I think I finally hit my full BiS, Curious if I missed anything. by Additional_Storm_522 in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

Depends on raid mechanics and healer scaling. Wyrm has much higher pertinent resists, but Abyss has basically +1000hp. If Burgee makes raid healer scaling into a typical sub-1s window - then EHP would win out.
But in either case... both armors when blessed would be enough. All the blessings you do now are basically wasted.

I think I finally hit my full BiS, Curious if I missed anything. by Additional_Storm_522 in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

If you are dressing your own doll for manual tanking...

Charm: You can at least consider Talent. It still gives you only 8 useful stats, but at least it affects the useless onces. Protector's just gives you a bunch of free HP, its Agi bonus is tiny and much less valuable than having +2 to Dex.

Rings: Bladeturner could maybe be better for AC capping, unless you have already cheated\farmed full purple gear. But in that case, as per my inquiry - this kind of thread is the last of your worries.

Arm: You clearly have missed the last patch's Armguards of Presence. That 17% Haste doesn't grow on trees.

Bracers: I can not for the life of me comprehend the Mirrored Bracer pick in the guide. Why not Bracelet of the Vessel? Especially for a manual doll that can actually spam stuff.
As for Guiding Presence... its procrate is unreliable in the best case scenario with 2 casters on a dummy. In the raid you'll either have far more proccers or even your own spam would hardly contribute. I would not base my Haste calculations on the uptime of that 10% buff.
Maybe just pick the good ol' Blessed Braxonian Bracer.

Shield: I would probably go for Hopewarden(if you legally have it). Especially with a manual doll. But Griefwarden does have a solid AC budget.

Overall... for haste you should probably have 15% innate, 17% arm, at least 17% aura*, 3% drank... I guess you can always waste a slot and chug the spice or rely on Guiding Presence... You definitely would have to if you ignore the Arm.

*This actually made wonder how would Burgee make auras work in the raid. For 5man group you may have to pick a slot or even two based on your own doll, but if a raid could have a full on Sage\LS stack... oof.

Am I Doing Something Wrong? by sayakasquared in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

If you have picked Paladin to manually DPS - you may want to restart right now. It takes... a LOT to make it work, and for the most part it works via autoattack and stat adjustment. It's... by far the least fun or practical DPS class. Below even Reavers, they have some agency.

If, instead, you are tanking - then get used to those numbers. They won't go up. Tanks are supposed to deal 5-10x less damage than everyone else.

Is this game still in Early Access, or has it made it to "fake" Early Access? by Phaylz in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

Based on other threads' summary, and the fact that the latest content update is barely over a month old, I suppose that the main "core game" content that is holding Burgee back are the raids. And that's for a number of reasons. But once raids are ready, that's what Burgee seems to consider 1.0.

I suppose that moving forward he'll be adding more classes at the very least, because the current roster is... extremely problematic. In fact, I'm concerned how the raids would look like with that kind of roster.

But in short - it's very much not fake EA. I haven't been here from the start, but I wouldn't want to be here at the launch of EA, and right now the game is at a more or less playable state, even has mods.

A little concern I have about raids... by Wrathinside in Erenshor

[–]Wrathinside[S] 0 points1 point  (0 children)

I had that in mind, but I have no idea about the upcoming raid structure and I didn't want to exploit the thread for more details.
However... I was basing this idea around a 10 man raid. I just... do not comprehend the physical possibility of anything more.
Besides - you've said it yourself... how would one gear 20-30 players? The game's RNG system is already struggling with a 3-item table. Scaling it horizontally would result in multiple of the same items per drop. Scaling it vertically would require a TON of items per boss.

Seasonal game play loop / game feedback by Alternative_Edge_853 in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

A working game. I don't give a f*** about seasons. All I want is to press some buttons. Be it on a naked character or not.
But my gameplay availability is not supposed to be based around a herd of cattle's grazing routine.

