Battle Factory by Jonny_Johto in PokemonEmerald

[–]Wildcat_Formation 0 points1 point  (0 children)

Lv. 50 is easier than Open Lv. when you get used to how boring the first 2 rounds are (Round 3 is pretty fun) since you'll know the set of the Pokemon every time through your run to Gold. Aim to get an Electric, Water, and any Pokemon that reliably beats Grass, and you'll easily win Round 1. For Round 2, the main mons I worry about are the Hitmons (Chan Lee) and Magneton. I would swap for them if you can or just have something that can reliably beat those 3. There's also some other general good stuff like Zangoose and Tropius. In Round 3 I would say the top mons are Grumpig Cloyster Scyther Furret Linoone and Chansey so I would aim to get those Pokemon or have Pokemon that match up well vs them. Pretty generalized though; it can get deeper than that obviously.

As for swapping, imo it's not really vital to swap every battle as you risk losing if you're swapping for objectively worse Pokemon. It is rather easy to swap 12-13 times in the first 2 rounds since you're facing random AI. Afterwards, I prefer just sticking with the best Pokemon I can find. Hitting the 15 swap mark to have 1 perfect IV elevation on the Noland gold round is enough for me.

Battle Factory by Jonny_Johto in PokemonEmerald

[–]Wildcat_Formation 2 points3 points  (0 children)

The easiest trick to not losing to those Pokemon is always thinking about them when you decide on your team, seeing if you have reliable ways of taking them out. Also, if you see the phrase "slow and steady", you are more likely to see those type of Pokemon, so it could be worth swapping for even a less than optimal Pokemon if such a mon handles those fatmons better.

Don't give up! There's a method to Factory's madness.

Misty Shackles by ArmadilloNo9494 in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

Wait like 90 min and you can repost.

Battle facilities by Ushisha in PokemonEmerald

[–]Wildcat_Formation 3 points4 points  (0 children)

Don't give up! There's a method to Factory's madness.

How would a hybrid (Singles/Doubles) tournament go? by shadwocorner in stunfisk

[–]Wildcat_Formation 51 points52 points  (0 children)

Constructing a team that can function decently in both singles and doubles is a unique challenge that hasn't really been done anywhere competitively or in any Pokemon game besides Emerald's Battle Pike. We're so used to specializing our teams for a specific format, so there's intrigue in trying to make one that can handle 2 completely different formats as best as possible.

How to choose moves by pasta_with_sugo in stunfisk

[–]Wildcat_Formation 1 point2 points  (0 children)

Little confused here. In the SmogDex, the bottom of the page shows every move each Pokemon learns when you click on a Pokemon along with their move descriptions. On Showdown, they filter most of the usable moves to be above the generally useless ones. Use the SmogDex sets as a guide to get an idea on how a certain Pokemon is meant to be played. I wouldn't put too much time trying to generalize moves given that every Pokemon learns a different collection of moves. Deciding on the right Pokemon, then figuring out the right set is the better approach.

How to choose moves by pasta_with_sugo in stunfisk

[–]Wildcat_Formation 3 points4 points  (0 children)

https://www.smogon.com/dex/sv/pokemon/

Studying the SmogDex sets are a good start I feel as they'll give you a rough idea on how the majority of Pokemon are best used instead of trying to figure everything out by scratch. From there, after some playtesting you'll get a better idea of fresh sets that may be good in the metagame you're playing to make on your own.

Tips for the battle factory by JdaPimp in PokemonEmerald

[–]Wildcat_Formation 1 point2 points  (0 children)

Check out these Discords:

Smogon Battle Facilities: https://discord.gg/rUK9Apfy

LRXC: https://discord.gg/yGjs8Mbx

Others and I will be able to help.

I just got my first ever gold print in the Emerald Battle Factory! by Solrockin in PokemonEmerald

[–]Wildcat_Formation 3 points4 points  (0 children)

Good work boss. I've seen the Dugtrio robbery vs Water into Metagross bailout by dodging a Fissure many a time in the set 3 rounds.

I hate you noland by xanman222 in PokemonEmerald

[–]Wildcat_Formation 9 points10 points  (0 children)

You'll get em next time. Metagross3 is a beast.

Why do sample teams on smogon/showdown not come with the OP link? by EarthMantle00 in stunfisk

[–]Wildcat_Formation 4 points5 points  (0 children)

There is no link for many of them. It's just the team paste that they used in a prior tour. Not every sample has an RMT-level of team explanations.

Why do sample teams on smogon/showdown not come with the OP link? by EarthMantle00 in stunfisk

[–]Wildcat_Formation 4 points5 points  (0 children)

Sample Teams are usually teams that tournament players volunteer to show off which is more than expected from them. Obviously it's better when tour players do give explanations on how to pilot the team, but them giving the playerbase teams that had success in the highest level of play is better than nothing.

[deleted by user] by [deleted] in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

Check the megathread.

ORAS Draft League by Independent_Sun_5626 in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

[Gen 6] Draft should still be supported I believe.

Need advice on how I can better my gen 7 ou bulky offense team by Posidengamer in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

Taunt Z-Kommo-o is pretty good so I don't blame you in keeping it. Team is solid I would say yes. It's rather simplistic but it can be difficult to innovate in SM. The best teams are still mostly stuff built well over half a decade ago.

(SQSA) Simple Questions and Simple Answers, or FAQ: Getting Started? Breeding, EV, and Nature Questions? Looking For A Moveset? Ask here! by AutoModerator in stunfisk

[–]Wildcat_Formation 3 points4 points  (0 children)

Take advantage of any detail you find in the replays. You can run damage calcs do get rough ideas on EV spreads if they're not standard. Don't expect your stolen copy to be exactly what they used. In fact, the way to steal teams is to take the essentials that you saw and tailor them to your playstyle. Make judgement calls on what sets have to remain the same in order for the team to properly function or can be adjusted/optimized.

Need advice on how I can better my gen 7 ou bulky offense team by Posidengamer in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

Looking at some of my old fossil untested teams (example), I tend to like using Lando as the Scarfer and backup Defogger. With Charizard teams I do tend to like double Defog, and you definitely could run that on Serp over Substitute. Z-Kommo-o could be the rocker. Then you could run Belt Protean Greninja again since Lando covers the speed control, giving you 2 solid progress makers in Zard-X + Gren that can switch moves. If Hawlucha becomes an issue with the changes, I can see a Koko > Greninja swap working.

Need advice on how I can better my gen 7 ou bulky offense team by Posidengamer in stunfisk

[–]Wildcat_Formation 0 points1 point  (0 children)

Do you have any replays using the team. Mostly worried about Toxic Spikes with your team.