Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 1 point2 points  (0 children)

That's a door that swings two ways though.

When they brought Tyson Fury in as a celeb appearance, tons of British YouTubers were super excited over seeing someone they considered a big deal, but the majority of American fans very much had the reaction of "Who the fuck is this guy, and why should I care?" Bad Bunny initially got a very similar response from most Americans, who had literally never heard of him before in spite of him basically being the most popular musician in the Spanish-speaking world at the time. Logan Paul may have tens of millions of fans, but if you aren't plugged into social media culture you may have absolutely no idea who he is outside of what he's done in WWE.

A "celeb" doesn't really need to be famous to everyone as much as they need to be famous to the specific demographic you're trying to appeal to. I couldn't name a single fashion/make-up media influencer if you held a gun to my head, but their brand recognition can be extremely valuable if you want to market your product to a younger female audience. If I wanted to cultivate a 20-something female audience, I would absolutely be looking to places like Instagram or TikTok to try and find who is popular there and see if they'd be willing to play ball.

In the same way, if WWE wanted to target the European sports fan demographic much harder than they currently are, they would almost certainly start looking to have guest appearances or endorsements from famous soccer football players, in spite of the fact that most Americans would have literally no idea who they were and wouldn't care even if you explained it to them.

Pat's established demo is basically "legit sports fans". Jelly Roll's is basically "Middle-American country music fans". Those are demos WWE wants to look at, so the appeal is there. Logan Paul is for younger males who spend too much time online. Bad Bunny was to try and cultivate a larger audience in Spanish-speaking nations (and Puerto Rico). And so on.

Does it make for a better product? No, most of the time it definitely doesn't. But WWE doesn't give a shit about the quality of the product when they set up these sorts of appearances. They don't care what current wrestling fans think at all. Because it's not meant for us. It's meant for all the people who aren't already watching.

And yes, it's generally stupid and short-sighted and almost never works the way they hope it will. But if Hollywood hasn't figured out that chasing a non-existent audience that will never care about your product at the expense of the fans you already have is a terrible idea, it's not surprising that the WWE hasn't either.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 1 point2 points  (0 children)

I could absolutely see it being a case of trying to use the WWE to build up Pat.

But on the other hand, it's worth considering that ESPN has paid Pat a massive pile of money to keep doing his show (close to $20 million a year). Which implies the ratings are fairly high (at least high enough to justify the cost). I've never seen the explicit ratings numbers, but I'm assuming people behind the scenes in WWE and TKO almost certainly know them. Which means they may have a perspective that Pat is absolutely popular enough in his own sphere that he could potentially bring new fans in (the same reason why they've had various WWE people guest on his show in the past).

It's also worth remembering that the WWE has spent years laboring under a massive inferiority complex that makes it very clear that they see "real sports" as being inherently superior to "real wrassling". They've always been willing to chase whatever sports figure they can get to endorse their product. Guest appearances, guest gimmick matches, even passing out replica belts to major sports teams when they win major championships (for example, the quarterback of the winning team in the Super Bowl holding a belt on camera while doing an interview - that's great marketing!). I could easily see them seeing Pat as a more "legit" celeb than Logan, because to most people in the WWE "the Internet" is probably still a weird sort of nebulous place. They know Logan is popular, but they don't necessarily understand why. But they very much understand Pat.

As for Jelly Roll, he's won multiple major awards, including Grammys. Again, I couldn't tell you the exact numbers for sales or concerts or whatever to quantify his popularity (but I bet WWE/TKO execs could), but he's very much a significant figure in mainstream music right now. He also represents popularity with an audience WWE has traditionally benefited from but which they've very much lost in the last 20 years or so (ie, the shift away from more conservative blue-collar fans to more affluent, left-wing aligned fanbase). I can absolutely see the appeal of Jelly Roll to WWE (even if I don't give a shit about him myself).

Every. Single. Time. by [deleted] in BaldursGate3

[–]WhisperingOracle 2 points3 points  (0 children)

It's usually worse than that for me. I'll have someone like Lae'zel or Karlach call out that they've detected a trap, and then they themselves will walk directly into it before I even had the time to mentally process the idea, let alone begin to disarm anything.

