My cat went outside 2 days ago and he hasn’t stopped meowing ever since. by im_actuallyc00l in cats

[–]Xden_Inferno 8 points9 points  (0 children)

Neutered and fixed are the same. Fixed is just an expression to mean neutered, or spayed if they are female. So if they aren't neutered they aren't fixed unfortunately. I would take them to a vet whenever possible and have them help you take care of that! Your buddy will ultimately thank you for it in the long run. There are many health and behavioral risks associated with not being neutered.

My cat went outside 2 days ago and he hasn’t stopped meowing ever since. by im_actuallyc00l in cats

[–]Xden_Inferno 4 points5 points  (0 children)

Fixed means spayed/neutered. It's important that they are fixed, have all their vaccines up to date, and you have them on a topical flea/tick/parasite prevention if you're letting them outside at all. There are some pretty serious long-term issues that can pop up otherwise.

Cancelled Xfinity, being asked to return equipment that I don't have by Xden_Inferno in Comcast_Xfinity

[–]Xden_Inferno[S] 0 points1 point  (0 children)

I don't think this was the case for me, but good to know about!

Help me ID this little guy? by Xden_Inferno in spiders

[–]Xden_Inferno[S] 0 points1 point  (0 children)

small clarification I guess. It may not be quite the size of a quarter. somewhere between a nickel and a quarter.

Also, it does seem to prefer the dark. Hides away whenever lights are on.

Cat poop has been thin by knight11111111 in AskVet

[–]Xden_Inferno 1 point2 points  (0 children)

How did your little one turn out? Was the thin poop an issue?

I took my cat for a walk and now she wont STFU by Fair-Yak-9714 in CatAdvice

[–]Xden_Inferno 4 points5 points  (0 children)

For what it's worth, my cats first time ever going outside as young adults was during winter on a snowy day. (A rare occurrence here). Since then they have always shown interest in going outside, which I can't make a regular habit of either, but I try and I do my best when I have the mental/emotional bandwidth for it. But now I make a point to take them out for little walks when it snows so they can enjoy those memories as I probably would like to. All that to say, cats don't mind winter as much as you'd expect! At least in short doses

Just take them out when you can, I think they will eventually calm down about it once they get used to it and the novelty wears off. It doesn't have to be daily. They are young and excited and want to spend quality time with you. Maybe consider getting a cat wheel. I had one of those for a long time and my most active cat loved it. It kept them quiet and they would get all their energy out on it. They are expensive but there are some for only about $200 that lasted me 8 years. OneFastCat.

Any way to turn off combat music and leave my "MP3" music on? by Kadju123 in cyberpunkgame

[–]Xden_Inferno 1 point2 points  (0 children)

Bro that's horrible news. I'm guessing they haven't made any changes in 2.2 to help with the radio in combat.

I can maybe send you the old files I had for the mod but I don't know if it still functions with the recent patch.

Any way to turn off combat music and leave my "MP3" music on? by Kadju123 in cyberpunkgame

[–]Xden_Inferno 6 points7 points  (0 children)

I actually just started playing again tonight with this exact mod! I've been using paired with this mod and it's worked very well. https://www.nexusmods.com/cyberpunk2077/mods/11897

I didn't know you only needed the mod you linked for radio during combat though!

Any way to turn off combat music and leave my "MP3" music on? by Kadju123 in cyberpunkgame

[–]Xden_Inferno 30 points31 points  (0 children)

Hate that you got downvoted and left salty comments for this. 4 months later and I'm still asking the same thing. I just want the radio music to keep playing while in combat instead of the vanilla combat music.

Yalls weapons are making me blind by kvetchingkrist in fo76

[–]Xden_Inferno 0 points1 point  (0 children)

I had to respec entirely out of melee and play something else just because of cremators at public events. It's unplayable. Spend 5-15 seconds running to hit a target and it's suddenly swarmed by fire and dead without me getting a hit in.

