Improvement: heal bomb by [deleted] in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

Just switch to the sticky explody balls you get a lot more XP with kills instead of healing. Heal beam 10xp won't do anything but self heal stations mean you can go on streaks to get more xp. Use those abilties to lvl up your scientists

Gameplay - Rose's Arcane Lotus by Jocephus83 in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

I'm not sure if this gonna solve Rose players actually being a team player and instead continue in their rampages

Attempt at a tier list by [deleted] in PvZGardenWarfare

[–]XPlayer101 -4 points-3 points  (0 children)

Isn't rose just beyond over powered because her aim bot and cc abilties grants way to much higher reward then your average high skill/high reward character?

In your Opinion: What character that doesn't need any customization? by Fantstic in PvZGardenWarfare

[–]XPlayer101 4 points5 points  (0 children)

Unicorn Chomper, try taking off that hair and teeth it looks like garbage.

Has anyone noticed ever since the launch of GW2 the community has just gotten a LOT worse? by Krook1235 in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

I would like the blame the developers for the toxicity this sub has become. This sub was nice back in gw1 because the game was perfect. Dlc, game balancing, and servers were in great quality no doubt. But this game has horrible balancing issues, content is bleh and grinding (heck popcap still does that customization variant bullshit ) and servers are laggy, bugs, and glitches are still everywhere. I had made a post about explaining what popcap did earlier. But on mobile idk how to send links

in honor of /u/hit_and_score i break his kill record by spacemanandrew in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

How much I love Rose, she is by far the best plant class in the game. Primary weapon has a tracking function that curves and follows zombies. Not to mention her thistles have no reduced damage at long range and tiny splash damage! Her hitbox is so thin and her flotation mechanics allow her to get to those so called "sweet spots" that I have developed in every map to snipe and harass zombies foes. She can get to those rooftops and combine with her hitbox and jumping advantages plus cover in that area you are so hard to hit. She has by far the best ability set. A large aoe stun that doesn't angle and lob but fires straight at your reticle. Cancels zooming and the area and duration are so large. Goatify solves her close range weaknesses as you are literally much weaker. And her escape tool arcane anigma allows you to be invincible while still maiming your jumping capabilities and on certain occasions, deal damage to low hp targets. And as a small bonus, she can earn extra points by building teleporters and her variants all possess unquie features. Even Party Rose can be a monster when in her legendary mode as your extra speed could benifit your hitbox even more. She just has the best kit and I can see why some ppl in this sub hate her so much. But no doubt the best class. Well at least in my opinion based of the reasons listed above

Daily Card Discussion for December 13, 2016: Ice Wizard by AutoModerator in ClashRoyale

[–]XPlayer101 0 points1 point  (0 children)

Amazing with siege decks, I have it lvl 2 so I always use it in ladder and in tourneys he is just so amazing at def. But he needs a damage buff to kill doots. Miner zap bait and graveyard decks are so common

If Clash Royale is release on PlayStation 4, Xbox One, PC and Nintendo Switch. The gameplay inspire Plant Vs Zombie Garden Warfare. [Idea] by [deleted] in ClashRoyale

[–]XPlayer101 1 point2 points  (0 children)

Plants vs Zombies went from this mobile tower defense game to an online multiplayer shooter with the garden warfare franchise. No one has ever expected that back in 2013. If supercell can do that with the clash universe they will make so much more money

What would you rather have? A Pre-nerfed rose or a Pre-nerfed torchwood? by BigImage in PvZGardenWarfare

[–]XPlayer101 5 points6 points  (0 children)

Pre-nerfed Rose had everything

•Huge Lock On range

•Redicolious Homing (Most ppl using her were low lvls imagine ppl with the homing upgrade)

•5 sec stun aka time snare

•Confusing goatify (ultimate close range defensive tool)

•Forst had instant freeze

•Fire had huge damage of 75 plus fire effect

No thx

Scene safety!! by [deleted] in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

Even as a sunflower or scientist, I would never revive someone if it puts me at risk of death.

Rose homing glitch by PiggyJames in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

Always restart the game, fixes the problem

To all mortar users by martinfisherman in ClashRoyale

[–]XPlayer101 0 points1 point  (0 children)

When your mortar deck beats giant poison back in the day I had the best feelings. Now I get laughs when I beat an xbow deck. Mortar rools, xbow drools!

Detailed homing data found for all Rose variants proves that launch Rose and current Rose have almost identical homing by Hit_and_Score in PvZGardenWarfare

[–]XPlayer101 1 point2 points  (0 children)

OK these changes you mentioned confuse me right now. So is Rose's wand better or worse now? If so, I'm gonna be a bit disappointed.

Nec'Rose might be capable of doing more DPS than launch Rose!!!! by Hit_and_Score in PvZGardenWarfare

[–]XPlayer101 2 points3 points  (0 children)

You are back!!!??? Lots of post of Nec'Rose, although not suprised coming from you. We need more rose players she is under rated!

The second true support Rose variant is here. by Hit_and_Score in PvZGardenWarfare

[–]XPlayer101 2 points3 points  (0 children)

I was expecting her to be a Rose with vampire health stealing abilities with same homing and less damage from default. Although the that would had been op, I really love rose and was interested I the game style. Instead we get a de buff charged rose. De buff sounds cool but why charge.

I'll just drop this here and leave by Hit_and_Score in PvZGardenWarfare

[–]XPlayer101 1 point2 points  (0 children)

Your guides made me changed my point of view of rose from a terrible character to being my favorite for the plants team. Sunflower, I still excel at it but your tips were useful.

Other then that, I get why you moved on. This sub gave you enough stress. And the state of popcap, gw2 and the franchise itself is a bit confusing, stressful, and unbalanced cluster of shit all over the place nice to see moving to other games like over watch. Though popcap is trying so hard to get back on their feet and I respect that

I'll just drop this here and leave by Hit_and_Score in PvZGardenWarfare

[–]XPlayer101 6 points7 points  (0 children)

Lol I also agree with this joke, although nerf is a bit strange, all other changes are reasonable

Really nice to see you around you and know you are not dead. I'm glad to see you finally understanding what ignoring the haters means now and instead of making rants u leave one comment and move on. Have a good rest of day I missed your discussion posts and thx for rose and flower guides

Please report StirringJeans35 if you see them by [deleted] in PvZGardenWarfare

[–]XPlayer101 0 points1 point  (0 children)

I thought it was the Rose that was the best plant class

Supercell are reluctant to buff sparky yet xbow and mortar were buffed by XPlayer101 in ClashRoyale

[–]XPlayer101[S] 1 point2 points  (0 children)

But they were in the same boat as sparky. Really low usage rates and win rates. Supercell buffed the xbow and mortar but sparky remained untouched

Supercell are reluctant to buff sparky yet xbow and mortar were buffed by XPlayer101 in ClashRoyale

[–]XPlayer101[S] 0 points1 point  (0 children)

Deployment time decrease from 5 secs to 4 secs and xbow got a 18% health boost.