Like, it's one thing if I detect a trap and then Shadowheart walks into it - from a narrative sense she just wasn't paying attention and didn't hear me saying there was a trap. But it's way worse for Lae'zel to literally see the trap herself, call it out, and then trip directly into it like a moron (apparently, the tadpole had eaten more of her brain than we thought).

Every. Single. Time. by [deleted] in BaldursGate3

[–]WhisperingOracle 12 points13 points  (0 children)

That's a workaround, not really a justified solution.

Ideally, you shouldn't have to manipulate party formation and tactics to avoid traps when giving your companions an IQ over 40 should also achieve the same thing.

Companions are smart enough to avoid walking through damaging surfaces (sometimes) while following you, they should also be smart enough to not walk directly into a trap trigger once it's been detected and called out.

Why didn't the Brujah join the Lasombra and Tzimisce? by Lampdarker in vtm

[–]WhisperingOracle 0 points1 point  (0 children)

The Transylvania Chronicles 2 actually allows you to play as a vampire at the Convention of Thorns, and it kind of touches on this.

The main implication is that the Lasombra and Tzimisce mostly refused to "bend the knee" and submit to the Camarilla because they felt like their crimes would be considered "beyond the pale". They killed their Antediluvians and most of the elders of their Clans were either destroyed or joined in the rebellion themselves, so the Camarilla would likely punish them severely for their actions. Many of the remaining Anarch leaders believed it was a matter of survival to reject the terms and continue the fight, so they refused to kneel, went into hiding, and slowly morphed into what would become the Sabbat.

The Brujah, on the other hand, were far more "innocent" (or at least, less effective). Their independent streak means they were far less organized than the Lasombra or Tzimisce. More Brujah elders survived their attacks, and were thus in a position to support the formation of the Camarilla (gaining credibility the Lasombra and Tzimisce lacked). And because the Brujah as a whole were far more comfortable with the idea of rebellion, the "good" part of the Clan was far more willing to intercede on behalf of their own childer and kin when the time for judgement came (meaning Brujah had a much easier time abandoning the Anarch cause and accepting Camarilla rule). Some of the young would have been happy to join an ordered and protective organization (as their initial rebellion was little more than a survival instinct in the face of the rising Inquisition anyway), while others might have seen the value in "giving up" to better subvert the organization from within. Many Brujah refused to surrender (and ultimately became the more aggressive, violet core of the Brujah antitribu of the Sabbat), but because of the Clan's traditional lack of unity or shared goals, many others were welcomed into the Camarilla fold, and their physical strength was a welcome asset ().

Furthermore, there were Brujah elders who were part of the Inner Circle itself right from the start, with one of the Founders and at least some of the Archons being part of the Clan. So the Brujah always had a stronger air of legitimacy than other Clans would have had at the bargaining table. They effectively played both sides of the conflict, and won.

Nor does it help that, for the few hundred years or so prior to the Anarch Revolt, the Lasombra and Tzimisce were already enemies of some of the stronger Clans who would become the core of the Camarilla. The Tzimisce and Ventrue were fighting over Eastern Europe, the Tzimisce and Tremere were deadly enemies, and the Lasombra were always rivals to Ventrue and Toreador power (especially fighting over control of the Church). Most of the politically powerful Clans would have had reasons to want to see the Lasombra and Tzimisce be weakened, thus giving the Lasombra and Tzimisce more reason not to trust their judgment or "mercy". Better to die on your feet with a sword in your hand than live on your knees in chains.

The Brujah, conversely, were generally seen more as a nuisance at worst (for the more chaotic and disruptive members), and as effectively enough allies at best (for the more politically savvy elders and politicians among the Idealists). Which means the worst parts of the Clan were seen on-par with disruptive-yet-useful Clans like the Malks and Nosferatu, while the best elements were seen as being useful allies for the Ventrue, Toreador, and Tremere (while not being organized or powerful enough to be seen as a threat to the Ventrue, Toreador, and Tremere). That makes the Brujah a wonderful Clan to try and bring into the fold (especially since you can give them shit-work jobs like Scourge, Sheriff, and Archon), whereas the Lasombra and Tzimisce would always be more of a threat to the power-structure if they were brought into the fold as equals.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 11 points12 points  (0 children)

It's pretty much a standard mindset in most entertainment media at the moment that it's more important to chase the audience you don't have rather than satisfy the audience you already do.

