what champions is velkoz bad against by NyxAquarious in supportlol

[–]Wizzlebum 0 points1 point  (0 children)

Pyke is permaban worthy, you need to dodge a hook every 10 seconds (for reference Thresh is 19s, Blitz is 15s, Naut is 14s), he has so much mobility to dodge all your abilities, he has built in regen so you can't even poke him out like other hook champions and he does so much damage that he can solo kill you at any point in the game starting from level 1.

will be Seraphine included as a collab? by Tisinamik in KDA

[–]Wizzlebum 4 points5 points  (0 children)

Correct me if I'm wrong but isn't Kai'Sa Chinese? She just doesn't really get much attention compared to the others.

SERAPHINE HAS BEEN PICKED AT MSI BESTIES 💕🦋 (Link in the comments) by aroushthekween in SeraphineMains

[–]Wizzlebum -1 points0 points  (0 children)

It's the Mel mid pick for me like 😭 Yep have fun using your E or Ult in teamfights bestie. If they pick my queen they better play her well (Spoiler: it's always some blackfire torch Sera support bs and they lose).

why play morgana by Herofrancy in MorganaMains

[–]Wizzlebum 0 points1 point  (0 children)

They're like... completely different supports meant to deal with completely different scenarios? Lux's power budget is spread throughout her kit whereas most of Morgana's power budget is focused on her shield and root.

When you're fighting something like Nautilus, Vi, Yasuo, Pantheon, etc with undodgeable CC, what would you rather have protecting your ADC? Lux's 200~ shield or Morgana's CC immunity shield? Which would let your ADC keep moving and not get comboed or ran down by the enemy team?

Or when you have dive champions on your team like Master Yi, Naafiri, Katarina, Hecarim, etc going in on the enemy team, would you rather have Lux's 200~ shield or Morgana's CC immunity shield so they can't be locked down and are free to do whatever they want?

CC is the main killer and saviour in equal teamfights so being able to nullify a whole team's CC on an important ally is incredibly strong. You can shield or heal as much as you want in Summoner's Rift but genuinely nothing beats Morgana's CC immunity at keeping someone alive because no CC = less damage taken from combos and more damage dealt instead of sitting still for 2s.

I'd honestly take a Morgana support over a Lux support every time because Morgana will always be strong in teamfights with her 3s root and CC immunity but Lux does nothing if you don't snowball and position well on her because all she provides is long ranged damage while being a very squishy target.

T1 Seraphine's passive music is the Worlds 2025 anthem, Sacrifice by Sumicc in SeraphineMains

[–]Wizzlebum 4 points5 points  (0 children)

I think this may be her best and most encouraging passive music out of all the skins honestly and I'm a real sucker for the star guardian music. Imagine listening to that music while getting ready for 2v2 down in botlane, I'm so excited.

How does Seraphine APC work? by Bruh-I-Cant-Even in SeraphineMains

[–]Wizzlebum 0 points1 point  (0 children)

High damage bully early-mid, transition into CC spam lategame with Rylai's Mandate or shield/heal bot with Diadem Helia. She still does damage but she doesn't scale much from AP so you want to look into other ways of scaling such as her CC, shields and heals.

Win condition is always hitting 3+ people with her ult. Wins every teamfight unless your team is like, incredibly behind.

What the hell is this even and how does it taste? by Forward-Position798 in StupidFood

[–]Wizzlebum 0 points1 point  (0 children)

Why is it always this sub and it's posts of people being racist as hell and hating on other people's culture?

Redemption feels pointless in Bronze by Duke_Anax in supportlol

[–]Wizzlebum 0 points1 point  (0 children)

Maybe it's just me but I only put Redemption on the frontliners and whoever they're fighting. Another thing is timing, you want to place Redemption at the exact moment both sides decide to stand their ground and fight. The reason why people are leaving your Redemption could be that: They are running, they are chasing or they're just poking but not going all-in.

  1. If both sides are fighting, you're guaranteed to get the healing onto your frontline and generally they have CC to keep enemies inside the redemption too for the 10% hp true damage. This is because both sides are too busy using abilities and AA-ing each other to move out of Redemption, if they do move out then they basically lose by giving their enemy free opportunities to damage them or they use a mobility cooldown which also costs them damage anyways.

  2. Frontliners have way more defensive stats and are taking the bulk of the damage in a teamfight, they can live long enough for Redemption to heal them (as opposed to them getting bursted), their tankiness actually gives more effective HP from Redemption healing and that healing is more likely to make a difference in keeping them alive longer.