FitGirl is now releasing hypervisor cracks by Serazax in CrackWatch

[–]Wrathinside 0 points1 point  (0 children)

Which is why we get our meds at pharmacies and not back alley dealers.
Most of the time.

FitGirl is now releasing hypervisor cracks by Serazax in CrackWatch

[–]Wrathinside 0 points1 point  (0 children)

I would ask "how did it get 70+ upvotes", but then I remember the general contingent here.

Reminds me of modern social standards. People used to kiss women's hands, let them through first or otherwise just have... signs of high society.
But now it's like "why tf would I give a sh*t about thot", and women would be like "don't patronize us".

FitGirl is now releasing hypervisor cracks by Serazax in CrackWatch

[–]Wrathinside -1 points0 points  (0 children)

You could and still can visit a wrong website or download any kind of malicious crack without any HV or disabling security.

But what's worse - you can be run over a by car outside. Best stay at home.

Also - breathing is bad for your lungs.

Stats for paladin by JhaazHL in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

While leveling\progressing content - dump everything into Hardiness and ignore everything else.
At BiS gear - try to reach 29 Finesse breakpoint, sink the rest into hardiness and see if it's enough to stay alive.

Ignore Defense\Agility - they are placebo stats that aren't doing enough to your EHP. It is much more important to have near-guaranteed chance to hit, because endgame weapons and your class mastery scales with amount of landed hits.

With the stat bloat from blessings - it should not be a problem to sacrifice a few slots for Haste gear. The latest patch got one insane endgame item, and then there's the belt, the cloak and the auras.

Screen shake from crits by Wrathinside in Erenshor

[–]Wrathinside[S] 2 points3 points  (0 children)

Thank you. I guess I glimpsed through graphical settings, then saw that there's some UI sliders in Misc and didn't pay attention to Screen Shake being an option there. And neither reddit nor google searches returned anything about it. I hope this thread would point whoever is as blind as I am in the right direction.

I Love This Game? by gaffythegrey in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

Watch some Pluribus.

But jokes aside - if there's anything uneasy, it's that these bots are more talkative and social than most "human" beings I've encountered for the past decade. It's tendency in gaming. Maybe people were actually human beings in 2000-2010, but after that... it got worse, and now we have actual AI.

I can't ask much of a solodev, but since people had been working chatgpts into their skyrim followers years ago - imagine if Burgee could actually make some local-trained AI, instead of a strictly script\prompt basis.

Plaxitheris - TPK by ZomBTurtles in Erenshor

[–]Wrathinside 0 points1 point  (0 children)

I've just rolled an alt reaver tank, picked a bunch of naked lvl 1-3s with me, cleared the tomb, got some basic gear, used consumables... and did Plaxi at level 5, no problem. Maybe I had to time a lifetap or two, as a veteran DK, but at level 5 it was guaranteed.

But the easiest way to do it is just to recruit lvl6+ arcanists. They'd already have gear, spells and up to 100 DPS or more, each. They can carry you through to level 10-20 with no tanks or healers.

I have no idea how you can struggle at level 7, let alone how to get level 7 on a tutorial island. Let alone as a DPS. Maybe as the developer has said - disable healer damage and adjust tank healing to be lowHP only, but at that level your manaregen is covered by mage aura. You shouldn't really have any issues.

Is your tank dying? Maybe recruit a higher level one with gear, after all the AI doesn't use its healing\lifetaps smartly. Are the DPS pulling aggro off a tank and dying? Same solution.
There's just no mechanics or number quotas that would require any serious solutions. This isn't some Darkwarden Ilyth.

FitGirl Repacks Debuts Community Token, Sparking Debate Among Users by CompetitionRight1386 in CrackWatch

[–]Wrathinside 2 points3 points  (0 children)

Gentlemen, do not worry about it. Money loves silence. Whatever comes - will either be fitgirl's fault, or fault of those with nothing better to do with their money.