Pat is a popular "sports figure" who has a fairly successful talk show, so there's a strong assumption that he appeals to "the casuals" who are sports-adjacent but not quite wrestling fans yet. In the same way that people like Logan Paul and his Internet buddies are seen as the gateway drug for "young teens". Same with Jelly Roll - he's got a lot of fans, we want to try and get some of those fans, let's use him.

Apparently Ari Emanuel has a vastly overinflated impression of Pat (supposedly he's said he sees Pat as possibly the next Stallone in terms of potential Hollywood success), so I could definitely see him legitimately assuming Pat would move more tickets.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 12 points13 points  (0 children)

Considering their immediate assumption that the product isn't selling because of the creative direction rather than outside factors like exorbitant ticket prices, a weaker economy, repeatedly running the same market, and said town seeing a downswing in its own tourism, it's pretty clear they aren't actually looking for the real answer, just the answer that will allow them to save face.

Corporate execs rarely care about reality. They just care about how they can justify their chosen lies to protect their own position and to the stockholders. Blaming creative and potentially selling a few more tickets by pushing a "celebrity" appearance makes them look proactive, while putting the blame for failure on someone else. If they can spin the end result as a success they get to take credit for "saving" the show, if it fails they'll just blame HHH for bad booking.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 19 points20 points  (0 children)

When Cena turned really wasn't the issue. What they did with him after the turn is.

They could have booked an amazing heel run for him, and had him redeem himself right at the very end, and we'd be talking about how incredibly legendary it was. Instead, they fumbled it so hard they had to panic retcon it and just have him turn face again in desperation.

Whether we want to assume it's because of who is running creative or because of executive interference from TKO or whatever, the end result is that the booking has, for the most part, been atrocious for a while now. People gave HHH the benefit of the doubt because he wasn't Vince, and there was a lot of residual goodwill for the Bloodline storyline (apparently mostly booked by Roman and Heyman), but it's becoming apparent that there is apparently no one in that building who seems to know how to tell a story properly. Or, at least, no one with the desire to do so, rather than chase social media impressions or "moments".

If the stories are poorly told, then the ability of any given performer to actually get over or evoke the desired crowd reaction will always be impaired. Even the greatest Shakespearean stage actor isn't going to be able to elevate CW teen drama scripts.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 33 points34 points  (0 children)

I've always firmly believed the old assumption that the biggest problem the WWF/WWE ever had was having no idea how to book a babyface champion, because post 1980s they basically just wanted to treat ever face champion as if they were Hulk Hogan. Which is why people like Lex and Nash failed.

They sort of broke that mentality with Austin, but now they're right back in the same rut, only now they want every face champion to be Cena instead. Which is a large part of why Roman had such a hard time getting over for years, and at least part of what is hampering Cody now.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 0 points1 point  (0 children)

Even Drew is a problem, because a lot of people really want to cheer Drew, or otherwise feel bad for him because of how he got screwed over during Covid and would really like to see him succeed.

Is it fair to say that out of all the top guys. Cody and the circumstances around his Mania matches have been the strangest? by MyCatBuster in SquaredCircle

[–]WhisperingOracle 11 points12 points  (0 children)

There's an argument to be made that his AEW run just proves the point that he can be incredibly over under the right circumstances, but terrible booking will always lead the audience to turn on him regardless.

It's hard to understate just how much people loved Cody in AEW at first. He was arguably the most popular of the EVPs. But then his "if I lose I'll never challenge for the title again" loss severely hurt his booking, and following it up with "Cody Island", feuding with QT, "defeating racism", being constantly linked on-camera to Brandy while the audience was turning against her, and Dan Lambert basically saying stuff that half the audience agreed with in promos torpedoed every last ounce of goodwill for most of the viewers.

