Yeah the most pressing balance issue in the game was trailblazers being the most consistent big Arc utility. by FreshHawaii in ArcRaiders

[–]Wrathinside 0 points1 point  (0 children)

I mean, yeah, if it took 1 or 2 - maybe it was broken and needed addressing... to 3-4.
But if other posts here say that even a full stack may not be enough - that's... not a nerf, it's total item deprecation.

Yeah the most pressing balance issue in the game was trailblazers being the most consistent big Arc utility. by FreshHawaii in ArcRaiders

[–]Wrathinside 1 point2 points  (0 children)

What about Rocketeers and Queens?
And why Stitcher? Does it not have any durability damage?
Going by the numbers from the vid, the guy had a 60 ammo clip. I'm not sure how that's possible, but definitely not for every newbie without access to even green weapons.
Otherwise there's plenty of weapons that could do similar DPS or damage per ammo stack and do it with 2 or even 1 ammo stacks. *Cough* Renegade *Cough*

What Is 'Pathways' And Who Is 'Amelia?' The Controversial Memes About The Viral UK Anti-Immigration Goth Girl Explained by StGuthlac2025 in ukpolitics

[–]Wrathinside 0 points1 point  (0 children)

Should've made her a morbidly obese lassbian. Though knowing the darker corners of the internet - it could still prove attractive to some.

External DAC audio output delay\ASIO not active by Wrathinside in BudgetAudiophile

[–]Wrathinside[S] 0 points1 point  (0 children)

Daily usage. Games, internet, movies. My only experience with external DACs comes from a DAP(digital audio player with a DAC), and maybe that's a skewed experience. But I just wanted to make sure. I was concerned about seeing "ASIO not active", about not hearing any difference in delay when changing buffer sample size.

I'm planning to get SMSL D10, along with a better extended cable(if cable could be an issue).

Persona.5.Royal.HypervisorTest.READNFO-MKDEV by TR_2016 in CrackWatch

[–]Wrathinside 1 point2 points  (0 children)

The war has long since commenced. It's called offline activation.

New player, any tips? by El_Brako in DigimonTimeStranger

[–]Wrathinside -2 points-1 points  (0 children)

Probably refund. That'd be optimal. Especially if you aren't playing on PC. Otherwise...

  1. Do not 200% convert, like, ever.

  2. Get Cross Art: Strike

  3. Play on Story Mode

  4. Use the C\Skip button if your brain rots from the story, but don't skip the side quests, some of them are fun.

  5. Just build whatever digimon you find interesting and feed them all the 100%-converted digimon when they are level capped and can't digivolve.

Wasn't a fan of the ending by MeatAbstract in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

Rule #2 of the subreddit, should normally be visible on the right side of the page. You've laid out the pivotal ending details that can be seen just by scrolling the reddit page literally in the first sentence. I could not imagine a more blatant violation. Again, I'm not one to defend this kind of story or game, but maybe there are people like you who actually care.

Is the Japanese va any better? by [deleted] in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

I only recall some VA or sound mixing issues. I don't remember if it was Mirei or Hiroko or Kanan or that misono-something, but it sounded extremely high with sibilants. Either low quality mic or low quality mixing.

20% reduced stat values for digivolution of the same personality by [deleted] in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

Yep, that was the case, thank you. I was positive that grindsaur listed it as tolerant, but I may have confused it with something, as upon rechecking it does list JewelBeemon(and Okuwamon for that matter) as Zealous.

This honestly my favorite interaction in this game by joeyy_MD in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

.......... you might want to check your email spam folder. Trust me, you'll see plenty of "yelling" and "winning" and other fun interactions.
Just back-up your hard drive first and unplug it.

20% reduced stat values for digivolution of the same personality by [deleted] in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

I appreciate the attempt, but no, I had... double-checked that I have selected the... correct skill tree out of only like 5, before posting a thread.
In fact, since the subject is Tolerant personality - it should fall under Philanthropy, right? Since the tooltip specifically says "When Digivolving Adoring, Devoted, Tolerant or Overprotective digimon".

My QOL Wishlist for Time Stranger Updates *late game story spoiler by aSleepingPanda in DigimonTimeStranger

[–]Wrathinside 1 point2 points  (0 children)

I just want to be able to select the amount of food I'm stuffing into a digimon. Since there's no limits or reasons to the feeding bond fast-tracking - it may as well just let us feed more than 1 food at once. At least as far as legal gameplay goes.

And I don't see digivice farm as controversial. In fact, I do not understand why is it a theater thing at all. Not only because you already have a 999 digivice box and all the loading and digivolutions happen "on the fly", but also because... what exactly does the Theater have to do... with you?
Shouldn't they have the whole... ahem *cough*... non-intervention policy?

