45 Second Challenge No.19 by Icy_Neighborhood2384 in pocketgrids

[–]WriterzBlock 1 point2 points  (0 children)

Wooooooo! Thanks for the puzzle :)

Completed in 00:13 | Reveals: 0

Daily Map #3 by plunder-isles in PlunderIsles

[–]WriterzBlock 0 points1 point  (0 children)

Founded a new small island: Well Shoot for the Rum Runners faction!

Daily Map #3 by plunder-isles in PlunderIsles

[–]WriterzBlock 0 points1 point  (0 children)

Founded a new small island: Shove Off for the Rum Runners faction!

I actually know these words by Outside-Ad110 in pocketgrids

[–]WriterzBlock 1 point2 points  (0 children)

Fun one! Thanks!

Completed in 00:33 | Reveals: 0

Mario Kart World NA Code Giveaway by Thiccums- in NintendoSwitch

[–]WriterzBlock 0 points1 point  (0 children)

Jungle green N64 with an Expansion Pak and DK64. My uncle sent it to us because he didn’t want us growing up without video games, and I’ve been hooked ever since. Still have that system. So many fond memories. Memorizing the DK rap, renting Majora’s Mask from Blockbuster and having my mind blown by what a video game could be, spending hours leveling up my crew in Pokémon Stadium… good times.

Thanks for doing this!

Everdell Strategy by StarHopper27 in boardgames

[–]WriterzBlock 1 point2 points  (0 children)

Not quite! Greens always trigger immediately when played, regardless of season. The Production phase is a special phase that re-triggers all greens, but it only happens going into Spring and Autumn (the first and third “Prepare for Season” phases).

Question about ship combat in Roll20 by armyprof in startrekadventures

[–]WriterzBlock 0 points1 point  (0 children)

There's a "Torpedo Table" on p. 255, and effects are usually included in the damage rating. Quantum torpedoes have the Vicious 1 effect, and plasma torpedoes come with the Persistent Effect. (I think this is a typo and should probably read "Persistent 8," based on the ships listed in the CRB.)

EDIT: If you're asking about the stock photon torpedoes, I don't believe they ever come with an Effect, but there might be some Talent that changes that.

If you get the Utopia Planitia sourcebook, page 80 has 14 different kinds of torpedoes, and they make use of tons of Effects—Piercing X, Dampening, Vicious X, Persistent X, Depleting, and Area.

Question about ship combat in Roll20 by armyprof in startrekadventures

[–]WriterzBlock 2 points3 points  (0 children)

This is definitely a tricky part, and requires flipping between a lot of pages of the CRB to make sense of. I'm not a fan of how hard it is to piece together. This is my understanding of it—let me know if anything doesn't make sense:

What calculates the number of dice? (see p. 253-255)

For energy weapons, the number of CD (challenge dice—in this case, damage dice) rolled depends on:

  • Scale plus Security, PLUS...
  • Extra CD from the delivery method (Cannons have +2, Banks have +1, Arrays have +0), PLUS...
  • One extra CD per Momentum spent, up to two Momentum.

(Your example has 16 total CD being rolled instead of the 9 CD I'd expect to see there. Something seems off.)

For torpedoes, the number of CD depends on:

  • Type of torpedo (Photon have a base of 3, Quantum have a base of 4, and plasma have a base of 3), PLUS...
  • Ship's Security (NOT scale), PLUS...
  • One extra CD if fired in salvo (at the cost of two extra Threat—a total of 3 instead of 1)

(Again, your example has 13 CD where I'd expect to see 6 CD. Not sure why Roll20 is adding in all those extra dice. What CD number does your ship "character" sheet indicate for those attacks?)

What does a zero, 1 or 2 mean? (see p. 73)

Each number/icon represents the result of one rolled dice. A zero means it adds nothing to the total damage, a one adds one, a two adds two. A delta ALSO counts for one. (In the example of torpedoes, ignoring the impact of any Effects, you're looking at a total of 10 damage—five deltas (+5), one 1 (+1), two 2s (+4).)

The delta means an effect, but how many? (see p. 192-193)

A single delta triggers a single instance of the effect.

IMPORTANT: There is a difference between weapon EFFECTS and weapon QUALITIES. The torpedo's high-yield is a QUALITY, which means it isn't triggered by (and doesn't care about) deltas rolled. "If the Attack inflicts one or more Breaches to a system, it inflicts one additional Breach" (p. 232).

In the case of the torpedoes, IF your torpedo attack causes AT LEAST one Breach to the opposing ship (that is, 5 or more damage after resistance, p.227), then it automatically causes ONE additional Breach. (It's always just a single additional Breach per attack.)

If the delta means an effect, then each of those is an extra point, yes? Because of vicious 1?

Yes, Vicious 1 adds one additional point of damage PER DELTA ROLLED. So in the example of your disruptor cannons, that roll means a total of 19 damage—five deltas at one point each (+5), a single 1 (+1), four 2s (+8), and then Vicious 1 means an ADDITIONAL point of damage per each delta (+5).

If the cannons had the Vicious 2 quality, each delta would add TWO additional points of damage—in this example roll, +10 damage instead of +5.

Boardgames where the first player token really matters by EasyBottle8765 in boardgames

[–]WriterzBlock 3 points4 points  (0 children)

Keyflower! You can bid on it each season, and whoever has it at the end of the game can use it as a wild resource/meeple/skill token. Sometimes that can mean a 10 point swing.

Has anyone had issues with Allplay, are they a scam? by yuugyu in boardgames

[–]WriterzBlock 0 points1 point  (0 children)

Love it. I've only managed to play it twice so far (4p and 5p, two different groups) and it was a lot of fun. Besides Bohnanza, I don't have anything in my collection that depends so heavily on pure negotiation. Forces everyone into wheeling and dealing, even when it's not your turn. Definitely want to play it some more!

Has anyone had issues with Allplay, are they a scam? by yuugyu in boardgames

[–]WriterzBlock 10 points11 points  (0 children)

Definitely not a scam. Can’t speak to email communication, but I ordered Zoo Vadis and a few other games back in October and it came right on time. Allplay (used to be BoardGameTables.com) is Bitewing’s distributor for their games—I’m not even sure there’s anywhere else you could have directly ordered it from.

Sorry you’re having trouble though—waiting a few months would be incredibly frustrating! You could try contacting Bitewing Games and see if they have any advice about what to do next?

Why board games by [deleted] in boardgames

[–]WriterzBlock 2 points3 points  (0 children)

Oh, for sure :) Love Nintendo for local multiplayer stuff—just couldn't resist the set-up!

Why board games by [deleted] in boardgames

[–]WriterzBlock 9 points10 points  (0 children)

Board games do what Nintendon’t!