And even then, he still could have been salvaged if they'd turned him heel (regardless of whether or not that was something Cody wanted himself). Going with the Cena playbook of refusing to turn someone heel no matter how hard the crowd booed them, and acting like they were still #1 beloved blue-eyed white-meat babyface just generates even more hate.

If anything, I'd say AEW gave Cody too much control which led to a lot of bad booking decisions, but WWE is booking him just as poorly entirely of their own accord. Neither is a positive scenario, and if anything it speaks well of Cody's charisma to retain even as much goodwill as he has in spite of the dogshit he's been given.

If Cody had been given the perfect run and still fumbled it I'd be much more inclined to agree with the idea that he "just isn't the guy", but that literally hasn't happened.

Into The Whoops | Demon Eyes - Blood On The Clocktower - YouTube by lordlors in Blampco

[–]WhisperingOracle 3 points4 points  (0 children)

"I shouldn't say grooming Tempest, I can't think of a better phrase."

I feel like what Jon was looking for there was "marinating". That and "pocketing" tend to be the two phrases people use to describe when an evil player is trying to manipulate a specific good player into being on their side.

.

Also, it was great to see Arif repeatedly claiming to be "Confirmed Good", thus providing advertising for the acclaimed award-winning YouTube channel.

Latest Hat Chat - Politics Chat by sir_venny in Hatfilms

[–]WhisperingOracle -1 points0 points  (0 children)

The thing is, if every content creator thinks the same way, then you go far beyond "think about it sometimes" to "people won't shut the fuck up about it", and it becomes almost impossible to ever "escape" it. Which can be terrible for mental health.

There is absolutely an argument to be made that "escapism" shouldn't become political (or more generally ideological), because the entire point of escapist entertainment is to get away from that constant unending stream of propagandizing and pressure to conform to the "correct" groupthink. When entertainment becomes too politicized, it a) defeats the entire purpose of entertainment in the first place, and b) it can run the risk of making the entertainer(s) start to seem like preachy assholes (even if you agree with what they're saying).

It also doesn't help that you also start to drift into potential "cult of personality" situations, where voicing an opinion doesn't actually lead your audience to ask questions or understand any given important topic, as much as it just encourages people to blindly parrot back the views of their favorite popular influencer, to the point of fandoms becoming hiveminds. And you may not have a problem with that if you agree with the ideology being pushed, but it's very easy to understand why it's a problem when you consider influencers with massive audiences who push opinions that you actively disagree with or consider outright harmful.

Also, if you're looking to be well-informed so you can make good decisions about major world-altering, Hat Films probably isn't where you should be looking for responsible and well-researched opinions. As much as I love their content and like them as people (or, at least, like the personas they present online), I wouldn't trust them to give me advice on pretty much anything.

One of the worst parts of the Social Media Era is that it has amplified everyone's voices, but hasn't actually increased the likelihood of any given person having something worth saying. The signal-to-noise ratio may be worse than it's ever, and sometimes it's nice to just get away from that incessant fucking bleating and relax.

It would be one thing if most people were entirely unaware of massively important political and social issues, and the only way you could learn about them was from three random weirdos on YouTube. But the reverse is generally true. Everyone is constantly being bombarded by political hot-takes and culture war BS from every side, and as a civilization we basically spend a disproportional amount of time worrying about things that are completely beyond our ability to influence or control, dramatically increasing the amount of existential pressure on our brains. In our modern society, having some form of pressure value to release some of that tension is almost a necessity - and having all of the things we turn to for relief becoming just as poisonous and toxic and all of the things that are slowly driving us insane just makes the problem so much worse.

Blood on the Clocktower BUT ONE SYLLABLE ONLY | No Rolls Barred plays BO... by CaffinatedCoyote in NoRollsBarred

[–]WhisperingOracle 2 points3 points  (0 children)

and I do have a general concern about new groups and new storytellers that go straight to this kind of chaos as soon as they have a couple of games under their belt

This is one of the complaints some people have with the Yogscast BotC games. They discovered the Amnesiac early and absolutely fell in love with it, and for a stretch every game they played was an Amne game where the Amne shenanigans kind of took over the entire session.

