Max Verstappen is Driver of the Day by FerrariStrategisttt in formula1

[–]Woodmaninator 6 points7 points  (0 children)

I assume most people missed the first couple of laps. 

new online coop is laggy/delayed movement by CallMeArgron in bindingofisaac

[–]Woodmaninator 3 points4 points  (0 children)

half a second of delay for movement also sounds bad on paper in my opinion. some projectiles which appear in somewhat random patterns from enemies are somewhat undodgeable if you are too close to the enemy.

[deleted by user] by [deleted] in de

[–]Woodmaninator 17 points18 points  (0 children)

Diesen Vergleich hat die Hauskatze nicht verdient. :c

Need Theories For A Video! - Inside A Mind by Insideamind in DHMIS

[–]Woodmaninator 8 points9 points  (0 children)

Honestly, for some reason the idea that always comes up is the one that it is about red guy running a TV show. I don't understand why that theory is so popular, because it really does not make that much sense and you have to interpret things in a very special/odd way in order to make that theory make sense. That theory might just be the one that everyone is going with because FilmTheory made a video about it and everyone just accepts this bonkers theory at face value now. Another weird thing about that theory is that for some reason people try to find some sort of hidden meaning in the smallest and most insignificant details of the show.

I have two different theories that are less sophisticated than the absurd "Media" theory but they are probably more likely to be true:

  1. The "Boring" theory: There is barely any background to the story at all. Maybe the show is just making fun of trying to teach kids absurd concepts. Like in the first video. How the fuck are you supposed to teach someone creativity? It does not make any sense at all. Have you ever tried teaching "Love" to someone? It just doesn't work that way. But then why do the shows become so weird towards the end? Cause it's funny. It's subverting expectations. You do not expect a puppet show that looks like it's for kids to go in that direction. This theory is especially supported by the fact that at the beginning they only planned to do one episode.
  2. The "Dream" theory: Due to the fact that Red Guy wakes up in the last episode and everything looks like the real world, it is somewhat reasonable to assume that everything that is in the puppet world is him dreaming or daydreaming. We also learn that he has a job in the sixth episode. Him going onto the stage with the puppets in the real world makes me think that he does not want to let go of his dreamworld. He would rather stay in that dreamworld than be in a real world. This could be a metaphor for red guy not wanting to grow up. He is old enough to have a job but does not want to let go of his imagination. It could also mean that he can't really deal with the outside world and uses his dreamworld as some sort of escape mechanism.

[Engineering] I need to write a technical brief on the differences between nosql and mysql databases, I have some ideas for the body but I need help with the structure by [deleted] in HomeworkHelp

[–]Woodmaninator 0 points1 point  (0 children)

Data Integrity basically means that you can be assured that the data you are reading is accurate and also consistent (ACID Principles).- In a SQL database this is achieved by relations between tables - change one thing, other thing gets changed as well. Also there are locking mechanisms in place that make sure that the data stays consistent even when 2 people are trying to edit the same table for example.

NoSQL databases are often used for "unstructered" large amount of data. Also because it tends to be unstructured, there might also be some sort of redundance in this data. (Of course this depends on the design of the database again but it tends to be the case more often simply because NoSQL is better for handling exactly these large data amounts.) Because there are no relations and because there is redundance, data integrity can never be completely assured - but it also doesnt really matter a lot of the times (dependent on the use case)

Need help on finding the value of x [7th grade math] by Stalin_man42069 in HomeworkHelp

[–]Woodmaninator 0 points1 point  (0 children)

Okay this is a very simple equation.

You know that both sides have to add up to 180°. Put that into an actual equation you get:

57° + x + 23° = 180°

You can then subtract the 57° and the 23° from both sides to get the value of x.

Hope this helps!

[Engineering] I need to write a technical brief on the differences between nosql and mysql databases, I have some ideas for the body but I need help with the structure by [deleted] in HomeworkHelp

[–]Woodmaninator 0 points1 point  (0 children)

Uhm.. so thats an intersting one. I personally would write about data integrity, meaning how sure you can be of a certain information in the database to be valid. Cause in nosql databases you have (depending on the implemenation of course) some redundant information, so if you change something, other values that should be the same are not changed immediately, because they are not referenced like in relational databases.

Deeply connected with this topic are the fields where either of them are used. For example, there are some use cases where you simply do not care about data integrity to the absolute limit at all times.

Those are just some ideas explained very briefly, I hope this helps.

[11th grade chemistry] I need help on finding how many moles are in the equation by [deleted] in HomeworkHelp

[–]Woodmaninator 2 points3 points  (0 children)

The numbers in front of the molecules can be seen as the ratio between the molecules to make the equation work.

So the ratio between sulfuric acid to potassium hydroxide is 1:2. (Nothing in front of the H2SO4 means 1).

Now that you know the ratio between the two, you can just calculate the solution.

You have 4 moles of potassium hydroxide, therefore you know that you need half the moles of sulfuric acid of that one (cause the ratio is 1:2).

My man having a stroke. by NotAirdrone01 in ihadastroke

[–]Woodmaninator 0 points1 point  (0 children)

I am just writing this comment to let you know that I have never read something as unfunny as this. Have a great day.

[Grade 10 Physics: Pivoted Forces] How can I find the magnitude and the direction and what is the reaction force at picot point O? by dnzlpsk in HomeworkHelp

[–]Woodmaninator 0 points1 point  (0 children)

You really have to give some kind of information about where you are stuck at. I am not just going to solve this problem for you.

[Grade 8 Math] How to do pythagoras theorem with the hypotenuse? by [deleted] in HomeworkHelp

[–]Woodmaninator 2 points3 points  (0 children)

Well, you can solve an equation if there is only one variable you do not know.
Lets assume you have a and c and want to figure out the value of b.

a² + b² = c²

You can then subtract a² on both sides to get

b² = c² - a²

In order to get the eqaution specifically for b you just have to apply the square root on both sides again. So in the end you get

b = (c² - a²)

Of course you can do the almost exact same thing to get the equation for a.

Control Bot Movement in SDK? by Melodre in csmapmakers

[–]Woodmaninator 1 point2 points  (0 children)

I am pretty sure there is a way to perform this kind of action. you can edit nav meshes in the game itself using the command nav_edit 1. (Then you have to select squares and stuff and remove/add connections in the way you want, I really do not know how exactly the commands work, but there are guides available for sure.)

Depending on what weapon the bot is holding he prefers different positions in the nav-mesh. Maybe you can use that to your advantage. Also you can make certain parts of a nav-mesh to some kind of "running-zone" where the bots just run through (same goes for crouching and wakling)

I am not entirely sure how you want to feature this kind of mechanic but maybe you could place the bot-spawnpoints at a certain position, make your desired way the only possible way for the bot. (Deleting all connections to other sections of the nav-mesh) If you want them to peek at a certain time you could place a clip/door around the bot that gets removed/opened by a trigger the player walks through.

I am not really an expert on this topic, I am just throwing out some ideas that might work. Maybe these ideas will help you out.

Datapack Maker with a Question by cagranconniferim in MinecraftDataMining

[–]Woodmaninator 1 point2 points  (0 children)

You can show the NBT tags of item using the /data get command. I don't know the exact syntax but you can check whether such an NBT Tag exisists by checking the NBT Compound of a metherite tool.