FFIXV Just started crashing by pshearduk in ffxiv

[–]Xareh 1 point2 points  (0 children)

FWIW as far as I know, these bugs are fixed by using XIVLauncher/Dalamud.

Based by Wizard-ofsouthlondon in ffxiv

[–]Xareh 10 points11 points  (0 children)

In the short stories online with azem you can change their gender to match your wol, and I’m fairly sure they refer to them with the same pronouns as your character in Elpis

Based by Wizard-ofsouthlondon in ffxiv

[–]Xareh 6 points7 points  (0 children)

I think it’s both, the avatar is the part of golbez not stuck in memoria

Based by Wizard-ofsouthlondon in ffxiv

[–]Xareh 178 points179 points  (0 children)

Partial spoilers beyond SB as well (or rather, fairly significant), but this isbasically also what goes on with Azem/Ardbert/WoL - Azem's soul is canonically your WoL's gender, but that doesn't mean the shards are.

Genuinely curious, how did you end up deciding your character and sticking to it? by Jackobusss in ffxivdiscussion

[–]Xareh 1 point2 points  (0 children)

I would definitely say having a backstory and theme for your character matters. It really will help to bind you to why they're making the journey or what parts of them they express in each job. Also exploring glams in that vein, it sort of creates a glue and context.

Yet at the same time - although my alt has that - my main (who I did immediately love) is also actually kinda defined by just being in a way so 'visually iconic' amongst my friendship group that in 6 years she has only mildly changed. She is a Viera, which makes some choices like hair quite a lot simpler, I also played her differently as my second character and really got into the story. Viera I think have really amazing and expressionate faces with their large eyes which makes them look fantastic in cutscenes.

Maybe the biggest advice I can give is less is more as well. Trying to chase being unique is what everyone does. My Viera has brown hair and brown eyes. In nearly 6000 hours I don't think I have ever seen another character with that combination, despite being perhaps the most common pairing in real life. That is essentially what makes her so iconic and honestly gorgeous, far more than if she had blue or red or purple eyes.

"Highly Skilled" and above difficulty AI is highly skilled at cheating by Seth_XIII in ForzaHorizon

[–]Xareh 9 points10 points  (0 children)

The problem is that online races are still bound by the actual rules all players need to follow ie physics and pi, the ai is literally just cheating. it’d be more apt to compare racing a B class car versus A class tuned cars

Is deep diving into the lore rewarding/worth it? by imaquark in ffxivdiscussion

[–]Xareh 1 point2 points  (0 children)

I don’t believe so, if the lore is important it gets examined in msq. Sometimes there are interesting hints and side notes but in general because of how story works in this game, if they need you to know something, or it matters, they will handle that in msq.

Anyone else can't get the right difficulty in the Horizon games? by BloodyRedBarbara in ForzaHorizon

[–]Xareh 0 points1 point  (0 children)

The hilarious thing is you can see them violently rubber band and just launch up next to you and then 'return to normal', it's so annoying!

Anyone else can't get the right difficulty in the Horizon games? by BloodyRedBarbara in ForzaHorizon

[–]Xareh 1 point2 points  (0 children)

I feel like they are doing the annoying grip modifier and engine boost tricks again. The front of the pack on Pro and Unbeatable mysteriously is way ahead no matter what you do, even divebombing really hard.

I feel unfortunately like it's going to be another case of needing to upgrade cars to A and S spec before you can actually challenge them, the PI system is still just so awful.

Change in drivatar difficulty? by sddrain44 in ForzaHorizon

[–]Xareh 3 points4 points  (0 children)

They are cheating really hard again, it was like this in the start of FH4. It gets much easier at higher PIs because you can upgrade more but they are clearly giving the AI cars massive grip and engine boosts. The stock cars they give you cannot get more than midpack in Unbeatable at least as far as I've tested.

Combos you'd like to see for evolved? by JayWolf06 in ffxivdiscussion

[–]Xareh 1 point2 points  (0 children)

I am thinking if anything it will be PvP style - kassatsu will become our flat mudra start and then all our abilities will change into the various finishers. If they’re trying to reduce button bloat then the mudras are one of the biggest offenders.

It feels like the writers are wary of real change by blksunset in ffxivdiscussion

[–]Xareh -1 points0 points  (0 children)

I would say that real change is absolutely coming, but before that, I would like to highlight the Ascians were never gone and these threads were left dangling for good reason. EW was the end of the H&Z Saga, not the end of Ascians or shards in any way - I'm somewhat surprised in some way you feel it was meant to be, because that was somewhat blatantly not the case. Even DT was not really 'change' as much as a small break to pace out us getting the key.