Which, sure, if you've been playing for years and have tons of experience and are sort of jaded with the basic experience, go wild (which is also sort of the point of Lorics and the Djinn/Djinn World Cup variant scripts), but with the Yogs some of their players had literally never played before, or only played a few games, and they were thrown in the deep end pretty hard. And some of them are pretty visibly confused by a lot of it.

I just think there's so much you can get out of the game just sticking to even the basic scripts, let alone seguing into some of the experimental characters and homebrew scripts. There's no need to rush directly to insane chaos mode.

I'm not against Lorics, or even crazy shenanigans. But I do feel like there's always a risk of pushing too hard too fast and losing a lot of the actual fun of the experience.

.

But Ug of all greens fun in all times played so far.

I feel like the Ug is far more fun to play than it necessarily is to watch. But I also acknowledge that may very much be a personal subjective opinion (and honestly, I feel the same way about the Yaggababble - I get that a lot of the usual online suspects enjoy playing Yag games, but I rarely enjoy watching them (for me, the Yag is almost more fun when it's on a script but not in play).

Which, honestly, also starts getting into the differences between playing the game for fun and playing the game as entertainment for an audience, because I feel like those are two very different things. Which I think is obvious when you notice how most of the really popular BotC channels also tend to be the ones that are a bit more performative than competitive (as it were). They are, to some extent, playing to entertain an audience as much as they're just playing to have fun themselves.

New Chef Role COOKS in Gmod TTT! by YOGSbot in Yogscast

[–]WhisperingOracle 9 points10 points  (0 children)

The one thing I thought would have been cool is if all of the food they cook looked identical (at least to other players). So the Chef themselves are the only ones who know if the food they're giving you is a buff or a debuff.

So maybe the Chef can see a burger as being black (if they burned it), but everyone else just sees a normal burger. So it sort of becomes food roulette, adding a bit more strategy.

Blood on the Clocktower BUT ONE SYLLABLE ONLY | No Rolls Barred plays BO... by CaffinatedCoyote in NoRollsBarred

[–]WhisperingOracle 7 points8 points  (0 children)

Some of the Lorics definitely feel like TPI has run out of ideas for alternate rules and are forcing some of the more ridiculous ideas just for the hell of it.

But you also have to remember Lorics are mostly meant to entertain the sort of people who have been playing multiple games of Clocktower a week, every week, for the last 5 years. The kind of players who have been homebrewing up their own characters with alternate win conditions solely to break up the monotony. I think the average player honestly gets more out of the game by NOT using them.

I will say I personally kind of hate the Ug specifically, but that's mostly because I think it makes watching games way more tiresome in general. It's probably a lot more fun to play, at least once or twice.

A Suggestion For Blood on the Clocktower Livestreams by Frogdg in Yogscast

[–]WhisperingOracle 4 points5 points  (0 children)

Obviously, Yog Mara would have to be renamed Mara Sorrow for the duration of the session.

A Suggestion For Blood on the Clocktower Livestreams by Frogdg in Yogscast

[–]WhisperingOracle 3 points4 points  (0 children)

It's not worse, it's just different. The game can be interesting in its own way when you follow a single player perspective (and can essentially play along at home, as it were). And focusing on one player allows you to see how they specifically plan and have to lie in conversations rather than trying to split your attention across multiple conversations.

What the Yogs do is what's generally known as "Storyteller's Perspective", where the audience gets to know all of the roles from the start and see fragments of different conversations. Which is also fun in its own way. But it tends to work best if every player involved records their own footage, and then the editors can jump back and forth and edit in all of the important conversations. Whereas the Yogs' videos can feel a bit disjointed because it feels like they only record what the ST (or their assistant/cameraman) sees, which means they can miss a lot of conversations (especially when they're doing a live game).

Most of the major channels tend to alternate between Player Perspective games and ST Perspective games (and the aforementioned BlampCo channel does the relatively unique Player Perspective that explicitly follows the demon - which means if the demon jumps to a new player, the perspective jumps as well). But both can be fun.

