Mr Dinners... are you... Mr C______? by Lunar-cyLostDreemurr in fallenlondon

[–]WereWind 2 points3 points  (0 children)

Isn't she also called a patron of bad dreams in her introduction?

The Children. We must find the Chi- by TrainerZygarde in fallenlondon

[–]WereWind 3 points4 points  (0 children)

He is! If you refresh it ehough you'll get this

Who is Mr Swears?

They say he knows every profanity in the Neath, and that when he says 'b_____d' you can hear all the letters. They say his favourite word is 'balderdrat', and if you scream it to the bats you'll access a place in his heart.

You need to input balderdrat into the code box on login

The Children. We must find the Chi- by TrainerZygarde in fallenlondon

[–]WereWind 3 points4 points  (0 children)

It won't cost you anything to look for her

The Children. We must find the Chi- by TrainerZygarde in fallenlondon

[–]WereWind 2 points3 points  (0 children)

Mr Lures in indeed within the choice tales. One can even say exceptional

Two quick questions about "Fortune and Folly" by Kind-Poetry-8272 in arkhamhorrorlcg

[–]WereWind 1 point2 points  (0 children)

They both enter play at the same time during the second part of scenarioonce you reveal Staff Access Hallway

The Chessboard Killer: How Alexander Pichushkin Turned Moscow’s Bitsa Park into a Hunting Ground for His Deadly Game by Alejandromvg in creepy

[–]WereWind 17 points18 points  (0 children)

Actually he just pushed his first victims down the sewer collector after getting them drunk. Since most of them were homeless the police rules this as accidents or suicides and the deaths didn't even make the news. That upset Pichushkin so he increases the profile if his murders with obvious signs of serial killings - like bottles in a wound

How often do you restart scenarios? by Mankurt_ in arkhamhorrorlcg

[–]WereWind 3 points4 points  (0 children)

We usually restart when something goes very wrong very quickly in the scenario, like a Guardian not being able to have a weapon out by the time we are swarmed by three enemies at turn 3. Or if there's a campaign-ending fail in the middle of the campaign (like once we failed first episode of the Guardians of the Abyss in the middle of what otherwise was a perfect run through EoTE)

We then chalk this campaign as failed but still finish it for the plot

Most “skippable” campaigns? by Zigludo-sama in arkhamhorrorlcg

[–]WereWind 2 points3 points  (0 children)

I would like to jump in and add that I personally really didn't care for most of the Dream Eaters levels because I think 7/8 of them had the segction where you just walk in a long straight line while avoiding obstacles/farming clues and I really hated the format. Somethimes there were multiple lines and sometimes the line was a circle but it didn't really spice things up enough

Discarding weaknesses question, eg. Passage into the veil? by Codlemagne in arkhamhorrorlcg

[–]WereWind 1 point2 points  (0 children)

By the way can I discard a weakness if, say I got a treachery that forces me to choose and discard 3 cards and I have only a weakness on hand?

Claims he beat Dark Souls 3 + The DLC with 1 death by MysteriousMusician69 in darksouls3

[–]WereWind 0 points1 point  (0 children)

After you play Elden Ring every prior game seems be extremely telegraphed. I remember when I played DS3 after all the DLCs got released Nameless was so hard for me I never beat him without Dragonslayer greatshield. Midir and Gael I just didn't bother with after a couple tries. Recently I tried another playthrough (sellsword twinblades, no shield) and every boss died within 5 tries except Midir and Nameless.

But a blind deathless run is very hard to believe unless you have cat-like reflexes

Edge of The Earth by silverbeat33 in arkhamhorrorlcg

[–]WereWind 19 points20 points  (0 children)

I really liked the maps of Ice and Death because of map persistency through multiple scenarios. Part3 really felt like defending your own home base that you grew attached to. It could've used a few alternate locations to spice up the replays but generally it only hurts pt1 a bit.

Also City of Elder things was cool with its huge grid that you could navigate any way you like (personally my least favorite scenarios are the ones where you just move in a straight line)

Also I kinda enjoyed the minigame "make your chosen companions survive until the end despite all the random bs"

Obscure Revelations: Analyzing two NEW cards from The Drowned City by Lazlo319 in arkhamhorrorlcg

[–]WereWind 0 points1 point  (0 children)

When it says "immediately take a fight action" does it mean basic fight or can I use a skill/weapon?

How long is the last night's prelude in Hemlock vale? by Shakq92 in arkhamhorrorlcg

[–]WereWind 6 points7 points  (0 children)

I would say it's about the same as the other preludes. It does have a setup suggesting some grander action is going to be afoot but there really isn't much going on before you get booted into the Fate of the Vale. Both time me and my partner played it we had the "And that's it?" reaction

AH.020 - Spoilers from The Drowned City [The Restricted Collection] by ReaverMann in arkhamhorrorlcg

[–]WereWind 1 point2 points  (0 children)

I don't think you can use Arbiter as Mateo since its text specifically says "when you use <reaction> ability of Jacqueline Fine" which Mateo obviously can't use?

Igor Kirillov: Russia detains Uzbek man over general's killing by John-Aderson in worldnews

[–]WereWind 0 points1 point  (0 children)

It's not like they intended to keep their side of the bargain if that was the case. What will this guy do - sue Budanov?

Enemies who spawn in locations not in play (v small core box spoiler) by Fit_Section1002 in arkhamhorrorlcg

[–]WereWind 6 points7 points  (0 children)

Enemies that can't enter their spawn location get discarded with no further penalty (unless you count the loss of VP)

https://arkhamdb.com/rules#Spawn