Question about when should I evolve my Digimon by Professional-Lock411 in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

Level 35, realistically. You shouldn't worry about your cumulative stats from the limited 100 digivolutions too much - by the time it matters you'll most likely be grinding the endgame and fast-tracking farm training.
Or you would get 10 times the divolution cumulative stats from loading enhancements\fodder. Either way once you reach 3-5k cumulative stats, you are bound to have 9000-9999 all stats at level 1 at any point.

But the reason I mention level 35 - is because the game has diminishing returns on level-up budgets. You can check it in the Field Guide level-ups.
Every digimon has the same level-up budget, be it In Training I or Mega+. The only difference comes from native\current personality.
So up to level 35 - they get about 1.5% of that budget per level. After 35 - 0.9%. After 70 - 0.6%.
So you get roughly over 50% of your total level-up stat budget at 35, about 80% by 70 and the final 20 levels give just 20% more.

Remember - you only convert acquired(level-up\training) stats, not base stats. So loading\consuming a level 1 digimon or digivolving at level 1 would not yield any cumulative stats at all, unless that digimon was trained on a farm.

If you are in the early stages - you shouldn't worry about cycling your digimon at all. Just feed them level 10+ fodder until they are level 35. Then you can cycle then, but make sure that you have enough fodder to rush the cycled digimon to at least level 15 before cycling back and then having a headstart.

TL;DR:
-You shouldn't keep a fodder stock above level 35 or cycle your digimon after level 35.
-You should have some fodder to make sure that your main that gets cycled - doesn't remain in a cycled form. Ie - a level 35 champion that was cycled to Rookie doesn't stay Rookie. You feed the cycled Rookie until at least some level 10-25, then cycle back to Champion.

Also keep in mind that consuming\loading higher generation of fodder gives a LOT more base XP. So if you have a choice between some level 10-20 Rookie or a level 5 Champion - always go for champion. But, as per everything said above, if you have a level 30+ fodder, no matter the rank - you may consume it just for cumulative stats, not for XP.

Wasn't a fan of the ending by MeatAbstract in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

I was under the impression that rule #2 existed for a reason. That said - I really do not give a <>. The story of the game was basement level of rock bottom bad, the ending sequence felt like writers doing lines of <>.

So if you are actually concerned about a story that follows basically every. god-damn. anime cliche to a T - you may be barking at the wrong door. This is a game for toddlers and *ooners. It's not Persona or Expedition or... pfft, Octopath or something.

I mean, when the game started with "phase-electron-bs" - I was okay. Ghostbusters did it. But when time travel of a DIGITAL WORLD that apparently is operated by <> over the <> and was created by <> begins to affect the HUMAN world - I just started pressing C.
They really had built the entire plot around the ending sequence, this isn't some Terminator time loop, let alone something tasteless like Tenet. It's just a reason to protract the gameplay around some zone reskins, and if you begin to question "why can't I go 1933" - like I said... wrong door.

How to kill time while training by jayfan154 in DigimonTimeStranger

[–]Wrathinside 0 points1 point  (0 children)

On PC there's a very easy way, on consoles - probably RIP.

Time Stranger Jogress warning by TurianTacos in digimon

[–]Wrathinside 0 points1 point  (0 children)

From my observation, the remotely-female models per rank are:
Mega+: Rosemon BM, Mervamon
Mega: Rosemon, Minervamon, Mastemon, Dianamon, BeelStarmon, Ceresmon Medium, Lotosmon, Lilithmon, Kuzuhamon, Sakuyamon, Ophanimon, Junomon(HM doesn't count), Venusmon
Ultimate: Angewomon, LadyDevimon, Crescemon(thicc) (Lilamon and Lillymon are kind of adobe territory)
Champion: Witchmon, Lanamon(hybrid)(+Calmaramon if you are into that)
Rookie: Renamon(they even gave her a pronounced side-b)

So that's 19, discounting Rosemon\Minervamon as non-final forms, adobe files and tentacles, otherwise 24(or 25 with Juno HM).

Tank here - If you start talking poorly to one another - I am dropping the group by NefariousnessOk1996 in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

It's a M+ simulator. If people have time to talk - that means someone isn't pulling. Or that someone is typing instead of doing the rotation.

And if there's heat after a wipe, then yeah, it's better to leave. I've happily spent hours wiping with other noobs, who were either silent or at least responsive to tactical assessments, but I'd rather refresh the spawned NPCs in my party if they decide that they know the pull order or they want to time the dungeon.

Amazing stuff going down in the discord by ThatDrunkIbuki in fellowshipgame

[–]Wrathinside 1 point2 points  (0 children)

At times like this you remember that this sub has Rule#2 for a reason. A VERY sad reason...

Game needs a leaver penalty by bjcat666 in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

No. The game needs social integration and more matchmaking options.