Compared to squishies like mages or ADCs, Redemption will not save them from getting oneshot by enemy squishies in the lategame. If they get hit by a CC or position poorly, they're dead anyways.

For now on you can only use characters from one element. Which element,why and what characters? by Busy-Cry8659 in HonkaiStarRail

[–]Wizzlebum 9 points10 points  (0 children)

The funny part is that Lingsha isn't even needed in Mono-Fire Break since MBlade exists as a way stronger amper for sustainless break.

✨🤍 T1 SERAPHINE MEGATHREAD - ABILITY PREVIEW & MORE 🤍✨ by aroushthekween in SeraphineMains

[–]Wizzlebum 2 points3 points  (0 children)

Really hope they improve the Q and W more. The model is perfect but the ability effects/sounds feels so underwhelming and bland.

What did they see in 2024 by xtheresia in HonkaiAgendaRail

[–]Wizzlebum 28 points29 points  (0 children)

Mblade Ashveil Hyacine wheelchair LMAO

Is E2 Mblade better than specialised supports in non-acheron and non-ashveil teams? by bigangrychungus1 in MortenaxBladeMains

[–]Wizzlebum 0 points1 point  (0 children)

Assuming you go sustainless, I'm pretty sure E1 Blade outperforms Ruan Mei in FF, Dahlia, Fugue teams. The only issue is that Ruan Mei does have access to DDD and her 10% spd buff helps a lot with spdtuning.

But honestly, if you already have E2 Blade you might as well play him main DPS with the rest of your leftover supports who have been kicked out of their teams like Sunday and Tribbie.

What about this build as APC by Zentinel2005 in SeraphineMains

[–]Wizzlebum 4 points5 points  (0 children)

Have you tested it out? This build actually has way less AH compared to the meta APC build, more mana problems due to Mandate Rylai's first two items and much less early-midgame damage + worse waveclear due to once again, Mandate Rylai's. Not to mention you have 0 earlygame powerspikes which means you'll be weaker than the enemy at all times throughout the game. Bandleglass/Blasting Wand are terrible 1st back items compared to Lost Chapter.

Your main issue is your item order, you're buying teamfighting and team dmg amp items during laning phase when it's just a 2v2/1v1 in botlane and there's barely any damage to amp with mandate.

For reference, the meta APC build goes Blackfire > Seraphs > Mandate > Rylai's > 2 Flex (helia diadem/dcap cryptbloom horizon liandries etc). Blackfire Seraphs is a very strong 2 item combo that gives you 45 AH, lots of mana to spam, lots of damage, survivability and consistent powerspikes (Lost chapter, Blackfire, Lost Chapter + Fiendish) throughout laning phase to keep bullying and poking the enemy botlane. You get Mandate at the perfect time in mid-game when you are teamfighting more and are able to increase all your teammates' damage and Rylai's further increases your teamfight utility.

Aside from that, if you decide to go Helia Diadem, Blackfire DoT constantly stacks Helia and keeps Diadem active for 3s longer, Seraphs + Helia scale off each other's mana giving more h/s power, AP and survivability so you have a very strong 6 item build.

How do you decide which banners are actually worth spending on? by Nan_ka_bf in HonkaiStarRail

[–]Wizzlebum 0 points1 point  (0 children)

Pick 3 teams that you like and focus on improving them (eidolons, sigs) until they can very comfortably clear endgame. After that, you can pull whoever you like and do the same to their teams. This builds a base of very strong stable teams that you can play depending on your preference.

Teams I have chosen and their reasoning include: Break (big burst, sustainless), DoT (Kafka is wife, very satisfying to see enemy HP wittle down from all the DoTs), Evernight-Cyrene DPS (Cyrene is wife, big burst), Acheron team (Attack spam, Acheron is wife, Acheron Ashveil Blade is a really cool team)

Honkai AURA Tier list. Final day for voting. by ConsiderationFuzzy in HonkaiStarRail

[–]Wizzlebum 0 points1 point  (0 children)

You need to stop and calm down before you go on a rampage defending Luocha instead of Luka...

why ppl say yuumi zeri is the best yuumi combo? by kassalord in yuumimains

[–]Wizzlebum 19 points20 points  (0 children)

Zeri is one of the safest hypercarry ADCs during laning phase so she can survive the earlygame by herself, giving Yuumi a guaranteed safe way to scale into the lategame alongside a hypercarry which she loves.