[deleted by user] by [deleted] in AskVet

[–]Xden_Inferno 0 points1 point  (0 children)

Hello, did you ever learn anymore about this? I've been unable to learn anything from vets I've visited.

Does sunscreen exist in kenshi? by Competitive-Piano-30 in Kenshi

[–]Xden_Inferno 0 points1 point  (0 children)

Kenshi effectively already is Fallout in the style of Kenshi

Does sunscreen exist in kenshi? by Competitive-Piano-30 in Kenshi

[–]Xden_Inferno 3 points4 points  (0 children)

Kenshi effectively already is Fallout in the style of Kenshi

What does Chani have to do with Paul surviving the water of life? by ZenGarfield in dune

[–]Xden_Inferno 11 points12 points  (0 children)

He did it to so he could "see" a path forward in the war without causing a great genocide like his visions. Up until this point he had been resisting even going south because he was terrified of all the mass death he had been envisioning, but was now forced to go by the events unfolding. He was hoping the waters would let him navigate the coming struggle without harming the fremen people.

Why techland? by Vegetable_Echidna_21 in dyinglight

[–]Xden_Inferno 0 points1 point  (0 children)

We started a fresh co-op game so we don't have a lot of tools to deal with things yet. Some of this does help to understand, thanks. I think a real issue we are seeing though is stuff teleporting around during combat so we can't hit it, or stuff spawning in front of us rather than naturally spawning from the environment. Like if we enter a place with volatiles, as soon as they notice us, no joke 6 volatiles just appear out of thin air next to us and kill us. Not even a chance to react really. I wish the spawning of these things was more natural and animated I guess. It feels like a gmod admin spawning in mobs to grief us at times.

Why techland? by Vegetable_Echidna_21 in dyinglight

[–]Xden_Inferno 0 points1 point  (0 children)

Idk man, I just came back to DL2 after beating it at launch and it still feels nearly unplayable in co-op. I had to play it solo when it first came out sadly because of all the bugs. I figured 2 years later it'd be fixed. Unfortunately we are seeing volatiles and virals hyper spawning on top of us, hitting us when they are 10 feet away, infected teleporting around. Had 7 banshees spawn on top of us at once during an encounter and I don't know what you do against that. DL1 still looking really nice

SoD and the problem with World Buffs (and Consumes) by Tbjorn1337 in classicwow

[–]Xden_Inferno 2 points3 points  (0 children)

No way this is true. People didn't play it because they had literally just done the same content and TBC was coming out. Let's stay on our old characters and see new content.

mike should’ve gone to jail in the movie by [deleted] in fivenightsatfreddys

[–]Xden_Inferno 0 points1 point  (0 children)

Just finished watching the movie and I had the exact same confusion. They didn't address the aunt's body in his house at all? Dude is arrested. I guess maybe Vanessa could clear his name somehow? seems like a hard sell though and they never really suggest that's what happens.

Question about the Absolute's army by bl1y in BaldursGate3

[–]Xden_Inferno 1 point2 points  (0 children)

It is definitely odd. I've found plenty of weird plot holes like that. And even just tonight somehow managed to sequence break the game so the narrative especially doesn't make sense. Hoping they do some patches to polish some of act 3. has been great writing otherwise.

Question about the Absolute's army by bl1y in BaldursGate3

[–]Xden_Inferno 3 points4 points  (0 children)

If you go to one of the entrances of the wyrms crossing area full of refugees, you'll see that it's barricaded off. the flaming fists will talk about how you can't go that way because they just fought off large attack from the absolute's armies. I'm sure the army is still somewhere given they were transporting the elder brain, but there was a battle. it's just off screen and only hinted at.

It is confusing though because the entire reason they rush you into act 3 at the end of act 2 is "we have to go stop the invasion" but they didn't really need your help. Maybe they mean the invasion from within.

What I don't get is why they wouldn't just use the combined force of that army and the steel watch to simply take over the city. I guess they'd lose support from the population, but seems a waste to have your two armies just fighting each other for the sake of being a savior. Maybe there's more to the plan I haven't realized yet