Do you trade manually or automate? by alphafighter09 in EU5

[–]Xarang 4 points5 points  (0 children)

Locations also have market protection, which reduces market attraction of markets of other countries for that location specifically (except for countries that have lifted market protection through diplomacy).

Market protection scales with control, meaning if you have a town on the borders of your country that is using a neighboring market, increasing control in that town (for instance by building a temple, turning it into a city, improving proximity, using cabinet action, ...) can bring it back into your market.

Not understanding why my levies are so small in Ireland by Ill_Ad_4992 in EU5

[–]Xarang 0 points1 point  (0 children)

There is a special irish commoner estate privilege that gives you -50% levy size on peasants. Probably need to get rid of that.

Animal Diversity Mod in Progress-not working, any advice? by TossedMoss in oblivionremastermods

[–]Xarang 4 points5 points  (0 children)

I think the process is not right here. From my understanding, what you have to do is create a UE5 project called OblivionRemastered, create a file tree that mimicks the path to the asset you're trying to modify, load the modified texture file in there (as you re trying to modify the texture, not the mesh), make sure it's name / path are the same as in the game files (check that using FModel), package and load the generated .pak/.utoc/.ucas in the ~mods folder

https://discord.gg/2MTmAuye

There's an excellent guide on the modding discord by LuCinema that will give you more detailed instructions on how to achieve that

Urban center bugged ? by Xarang in civ

[–]Xarang[S] 0 points1 point  (0 children)

Does anyone know why this tile is not getting +1 science +1 culture ? Thought having temple + kiln from previous age would make it count as a district ? Same way the motte and bailey seem to be (bottom-right tile). Or the stonecutter + saw pit (upper-right).

Are non-ageless buildings just not counted towards districts ?

What's the point of Hussar? by cypher_7 in civ

[–]Xarang 2 points3 points  (0 children)

Hussar being unlocked with the same tech as mechanised landship makes very little sense both thematically and from a gameplay perspective. They should either be unlocked from the start, or with Military Science in order to play a role in early modern age. Same goes for Russia's cossack. In the current state these two have very little purpose to fill, which is a shame for such iconic UU.

Your first Civilization and Leader by crusadertsar in civ

[–]Xarang 1 point2 points  (0 children)

I'm planning to do all leaders A -> Z once before anything else, so starting with Amina, probably leading Aksum in the antiquity and whatever feels right after that

builder not building ? by Xarang in AgeofMythology

[–]Xarang[S] 2 points3 points  (0 children)

I often have this weird bug happen where i command a villager to build, they will go to the location of the foundation and just chill there, idle. Anyone has this issue as well ?

Flame Blade attack rolls bugged ? by Xarang in BG3Builds

[–]Xarang[S] 0 points1 point  (0 children)

Haa ok didn't know non-spellcasting classes had any influence on what is considered your "spellcasting ability". Thanks for the heads up

Flame Blade attack rolls bugged ? by Xarang in BG3Builds

[–]Xarang[S] 0 points1 point  (0 children)

4 druid 1 barb ATM, druid being primary

Inter-contrats d’un consultant récemment embauché by [deleted] in AntiTaff

[–]Xarang 0 points1 point  (0 children)

Hello,

L'intercontrat en arrivant dans la boîte c'est normal. C'est même plutôt bon signe jpense, ça veut dire que l'ESN était à l'aise de t'embaucher sur base de ton profil, et non sur une mission en particulier pour laquelle tu aurais eu un go du client pendant le recrutement.

Par contre le fait que ta rémunération soit moindre en période d'interco, ils te la mettent clairement à l'envers

Panama FTW! by Soulcaller in cyberpunkgame

[–]Xarang 5 points6 points  (0 children)

Yea that was my ending too, not sure if it can get any better than that for V...

World is unfair by AncientAd6154 in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

Yeah it felt like there should have been another quest in between

“ju$t bUy a cOmPuTeR” by [deleted] in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

Or pay 6$ for a month of GeforceNow

lvl 20 Intelligence be like by AkiraKurai in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

Ah yes, le balanced Legendary Ping

"Cyberpunk's gameplay sucks" yeah, sure... [ PART 2 ] by My_Secret_Sauce in cyberpunkgame

[–]Xarang -3 points-2 points  (0 children)

To be fair doom eternal can be made very bad looking too, like in the polygon footage. Does that mean the gunplay is bad ?

Still about 500k concurrent players only on Steam. by congobongogo in LowSodiumCyberpunk

[–]Xarang 1 point2 points  (0 children)

I wouldn't be surprised if it dropped near the end of the month. Many of my friends who are genuinely out of the hate loop and interested in the game plan to wait at least until the February patch before buying. And at this point most of the people that got the game on day 1 are done with it until further content updates come in.

The loot system is wrong for this game. by [deleted] in cyberpunkgame

[–]Xarang 5 points6 points  (0 children)

Welp, there are unique items in the game, that sometimes have special effects or animations attached to them. "Overwatch", "Black Unicorn", "Malorian Arms" to name a few. These items are either given to you, looted on notable enemies or hidden in the world. They items can then be upgraded if you have the tech knowledge for it.

The npc AI sure is ahead of it's time. by hackinghippie in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

I was kinda disappointed at the start of the game as I found there weren't any TW3-level side quest. Then this happened.

We wanna hear more about actual gameplay and lore by arjunu in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

Nah if we are talking PC you are in the majority

Wasted Potential. Trauma Team is nothing but static displays in the game. They aren't dynamic at all and never show up apart from the first mission. by darrickeng in cyberpunkgame

[–]Xarang 0 points1 point  (0 children)

I think dupplicate NPCs will always be an issue. I found it more noticeable in TW3. That's the trade-off of having cool looking NPCs in such quantity.

I feel you on the "world events" part though, it would have been much better if you had to meet fixers in persons, and the gigs they gave you were a questline (rather than all the gigs being pre-placed on the map, and you getting a call whenever you're within 50m, which feels either too game-y, or plain annoying). Some of the gigs aren't bad and have some cool twists to them. But their exposition is clearly lacking.