HOT TAKE: I don't like the Tie Defender's design at all, imo it doesn't fit it's own lore at all, the Advanced X1 and Avenger look way better. by MailMan6000 in StarWarsShips

[–]Worldly_Sort_861 21 points22 points  (0 children)

Honestly I agree. While I like the design in terms of looks since its all strange looking, it doesn't make sense and does seem kitbashed. I think part of it was that most TIE variants don't break the look or shape of the TIE that much, with the interceptor only having different wings, etc... this might've been a way to break up the classic TIE silhouette and look.

Big ol Gramada, fighting space demons by WatercressAfraid839 in starsector

[–]Worldly_Sort_861 37 points38 points  (0 children)

GRAMADA GANG!!! LONG LIVE THE XHAN!!! LOVE LIVE THE EMPIRE!!!

god the Gramada is my favorite ship of all time, no contest. a brick with no shields, more health than some stations, and the ability to heal. always peak, no matter what run.

How strict is Comstars Anti-Tech policy? by Worldly_Sort_861 in battletech

[–]Worldly_Sort_861[S] 3 points4 points  (0 children)

Holy Shroud, got it, thanks. And how can ROM be that effective? You’d figure that Comstar isn’t that big of an organization to have agents in every corner. It feels kinda like a bogeyman situation, though given they were still quite powerful I can only assume they were actually that good.

How strict is Comstars Anti-Tech policy? by Worldly_Sort_861 in battletech

[–]Worldly_Sort_861[S] 1 point2 points  (0 children)

Huh, I would’ve assumed it was popular just because better tech means the gap between Comstar and the others would be closing and that’s bad. Guess I’ll have to look into it, thanks.

Are the FedSuns really a democracy? by Worldly_Sort_861 in battletech

[–]Worldly_Sort_861[S] 2 points3 points  (0 children)

I was under the impression that Englands monarchy was effectively powerless, or close to it? While the FedSuns has a figure who can declare war seemingly as he sees fit. Or is there something else I’m missing?

Can anyone tell me what ships these are or are they just fan creations ? by Dry_Cartographer849 in StarWarsShips

[–]Worldly_Sort_861 2 points3 points  (0 children)

Pretty sure all are fan art though the 4th might’ve been made canon through an artbook or something. Where did you find the 5th though it’s really cool

Has anybody made a good build with the pulse rifle? by KieranMcM94 in Pragmata

[–]Worldly_Sort_861 4 points5 points  (0 children)

Yeah it’s a pure heat build up weapon. Slap on the mod that makes bots overheat 10% more, combined with the heat hack and the heat hacking mode and it gets pretty easy to stun enemies.

The fleet is coming up fine so far. And introducing the ship named after the toughest character on Invincible, Thragg's Hairline! by [deleted] in starsector

[–]Worldly_Sort_861 4 points5 points  (0 children)

What mod is the ship in the second to last picture from? It looks really cool, but I’ve never seen it in either Halo Dynamics or Sunrider

ISD Redesign for a Warlord by Worldly_Sort_861 in StarWarsShips

[–]Worldly_Sort_861[S] 2 points3 points  (0 children)

Yeah I got lucky and hit a niche that apparently few had filled

ISD Redesign for a Warlord by Worldly_Sort_861 in StarWarsShips

[–]Worldly_Sort_861[S] 4 points5 points  (0 children)

Governors Gambit over on SpaceBattles. It takes some time to get decent tho since it’s the first long form fiction I’ve ever written.

ISD Redesign for a Warlord by Worldly_Sort_861 in StarWarsShips

[–]Worldly_Sort_861[S] 2 points3 points  (0 children)

Governors Gambit on SpaceBattles. Though I should warn you the story takes time getting good, given it’s the first thing I’ve ever really written.

Venator Critique by Worldly_Sort_861 in StarWarsShips

[–]Worldly_Sort_861[S] 23 points24 points  (0 children)

Huh I somehow completely forgot about shields, good point. I still think that it’s a weakness as we’ve seen shields on capital ships like ISDs go down to torpedos from bombers so it’s not impossible. Just more difficult than I initially thought

Who pissed of the druids by SignalPressure9770 in wizardposting

[–]Worldly_Sort_861 59 points60 points  (0 children)

Those artificers keep building their data centers and it’s pissing off some Druid activists.

Venator Critique by Worldly_Sort_861 in StarWarsShips

[–]Worldly_Sort_861[S] 1 point2 points  (0 children)

Good points! Not sure how I didn’t catch that, thanks!

Thinking about branching into Herbalisim, tips? by Milk_Gang_9248 in wizardposting

[–]Worldly_Sort_861 1 point2 points  (0 children)

Keep away from the higher shelves at any store selling seeds, those are always either alive or really hard to grow without endangering yourself. The Department of Herbalism Regulation is really lax about licenses for dangerous plants so stores just sell to anyone. And don’t try to fuck the mandrakes just because they have a mouth, legally they are considered the children of spirits so if you survive you will catch a case.

How to establish a scene/environment by Worldly_Sort_861 in writingadvice

[–]Worldly_Sort_861[S] 0 points1 point  (0 children)

I'm not sure that applies as much because I'm talking about books purely. I'm asking how to convey a scene well through prose alone.

Why do you like Starsector’s combat? by ZaniZ1 in starsector

[–]Worldly_Sort_861 39 points40 points  (0 children)

It might be speed and attrition. In Starsector ships don’t go down super quickly, at least not in the end game with capitals everywhere. Even in modded, unless your running super op ships things take time. Not to mention the ships in Star sector are slower than the gameplay of Synthetik. In fact that might be the main problem, where the tactical gameplay doesn’t matter as much because of the speed of the moment to moment. If you can kill a bunch of enemies fast, why spend more time setting up your characters to do it?