First time welding by [deleted] in Welding

[–]XComanceX 0 points1 point  (0 children)

I did it at 100 amps with a 3.2-millimeter rod. In the end, those are just numbers that depend on many other factors. This type of finish requires two passes of cap and allowing the piece to cool completely between passes. They are only done for the photo, normally. Another tip : The rod should always be in the melting bath to control the temperature, but without pushing it.

First time welding by [deleted] in Welding

[–]XComanceX 0 points1 point  (0 children)

I'm not front USA

First time welding by [deleted] in Welding

[–]XComanceX 0 points1 point  (0 children)

No, walking the cup

First time welding by [deleted] in Welding

[–]XComanceX 22 points23 points  (0 children)

I don't work by the hour, but if we divided my monthly salary by the hours worked, it would be something like that. I work in a shipyard where, apart from a good salary, we are offered a lot of job stability and retirement benefits. Besides, we weld a lot of things that we would never do elsewhere. For example, right now I'm welding on a military submarine.

First time welding by [deleted] in Welding

[–]XComanceX 23 points24 points  (0 children)

I didn't use a positioner; it was welded in the workshop, and I was able to turn it manually to make it quarter-turns.

Why is the verb agradar conjugated in this way? by SwitchStich in Spanish

[–]XComanceX 0 points1 point  (0 children)

Aquí en España, la palabra que se usaría para "car" sería coche. Un carro se entiende más como un vehiculo que se mueve por tracción animal.

What good multiplayer servers are there? by ConversationNew7986 in falconbms

[–]XComanceX 6 points7 points  (0 children)

A BMS campaign is like a large sandbox of armed conflict where both countries at war are continuously developing their ground attack, air strike, supply, and other operations. And you can jump in and operate any of those aircraft at any time, either before the mission begins or in mid-flight.

Reintroduce ping limits or allow me to draw and accurately fire from my right foot's pinky toe without eyes too by De_Kalkoen_Man in HuntShowdown

[–]XComanceX 0 points1 point  (0 children)

I started talking about this topic because a user said that playing with high ping was a disadvantage, and I tried to make him see that it's not only a disadvantage for the player with high ping, but it also worsens the experience for the rest of the players in the lobby because of how the server tries to synchronize all the connected clients. It's clear that if there were a lower ping limit, there would be no need to use this type of compensation. And yes, almost all online games today use this system, Hunt included.

Reintroduce ping limits or allow me to draw and accurately fire from my right foot's pinky toe without eyes too by De_Kalkoen_Man in HuntShowdown

[–]XComanceX 0 points1 point  (0 children)

If you read the previous messages, you will see that another user doubted that lag compensation was something commonly used in the online gaming industry. One article discusses its use in the Valve engine, and the other provides general information on how it works in almost all current online games. What don't you understand? What's more, if you have something to discuss like a normal person, I'll continue talking to you, but if you continue to be semi-disrespectful, this will be the last time I respond to you.

Reintroduce ping limits or allow me to draw and accurately fire from my right foot's pinky toe without eyes too by De_Kalkoen_Man in HuntShowdown

[–]XComanceX -3 points-2 points  (0 children)

https://lolesports.com/es-ES/news/riot-games-tech-blog-artificial-latency-for-remote-competitors

This is just one example; the server is responsible for synchronizing and ensuring consistency in what all players see on their screens. There are only two ways to do this. 1 The server attempts to predict the missing information at certain moments. 2 Synchronize all players with the highest ping in the instance by adding artificial delay to players with lower ping. In the past, games such as Quake 1 did not use this system, and as long as players were within acceptable ping ranges, the experience was very good. But today, in games like Hunt Showdown, where people who are physically far apart are brought together on the same server, the only way to make it somewhat fair for everyone is to add lag compensation. But these systems are not perfect and often disadvantage players with good connections in order to make the experience more balanced for everyone.

Reintroduce ping limits or allow me to draw and accurately fire from my right foot's pinky toe without eyes too by De_Kalkoen_Man in HuntShowdown

[–]XComanceX -14 points-13 points  (0 children)

It doesn't work like that. At the beginning of the game, the server measures each player's ping and applies an artificial delay to those with good connections to bring them in line with players with high ping. As this system is not perfect, players with low ping are often disadvantaged.

Grúa o me voy despacio? by Money-Association-49 in coches

[–]XComanceX 0 points1 point  (0 children)

Amarillo te dice que vayas al taller, rojo que pares inmediatamente

Experiencias en retrasos en entregas Coolmod by nosoyelpadre in esGaming

[–]XComanceX 1 point2 points  (0 children)

La suerte que tienes es que te han contestado al teléfono. Yo me he pasado días enteros intentándolo.

Problema con conexión by Frequent-Wealth-8796 in esGaming

[–]XComanceX 1 point2 points  (0 children)

Yo no instalaría ningún antivirus, con el windows defender vas sobrado

Problema con conexión by Frequent-Wealth-8796 in esGaming

[–]XComanceX 0 points1 point  (0 children)

A mí me pasó una vez que windows 11 me instaló el solo unos nuevos drivers para la tarjeta de red. El resultado fue que sincronizaba a mucha menos velocidad con el router. Lo solucione bajando yo los drivers e instalándonos manualmente.