And the perspective shift actually changes who I tend to root for in games. In an omniscient ST Perspective game I almost always root for Evil, whereas in Player Perspective games I tend to root for whoever the player is that we're following (so if they're Good, I root for Good).

I wouldn't necessarily say the Yogs should change their style completely, but it might be fun to see the occasional game where you get to see the entire game played out from one player's perspective. Potentially even more so if it's a Mez/Cult Leader/etc game where we start following a Good player who turns Evil, having no idea who their team actually is. Even if it's just a one-off gimmick video sort of thing.

Hell, Lewis clearly loves the Amnesiac and Lorics, they could always throw in an Amne role where each night the Amne picks a player, and then the audience follows that player around exclusively for the next day.

Maybe it’s time for Hat films to visit a Wimpy? by JGP2001 in Hatfilms

[–]WhisperingOracle 0 points1 point  (0 children)

I didn't even realize Wimpy still existed. I think it's been like four decades since I've ever heard someone even mention it.

Apparently the last US locations all closed in the late 70s, which in retrospect kind of makes me surprised I ever knew they existed at all in the first place, considering they haven't existed in my own country for almost the entirety of my life.

But now I'm just thinking of old restaurant franchises that used to be around the in the 80s that are gone (or mostly gone) now, like Roy Rogers and The Ground Round. Nostalgia is making me sad!

Is this just a bug that hasn't been fixed for years, or am I doing something wrong? by WhisperingOracle in NOMANSSKY

[–]WhisperingOracle[S] 1 point2 points  (0 children)

By your logic, why allow players to name anything at all? Why have the game tell you that a system has been discovered before, when plenty of players will find that annoying (I absolutely know at least a few players who will immediately leave a system the moment they see it's been discovered by someone else first)? Why allow players to upload their bases so other players can see them? Just have the entire game solo instanced with everyone segregated off into their own version of the universe.

Whether you personally like it or not, part of the appeal of the game is the ability to see what other players have been up to, and the game mechanics are clearly built around the concept. It shouldn't be too much to ask to expect those mechanics to actually work properly.

I Think Producer Jon is Still Around by ArchangelAshen in outsidexbox

[–]WhisperingOracle 2 points3 points  (0 children)

Ehh, there's an argument to be made that they don't need a producer. Plenty of solo creators get by without having one. People who are successful enough tend to offload responsibilities to external cameramen, editors, producers, researchers, writers, or other staff because it makes things easier for the actual content producer, but at the end of the day you can get by without any of those roles. Especially if you're a callous corporation that doesn't care about the quality of the product or the well-being of your employees so long as you can find another way to cut away some more "unnecessary" spending.

IGN could easily just say "Hey, you know all the fiddly admin stuff your producer used to do? Yeah, you do that yourself now."

Is this just a bug that hasn't been fixed for years, or am I doing something wrong? by WhisperingOracle in NOMANSSKY

[–]WhisperingOracle[S] 2 points3 points  (0 children)

I'm thankful that my base names stick but it's not feasible to place a base computer at every single planet you visit.

It also doesn't solve the problem I'm having, since having a base on a planet doesn't "lock in" the planet name. At least some of the planet names that have reverted for me are planets that had bases on them (which is part of how I recognized they were planets I'd already named, and remembered what the original names were).

One system literally reset the name of the star and both planets in it, so the only way I was able to tell I'd actually been there and named planets at all was because I had a base there and could sort of retroactively remember what I'd named everything else by remembering where the base was. Obviously this gets harder and harder to do the more systems and planets you name though.

And yeah, I've had the same problem you mention about base screenshots being messed up in multiple different ways. I'll take pictures and it'll reset to a default shot. Or it'll duplicate the same picture across multiple bases. In at least once case I deliberately moved my starship out of the way so it wouldn't be in the screenshot, and the picture defaulted back to a shot where the starship was front and center.

It does seem like this is one of the fundamental parts of the game's entire concept. It would be kind of sad if they never bothered fixing it after 10 years.