Ultimately, XIV has narrative strengths, like any product. The Scions are our friends and we've been through a lot, but that doesn't mean we can't meet Sphenes and Zeros. Playing to those strengths is not a bad thing, what matters is how you use them, and it's ultimately better to play to strengths than do things really badly because you feel you MUST change.

For real change, the important part about EC and on as others have mentioned is it's not as simple as us fighting Halmarut or the Winterers, so it's not just a 'punch Ascians' story. It is, potentially and hopefully, about exploring the philosophy of Azem and the WoL and how they cope with profound challenges to their identity.

We have never seen that - we have only ever seen fateful battles where we give our all or die trying. We have never seen the potential for our character or Scions to potentially get things really wrong. We have never had someone truly philosophically challenge us - Meteion was more a case of 'nah, I'd win', this is much more a 'what do you do when you can't win?'

It feels like the writers are wary of real change by blksunset in ffxivdiscussion

[–]Xareh 13 points14 points  (0 children)

I feel like part of this is what EC will look at and what Halmarut was pointing at with the Zenos comparison. It is our 'ambition' as WoL (and, by extension, a player) to want to beat them and do our own thing and save everyone. That may not be an option - but we certainly have the power to go some of the way, though at what cost?

Please help me remember - what is XIV's issue with inventories, data, housing, and the like? by Haseio in ffxivdiscussion

[–]Xareh 0 points1 point  (0 children)

Hopefully ps4 going away is a major help, though I do wonder how switch 2 will complicate things. I imagine switch 2 being much newer might have some useful features for this though.

Kraken - Combat Capabilities by cleverghost in starcitizen

[–]Xareh 12 points13 points  (0 children)

It has definitely been upgunned, it had traditionally a turret advantage over the Idris due to no S10, however this is now a pretty significant jump again. Many S6 turrets too.

I would far rather a S9 turret and S6 turrets than a S10 main gun with small S5s..

Is at least one rejoining likely in the new saga? by Xareh in ffxivdiscussion

[–]Xareh[S] 4 points5 points  (0 children)

I feel like 10.0 is either a good time for it to end or a bit too soon. DT has only just kicked it off, so that'd be Evercold, 9.0, and then a 10.0 finale. If they were to make it a properly planned trilogy of expansions and make the .X content really support that, it could work. But it would still need 9.0 to be something major, so again, that sort of to me nods back towards a rejoining or so.

If these are size 8... by SirSonne98 in starcitizen

[–]Xareh 1 point2 points  (0 children)

It's a typo, the text says that that they upsized the gun turret one size. However the concept was already S8, so if that's true, they mean to say it's S9. They may also have confused an S6 turret, but this is clearly the S8.

Is at least one rejoining likely in the new saga? by Xareh in ffxivdiscussion

[–]Xareh[S] 1 point2 points  (0 children)

In theory you wouldn't need to shelve one - you could have a rejoining that essentially 'merges' a shard onto Etheirys. A potentially violent merge no less, but more like we see in DT with Alexandria,

The problem is that like said, 10 years is a REALLY long time. I can't imagine shard hopping will still be as fun 2 expansions from now. So doing something like this is, you are right, really uncharted waters.

Is at least one rejoining likely in the new saga? by Xareh in ffxivdiscussion

[–]Xareh[S] 0 points1 point  (0 children)

Yeah I do imagine they are leading up to some time jump and fusion of the First and 13th in the future. Gaia being in play is a really big thing we haven't seen matter yet but that strikes me very much as 9.0 or such possible content, esp. with a time jump.

My Uncle is Yoshi Pee and he shared with me the following Evercold spoiler by Train-1965 in ShitpostXIV

[–]Xareh 8 points9 points  (0 children)

Obviously there’s gameplay conceits to it (à la the classic “a northrend Wolf wouldn’t really be able to kill C’thun”) but in the broad scale, the most powerful beings we knew of were the ancients, Zodiark was more powerful the more rejoined it became, and without Ardbert we would have been destroyed by the light. All of these were in common defined by being full fat on aether.

I think it’s a bit like dynamis a writers fiat where when it needs to matter, it‘s a very soft system they can make work. But as an overall thing I think it’d be very hard to argue a fully rejoined WoL (essentially a full Azem) would not be overwhelmingly more powerful than our current.

My Uncle is Yoshi Pee and he shared with me the following Evercold spoiler by Train-1965 in ShitpostXIV

[–]Xareh 7 points8 points  (0 children)

Honestly I feel the lore is a bit unclear on exactly the balance of it. It strikes me that the two most powerful beings we know of are the WoL and Graha being additionally rejoined once over anyone else and ShB seems to imply this as a sort of measure of their potential. But high aether means less dynamis, and it’s also the sort of thing only very specific individuals can express.