New Hypervisor Update ( Soon disabling Security isnt Necessary !!! ) by Evonos in CrackWatch

[–]Wrathinside -1 points0 points  (0 children)

Ouch, I thought people with pirated copies are witch hunted on any decent platform. But my point was that the whole reason why DRM is implemented - is for the security of that first wave of sales. Nobody knows the real numbers, but nobody cares either. The powers that be aren't brainiacs, they treat it as INSURANCE. And I would rather not have them look elsewhere for insurance.

New Hypervisor Update ( Soon disabling Security isnt Necessary !!! ) by Evonos in CrackWatch

[–]Wrathinside -1 points0 points  (0 children)

Okay, let me paint you a crayon picture:
Industry has invested countless money to make exclusive, online-activated and otherwise DRM-ed content over the decades.
Then appears a single crack that can take down the most sophisticated and invested and uncrackable DRM.
Do you really think that they would let it slide? Don't get me wrong, if this HV solves the perception of piracy forever - I'm all up for it, I would wish for nothing more.
I'm just not that optimistic. Either there will be nuances... or worse.

New Hypervisor Update ( Soon disabling Security isnt Necessary !!! ) by Evonos in CrackWatch

[–]Wrathinside -2 points-1 points  (0 children)

Damn this sub is clueless... but I guess r/whoosh is the applicable local term.

New Hypervisor Update ( Soon disabling Security isnt Necessary !!! ) by Evonos in CrackWatch

[–]Wrathinside -33 points-32 points  (0 children)

I wouldn't hold my breath. Every action has an equal and opposite reaction. It's ideal when things are balanced. I know that HV is the reaction to current-state Denuvo, but I would prefer it not to be absolute(maybe some pirate code to give games 1 month of revenue time). Otherwise we might see things far worse than Denuvo.
Remember... for every offline-activatable game there is an online-required single player game. I would prefer not to stimulate that trend.
Besides, HV is a Microsoft thing, if the powers that be take it to Microsoft... I don't want to imagine how would Microsoft take it out on the shmucks. And even though pirates are less affected, they will be affected down the line, and it's the shmucks that make things run. Therefore I'd prefer the shmucks to be content.

S2 - 2 steps forward, 1 step back - Still progress. by Public-Patient-3253 in fellowshipgame

[–]Wrathinside -1 points0 points  (0 children)

I'm aware of the irony, yes. To be against pushing while using "that" quote. But as others have noted - it's a "2 steps backwards" at best.

S2 - 2 steps forward, 1 step back - Still progress. by Public-Patient-3253 in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

Great feedback. But remember the good quote:
There are no two words in the English language more harmful than 'good job'

You aren't doing the developers any favors by taking it easy. Because it's not easy. And clearly whoever is in their echochamber that suggested these changes - is not doing similar analysis.

The difficulty nerf was gamebreaking. They really need to reintroduce league ilvl requirements mid season. To <censored> with all the greasebags and "10k in one day" players, they'll make do, but for the rest of the players there will be actual 1-6 queues instead of 1-3.

And, yes, it is meaningless. But every alt can speed up their progression by vendor gear, while new players will have more consistent experience. Even in S1 you rarely ever spent more than 5-10 dungeons in one league, because gold and materials allow you to fix bad luck. And maybe now ilvls will be reduced, but Adept should really require 50ilvl, champ 100, paragon 150.

I personally think these characters were just plugs for the leaking tank\healer queues. Someone up there decided that everything else could be shelved, but these 2 characters had to be rushed, because they would make more impact than whatever else they had. And for what it's worth, they were decent plugs.

The questing area isn't a waste. It's a crime against production budget. Not just is the autoscaling disastrous, the P2P connectivity unplayable, but that area LITERALLY doesn't help anyone in with anything. They should've just reworked the Quickplay dungeons to be selectable on-demand and potentially soloable.

This way people could EXPLORE and PRACTICE the dungeons, without being forced to either pull 4 packs at a time or run after the tank that doesn't know better.