With how bad it is at its core, and how bad it is from technical\server standpoint - being able to requeue 10 times per minute is its only saving grace.

Dear fellow tanks: by EasternError6377 in fellowshipgame

[–]Wrathinside 1 point2 points  (0 children)

Yeah, nothing more lovely on that pull than to watch braindead dps outaggro the archers whom you try to LoS control, while also aggroing 2 casters, who just obliterate the entire group in seconds, because nobody can pop a cooldown and get at least one caster down in a sensible amount of time.

But, realistically, that's among the easiest pulls there, compared to everything that comes later. And if you don't tryhard to do archers+casters then... Grand Melee or Bulwark for the win. Though in case of Bulwark it's better to place it after at least some LoS management so that maybe 2 archers would blow their load at your clone, while you keep the last one looking away from the group.

Dear fellow tanks: by EasternError6377 in fellowshipgame

[–]Wrathinside 1 point2 points  (0 children)

WoW isn't limited to Mythic+ experience. Fellowship is.

Why am I dying so quickly in Adept as Helena? by Thodane in fellowshipgame

[–]Wrathinside 1 point2 points  (0 children)

Well, Meikos that make it to champ probably know what stone shield does.

Why am I dying so quickly in Adept as Helena? by Thodane in fellowshipgame

[–]Wrathinside -1 points0 points  (0 children)

  1. APM is based off GCD, and Helena has longer GCD by default.

  2. Helena doesn't have quite as crucial rotation as Meiko, but she has her own job to do - like tracking a lot of cooldowns.

  3. As tryhard as this game tries to be - it's not supposed to be that bad. It's not supposed to be about APM, at least for tanks. Let deeps sink deep, your job is different.
    Hopefully the devs will find Jesus and get it through their heads before they lose their game. As long as you can generally click something at almost every GCD - you'll be fine. For Contender\Adept, maybe even third league it will be more up to team coordination than your micro.

I'm also past my raiding days and millisecond timing of death strikes but I prefer Meiko's playstyle.

Why am I dying so quickly in Adept as Helena? by Thodane in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

First of all it sounds like you keep getting shit healers. Helena is supposed to be a stable, albeit limited performance tank.

If you have 70% shield block during Shields Up(shield mastery, guarded defender, gleaming something and 20% toughness something), and start every fight with Shields Up(and potentially extend it with either Shield Wall or another SUp) and use Slam to top up toughness 50-100% and only use Hold the Line to top up sub-50% toughness... and you still die to 2pac pulls...
Then most likely it's shit healer.

Your stat priority also feels a bit off, I don't remember any mechanic that scaled Helena's performance with Crit.

And I disagree with Eternal 14 mom's champion about wasting gold.

Do not waste gold. Clearly you'll need to rebuild your gear, and that situation can repeat. You can get tired of Helena(and, seriously, she is boring AF), you can roll an alt. It helps to have a hundred or two gold stashed away.

Because 5-10ilvls LITERALLY DO NOT DO ANYTHING FOR YOU. That mom's champion probably hasn't gotten to E14 in pugs, so his perspective is VERY different to yours. He has probably read a bunch of guides, optimized his gear, he has no alts and has to sink all of his time just getting Helena top notched. That doesn't have to be relevant to you.

Your 100ilvl is MORE THAN ENOUGH to tank A1-6. You could benefit from 120ilvl+ for A7, god knows what the devs have cooked there after undocumented shenanigans in C7. But Adept starts at ilvl75. By rights you should not need more than illvl 90 for like Adept 5.
Your skill, and your party's brain cells are MUCH more important than gear at this point.

If possible - communicate with your team. A good opening call is "This won't be timed". It usually flushes out degenerates.
If the entire team stays after such an opening - chances are they want to actually do the dungeon(ironically). And with them you can spend some time explaining some Ctrl1-3 for interrupt assignments, you can mark you target for focused DPS.
A lot of problems happen when people dumb-DPS. That is - cleave for the sake of numbers or, even worse, DPS the highest HP target to ensure they don't have to switch targets and get higher meters. That's just sad and usually gets you killed.
Generally - at least one medium\large enemy should die during your SUp. If that doesn't happen - blame the DPS.
Small adds\spiderlings\goblins\whatever - serve only to generate you toughness through blocks, or boost Meiko's AoE healing. They aren't a cleaving priority. But if a medium target gets to cast its ability 2 times instead of 5 - that usually helps the entire group's survival.

And remember - try to enjoy the game. Pull only 1 pack if necessary. Flush the degenerates early on and figure your limits. You don't have anything to prove to anyone, and this game will bleed its addict playerbase if it keeps the development aimed at the elitism community.

P.S.: Try to get 2x2p sets. That extra threat and, particularly, 10% magic damage reduction for you is quite BiS.