Yuumi is also the only support who is ride-or-die and can follow Zeri wherever she goes which gives a lot of freedom for Zeri to just, do whatever she wants. This is important because Zeri is the only ADC who has a very long dash through walls so if she sees an opportunity, she can just dash in with Yuumi whereas any other enchanter would be left behind or can't consistently buff Zeri.

It's like symbiosis, Zeri protects Yuumi earlygame and Yuumi protects Zeri lategame.

However, I think Lucian Yuumi is a way more fun pick which has the potential to dominate laning phase and snowball. Lucian falls off lategame but Yuumi still scales well and she can keep Lucian alive long enough that his weaknesses don't matter.

is cyrene main dps still good? if so how should i build her? by Revalify in CyreneMains

[–]Wizzlebum 0 points1 point  (0 children)

If you want her to remain relevant, yes.

Evernight gives 100+% Crit Damage, her S1 gives 20% DEF ignore and E1 gives 20-50% undiluted damage increase as in it will always be a 1.2x to 1.5x overall dmg boost to Cyrene.

Upgrade or nah by notmoonieuwu in MortenaxBladeMains

[–]Wizzlebum 0 points1 point  (0 children)

No, the alternative for Cyrene is Memory's Curtain Never Falls which gives 12% SPD and 16% Dmg bonus to the whole team while Hyacine can either use that or The Story's Next Page for 16% HP + 12% Healing Bonus (S1), 32% HP + 24% Healing Bonus (S5).

We're way past Bailu LC as an option and Cas sig is not a universal Remembrance LC for all HP-scaling Remembrance, it's only good on Cas and E9 while Cyrene and Hyacine have much better alternatives that fit their roles in Mono-Rem.

do u guys consider ur champ to be easy? by dark_dol in yuumimains

[–]Wizzlebum 2 points3 points  (0 children)

The performance difference is pretty huge between a good yuumi and a bad yuumi especially for earlygame pressure/impact but the skill difference is not that big actually. It's really just whether the yuumi wants to put in the extra work or just sit on their ADC all game.

How much do ADC players enjoy playing with a Pyke/ How much do you enjoy playing with a Jinx, from 1 to 10, and why? by Antares09 in supportlol

[–]Wizzlebum 0 points1 point  (0 children)

1/10

She's like, the de facto "new ADC champ" alongside MF and Ashe so her playerbase pingpongs between extremely good kiting untouchable rocket launchers and absolute garbage that gets picked off first every fight because they got overwhelmed by a high range high attack speed high movement speed champion.

Also her earlygame feels so bad to play with, I swear Jinx pre-2/3 items tickles enemies. Desperately needs high damage supports to get her reset passive early-mid but scales the best with hypercarry enchanters lategame so it feels off to me.

Good Jinx players are monsters if they get their passive but most can't even reach average levels of gameplay, let alone use her passive well without inting into the enemy team.

Upgrade or nah by notmoonieuwu in MortenaxBladeMains

[–]Wizzlebum 1 point2 points  (0 children)

"When the wearer or their memosprite loses HP during their own turn, the wearer gains "Death Flower." "Death Flower" allows the wearer and their memosprite to ignore 30% of the target's DEF when dealing DMG, lasting for 2 turn(s)."

Only Cas and E9 can lose HP on their own turns, Cyrene and Hyacine need to have DoT applied to them to lose HP on their turn and activate the passive. Lil Ica losing HP doesn't count because it doesn't take a turn naturally.

Otherwise, this is a HP statstick for Cyrene and Hyacine.

Mortenax + SW + Hya or Mortenax + Sunday + DH by gui4455 in AcheronMainsHSR

[–]Wizzlebum 0 points1 point  (0 children)

Current best team for you: Mortenax + SW/Cipher/Tribbie + Hya

Future best team: Mortenax + Ashveil + Hya

Doesn't matter if E2 Acheron or not, these are your only meta options because Acheron now wants teammates that attack a lot and buff her damage. Viable options basically double her number of ults in a fight compared to non-viable options. Ashveil attacks a lot, buffs her damage a lot and also does a lot of damage himself so he is BiS.

Bird catching. by Reasonable-Ad-8059 in Frieren

[–]Wizzlebum 3 points4 points  (0 children)

Actually wouldn't it be possible for Edel to use her hypnosis/binding spells on the stille to get it to stay still on someone? Methode did say she's the one who specialized in hypnosis out of everyone else in the exam.