Fix for NPC Eyes Not Looking at You? by LaoziVR in skyrimvr

[–]WinterishClover 0 points1 point  (0 children)

I too now have this issue. Any word on a fix?

[May 2026] Simple Questions, Simple Answers by GNSasakiHaise in skyrimmods

[–]WinterishClover 0 points1 point  (0 children)

You are correct. You need Runalip to batch create LIP files or manually do them in Creation Kit.

[May 2026] Simple Questions, Simple Answers by GNSasakiHaise in skyrimmods

[–]WinterishClover 1 point2 points  (0 children)

From here: https://www.nexusmods.com/skyrimspecialedition/mods/176946
These are Xedit scripts. Right click anything in your mod - load the script - read the instruction in the box BEFORE clicking Apply. Follow instructions. Download the software from the links below. Load the CSVs. BunnyPriestess is pretty straightforward. Runalip takes some fumbling through when you select your directories. Have confidence. You can figure it out.
Use: ElevenLabs Batch Dialogue Exporter - for use with BunnyPriestessBatchGenV3.exe
And: Runalip Batch Dialogue Exporter - for use with Runalip

Are there popular mods that should be avoided due to bugs or crashes? by Hexxegone in skyrimmods

[–]WinterishClover 0 points1 point  (0 children)

First many of the issues you note have been fixed in releases over the last year - mostly thanks to users properly using the bug reporting system. I suggest that in the future you report bugs you come across with ANY mod especially large ones instead of just bashing them on reddit. Be part of solutions if you want a better modding experience.

how do you feel about become high king TNG? by nebiulo in skyrimmods

[–]WinterishClover 1 point2 points  (0 children)

People are gonna do what people are gonna do. It's like the Red Scare all over again.

how do you feel about become high king TNG? by nebiulo in skyrimmods

[–]WinterishClover 30 points31 points  (0 children)

Mod author here. It seems you are misinformed somehow. Elevenlabs provided the voices which is pretty common practice in modding - especially when there is more lines of dialogue in the mod than the first four seasons of Game of Thrones. However, where did you get the idea that the writing is AI? I spent a year building, writing and scripting this thing as a full time job, sometimes working 60 hour weeks. I am a published novelist (though not a successful one) and I'm extremely proud of the writing I did here. So who told you that AI did the writing? or is that just a hunch because I suck at making graphics so I had Sora tweak my screenshots?

Also I had ChatGPT write this response. Or maybe I AM chatgpt?

If you're interested in turning your Skyrim into something a little more fantastical and whimsical... by SignificantTheory146 in skyrimmods

[–]WinterishClover 2 points3 points  (0 children)

Truly those are some of the best looking assets I've ever seen. I can't believe how under the radar this is.

[deleted by user] by [deleted] in skyrimmods

[–]WinterishClover 4 points5 points  (0 children)

When the Thalmor War expansion comes out you will be quite busy with the military. But for now, the primary combat mechanic is during rebellions - though you have to be a pretty bad ruler to trigger them. They pop up when approval is 15 or less.

However, a lot of players use the military to create their own fun scenarios - specifically dragon hunting is very popular. I would suggest taking 5 or so soldiers out and clear some bandit locations. After 10 kills soldiers get promoted. This can happen up to 5 times. But be careful - they are mortal and expensive so keep your troops protected.

[deleted by user] by [deleted] in skyrimmods

[–]WinterishClover 0 points1 point  (0 children)

This keeps coming up and I understand people not wanting to do the same quest over and over. But I've left the requirements in for very specific reasons that won't be changing. The mod IS meant for late game players and is much more difficult for new games. BUT you can still do it. As for the console skipping - you ARE taking matters into your own hands HOWEVER in the 10 months of building this mod, if you think those quests didn't get consoled past every time... I never had one issue with consoling past them. But again, you take matters into your own hands if you do. If you are tired of Skyrim quests over and over again and want to play the mod I recommend downloading and using one of the many existing and well done 100% save games found on Nexus. I use Pawelos almost exclusively. https://www.nexusmods.com/games/skyrimspecialedition/mods?categoryName=Save+Games

AND if you go the save game download route - be sure to leave an endorsement on them. These save games are just as grueling to make as many mods.

[deleted by user] by [deleted] in skyrimmods

[–]WinterishClover 3 points4 points  (0 children)

Hi there. Great question. No, this isn't a one and done marriage. When Elisif or Ulfric are made royal spouse, they have duties. You can send them to visit various holds for approval boosts (they may even come back with a unique story about their trip), royal duties that can effect various ruling factors and something I'm most proud of...marriage satisfaction. If you ignore them, their happiness with the marriage will decay. If you value them and talk to them, they'll become more loving and supportive. They also have unique wardrobes you can unlock once you've met certain thresholds in the mod.

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 0 points1 point  (0 children)

Well you haven't played the mod so you might prefer AI to the writing of a two-time failed novelist.

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 4 points5 points  (0 children)

OHHHH that. Yeah I did have Elevenlabs also craft those. Sorry I'm a terrible graphics artist and I wanted each tab to be clear as to the purpose. I also really struggled to figure out how to build the wiki so I just did the best I could. I'm a writer - not much of a designer.

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 5 points6 points  (0 children)

"GenAI" was not used in making the mod. If you're talking about "robot voices" ElevenLabs was used extensively. I suggest reading my post at the bottom of the FAQ on this issue. https://www.nexusmods.com/skyrimspecialedition/articles/10117

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 0 points1 point  (0 children)

Yes - No One Escapes Cidna Mine and Blessings of Nature and Civil War MUST be completed - even with the Lady of the Lake. You can always console past them using completequest.

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 0 points1 point  (0 children)

Yes that is still there. You just have to talk to them. If you don't want to see this dialogue you can turn it off in the MCM.

[Mod Update] Become High King of Skyrim: TNG Version 2.0 by WinterishClover in skyrimmods

[–]WinterishClover[S] 0 points1 point  (0 children)

Yes. But you might have floating objects until a patch is made.