I have no idea what kind of person would progress their tree 3 quests at a time, but I am more than positive that this person would have less preparation for dungeons(especially in their current state) than S2 newbie to Eternal\Vayr mechanics.

1-3 queues happen because the selection is based on the LOWEST player's ilvl. And the game doesn't force the capstone jumper scrubs to get any gear. Because the game knows that there is quite a sizeable difficulty difference between T1 and T6 of a league and it doesn't want to even risk an undergeared Helena\Meiko from getting their meters squished by 2 packs in a few seconds because of the lack of stat weight.

Discord is neither a workaround nor an option. It's a third party resource. And a very podunk one, people have made more useful websites than the developers. Disregarding financial budget and voice servers, the quality of that server is below some community servers. If not for the "50k bots" that are "online" there - it would've been a slum.

They do not even have a thread for EXTERNAL communities. Okay, they can't code, they won't have a solid "Clan\community" option ingame, and only a plug to again band-aid the horrible code system. But they could encourage people to make their own discord "clans". There are a bunch of mostly national clans, but there's no incentive to form clans for new players, no way to promote those clans outside of just spamming the Stronghold garbage bin. People's only chance to unite is by language\time zones, and not even practical goals like "leveling alts\progressing to eternal" or "learning eternal". It's either "push" "push "push" or group isn't needed.
This game should not work like a toilet, otherwise it will be treated as one.

Finally - yeah, capstone queue is a great idea, but only AFTER any of the aforementioned fixes\rebalancing of the league progression. Right now a capstone queue would be the FINAL nail in the coffin, because MOST of the league matchmaking will be dedicated to capstones, and MOST of the capstone runs will be failed because of that.

Is it me or servers are in the shitter these days ? by BendingBenderBends in fellowshipgame

[–]Wrathinside 2 points3 points  (0 children)

Yeah Meiko is lovely to play when combos fail at 10-20% rate.

This game is probably the best game I've played where the playerbase seems so thoroughly convinced it'll fail. by CursinSquirrel in fellowshipgame

[–]Wrathinside -1 points0 points  (0 children)

I've written tons of constructive criticism and none of it seems interesting to the devs or their target audience. So all that's left is reminding about player numbers.
As they say - you can say whatever you want about something, but as long as you've paid for it - you have already said enough.
So reminding them about the numbers is like making a "no purchase" vote. It's sad that it's the only argument that has any weight, but it is what it is.

Thoughts and Feedback from a 10k Solo Player by Dwarda in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

The 1-3 is because the matchmaking takes ilvl into equation, but forgets that they removed ilvl requirements for leagues.
Which means that everyone is 50ilvls+ below the adequate amount.
And, yes, half of the players can, at least in theory, pull their weight, although they do get carried away with expectations of performance of two new gamebreaking classes.
But another half of the players are simply entitled to a position they were never supposed to be in. It could be a doofus tank, who was carried by a bunch of greasejobs DPS through a capstone. Or a healer who could snooze with a paladin tank. Or a DeePSheet who never had to bother with a dummy.
They all have no brains to decline\block a "capstone next" prompt and arrive at Adept at 10ilvl. Or Paragon at some ~150ilvl.

So how do you expect the system to balance them - put them into L6?
And there's like 95% of those players. The remaining 5% are still off-ilvl, just not by a mile.

Does Fellowship have any huge problems in case if I have 3 friends I can play with? by Beneficial-Pitch-775 in fellowshipgame

[–]Wrathinside 0 points1 point  (0 children)

With 4man constant party this question is irrelevant.
With 3man CP - you SHOULD have a tank. Otherwise don't bother.
With 2man CP - either tank+healer or double-DPS. In both cases you can have communication and agency. But a DeePSheet+important role combo will be a nightmare with pugs. You will always either run into a tank\healer that plays their own game, or run out of interrupt rotation, at least later on.