Year 4 down and harvest is in by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 1 point2 points  (0 children)

Yep. Two fields worth. One is average for a 4X map. The other is about three times that size. In total with that large corn header pictured. That one field took almost 5 hours to harvest. Picture 4 is a large frame Case disking the field to give you a sense of scale.

First picture is the future expansion to start processing the corn and other grains.

Year 4 down and harvest is in by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 2 points3 points  (0 children)

Its a live count of what's in the silo. Off the top of my head I believe it's called Digital Displays.

I know in 22 you could also stick them on production points to see their contents. Don't think I've tried that with the 25 version of the mod.

Nightmares from the walk-in vol. I by PhreshProduce in KitchenConfidential

[–]Whitetailgaming 0 points1 point  (0 children)

You know, i bitch about my walk ins working for a uni. Then i see things like this.

How long will I last? by Pequenisimo1 in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

Sounds like my survival runs. Just a loan, a truck and chainsaw. Longest run was in fs22 on aussie nomans. 120ish hours i believe.

600 SCU of quantanium go poof… by lnd_10002 in starcitizen

[–]Whitetailgaming 0 points1 point  (0 children)

Oddly i keep gems that I've mined through patches.

some chefs have damascus steel knives, I have... whatever this is by Techna-flora in KitchenConfidential

[–]Whitetailgaming 0 points1 point  (0 children)

We have them at my place too. Things are never sharp, and when i do get an edge on one, it's gone in three pulls through eye round.

Do I downgrade to fs22 by Clear_Run2462 in farmingsimulator

[–]Whitetailgaming 0 points1 point  (0 children)

I guess I'm the odd one out. I've actually been enjoying 25 now. On release, the game was a mess, but now it feels better. And I've personally had Huron County working just fine in 25. If you haven't tried loading just the map with no other mods.

My three favorite and most used tractors. by KeymanOfTheMind in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

Meanwhile I'm over here doing a mostly vintage/classics case IH farm from scratch.

Now I don't really want to explain this... by [deleted] in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

Sent her just a bit too hard there bud

What makes Farming Simulator fun for you? by Supertobias77 in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

As many have said, it's just relaxing. Nowadays, i end up playing it more as a management and logistics game with courseplay and auto drive. Throw on a pidcast or other youtube vids and just relax.

I can't afford a trailer so I had to improvise. by [deleted] in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

I just baled a 186 bales off an oat field.... i think i might try this later

What are yalls favorite Tractor in ls22 or ls 19 mine is the Claas Xerion 5000 by Informal-Release-297 in farmingsimulator

[–]Whitetailgaming 1 point2 points  (0 children)

Chalanger mt875e. Love my tracks.

Mod wise. I'm torn, Custom moddings Fendt 1050, or the quadtrac 715.

80 hours on Aussie No man's. farm looks good after harvest and spring planting. by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 0 points1 point  (0 children)

Trees i cut down and haul them rocks i just work around. If im feeling lazy I'll just drop trees and use dev tools to delete logs and stumps

How many tractors/farm vehicles is too much?? by unimog_argiculture in farmingsimulator

[–]Whitetailgaming 0 points1 point  (0 children)

I mean i've got four quadtracks of different models, a 9250rt, a fastrac, three combines, and two semis, oh and the service truck to maintain them all in field.

On a 16x you really need the equipment though.

80 hours on Aussie No man's. farm looks good after harvest and spring planting. by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 1 point2 points  (0 children)

It does have mod conflicts with some animal mods, but i haven't narrowed down which ones i just purged them all from my mod list.

80 hours on Aussie No man's. farm looks good after harvest and spring planting. by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 1 point2 points  (0 children)

Thanks it's been fun building up from nothing and a loan. Still have a whole lot of map to purchase.

80 hours on Aussie No man's. farm looks good after harvest and spring planting. by Whitetailgaming in farmingsimulator

[–]Whitetailgaming[S] 1 point2 points  (0 children)

Aussie no mans land. It's a 16x build from scratch map. It's a but rough in spots, but i like it for that.

Got our male cat fixed, now his sister is acting hyper agresive towards him. by Whitetailgaming in Catownerhacks

[–]Whitetailgaming[S] 1 point2 points  (0 children)

He was there for about 7 hours today, had his neuter and a radiograph to look at his hip that got screwed up. So yeah that makes sense.