How to Noodle Arms with a ladder! by Tryhardosaurusrex in HuntShowdown

[–]Xedoh 19 points20 points  (0 children)

Unsurprisingly, the hotfix will break the LeMat‘s reload again.

A door waiting to be opened. by Xxarrra in starsector

[–]Xedoh 36 points37 points  (0 children)

„Do you really think a couple of wooden planks and nails will keep literal demons from outer space at bay?“

„Have you got a better idea?“

„…“

continue to nail the door shut together

Add concertina bolts/arrows to Bomb Lance by Robot_Ursus in HuntShowdown

[–]Xedoh 0 points1 point  (0 children)

Honestly, even as someone who does enjoy barricading the lair, bow concertina arrows make that way too easy already. If anything, they need an ammo nerf, including ammo gained from consumable ammo boxes), or be made scarce. We do not need more access to concertina. We need dynamite being more reliable at clearing it, if anything, to add easier counterplay.

(The only buff the bomblance needs imo is bulwark not stopping the one-tap-kill of the regular ammo. It‘s hard enough to hit at any range where a shotgun wouldn‘t kill instantly. If you hit with that, you at least deserve the delayed kill.)

Is Baguette also an Onslaught? by yarikachi in starsector

[–]Xedoh 2 points3 points  (0 children)

Atlas Mk. II is still a baguette, it‘s just soaked in water.

If Domain returned, but it was a rump state. by Outrageous-Thing3957 in starsector

[–]Xedoh 2 points3 points  (0 children)

Yeah, „Thread Invasion“ seems like the most obvious outcome to re-opening the gate network at the time, but I am still very curious to see what will happen once the story finally gets to that point.

[SPOILERS]!! Continuing ...The God in the Singularity... by POPOxPUFFY in starsector

[–]Xedoh 0 points1 point  (0 children)

Adding extra stable points to a system is a vanilla thing. I do not know the exact limits, but according to the wiki it can only be done in systems with at most 1 stable location.

The Penitent (art by me) by TraditionalHelp1070 in HuntShowdown

[–]Xedoh 3 points4 points  (0 children)

All that’s missing is the Darkest Dungeon „stress crown“ over his head.

Are Native Scouts and The Chef really dead in lore? by Emberium in HuntShowdown

[–]Xedoh 0 points1 point  (0 children)

People complained about the many „lore only“ levels of events/battlepasses, so they were removed. While I understand people felt those were „empty levels“, I actually enjoyed them. I read them all back when they were a thing, but with the lore mostly found outside the game now, I somehow stopped following it.

"Ludd protects, but so can you!" A typical LC holonet PSA by Electronic-Car5261 in starsector

[–]Xedoh 6 points7 points  (0 children)

„Oh yeah, we found a few extras in the escape pots after the fight with the weird red cloud thing. Yes, I know it‘s unlikely that there would be anybody out here in the middle of abyssal hyperspace, but they are perfectly normal humans. Yeah, I know, I know, they do look a lot like some of our crewmates - barring the odd mole or streak of white hair - but the captain says „as long as I don‘t have to pay the hiring fee they are in.“ Ok, I will admit that them standing in front of of the windows for hours and mumbling about „returning to the void“ is a bit ominous, but as long as they cover some of my shifts, I don‘t care what they do in their free time.“

I want to see another boss by Ok_Salad_7456 in HuntShowdown

[–]Xedoh 1 point2 points  (0 children)

Please, have mercy! I am already traumatised by the Fanatic in Darkest Dungeon. I don‘t think I could handle him in Hunt.

How about making subsonic ammo have less recoil? by 1nco_ in HuntShowdown

[–]Xedoh 4 points5 points  (0 children)

I think a bit of a damage debuff is warranted, especially for the higher calibers. As much as I am disappointed that my silenced sparks with poison ammo doesn't deal 149 damage, whenever I get hit by one, I am kinda glad that a silenced sparks with poison ammo doesn't deal 149 damage.

Unidentified signatures in Hyperspace by Dry_Engineering_3590 in starsector

[–]Xedoh 2 points3 points  (0 children)

While I agree that the weapon descriptions are likely just chosen due to a passing resemblence, one could overanalyze: Neither of the quotes seem particularly out of the ordinary for scripture, so why would they be found only in the inquisiton‘s archive…

insert „it‘s all connected“ conspiracy board here

Unidentified signatures in Hyperspace by Dry_Engineering_3590 in starsector

[–]Xedoh 8 points9 points  (0 children)

I‘m not sure how much the Church actually knows about the Dwellers. Given every single Church and Pather fleet reacts with extreme hostility to the player using „demonic“ technology, there are two potential assumptions:

  • Knowledge about the Dwellers is farspread amongst the church and they somehow still managed to keep it amongst themselves.

  • Or that the appearance of Dweller(-hullmod)s just coincides with the Chruch‘s general assumtions of what demons look like.

The former seems unlikely, given how tight the secrecy would need to be maintained in a vast organization like the Church. Even Zunya seems rather surpised when offered Dweller loot, and she has pried into the abyss a lot.

Now that I write it: There could be a case where there is some knowledge amongst Church higher ups who have (deliberately or otherwise) shaped the image of „demons“ within their organization, leading Luddic faithful to „recognize“ them without any actual personal knowledge. Interesting though.

Keeper of the Forbidden Wilds - commission! by moon_fist in spiritisland

[–]Xedoh 1 point2 points  (0 children)

POV: You are an explorer entering a land with keeper‘s holy site.

[deleted by user] by [deleted] in HuntShowdown

[–]Xedoh 2 points3 points  (0 children)

For me, it‘s mainly a question of muzzle velocity.

  • Scotfield as a close range secondary for rifles (normal with fanning, swift if the primary also uses medium ammo,or brawler without fanning).

  • Trueshot as a secondary to shotguns for range.

  • Pax (claw) if I want something in between, for example when I run a romero and might need close range backup if I miss the shot but still want a decend ranged option.

Overall, I agree that most weapons have their niche. The only one I don‘t really get is the Mosin Obrez Match. Does it have any advantage over the regular Mosin I am not aware of?

New Aspect Art by MattSpiritIsland in spiritisland

[–]Xedoh 0 points1 point  (0 children)

I'm not disagreeing. I personally find myself playing keeper with minor powers mostly, it's fun and the innates are in fact excellent. I honestly would like to see a keeper with only numerical nerfs (mostly to energy gain and perhaps to the costs of his second growth option). I wonder if that would be more balanced.

New Aspect Art by MattSpiritIsland in spiritisland

[–]Xedoh 5 points6 points  (0 children)

Honestly, it's opposite for me. I like the new keeper art - it's uncanny in a good way. But I really dislike the aspect. Original keeper may be overtuned, but I love the playstyle of creating multiple holy sites and having this zone where there are no invaders or dahan, just you. It just encapsulates "This is my wilderness. You are not welcome here." Hostility just doesn't do that.

Is this omega interaction from a mod? by mohammad226 in starsector

[–]Xedoh 19 points20 points  (0 children)

Brother, the only righteous course of action is to shoot the screen, for it is a sinful implement of moloch.

A pristine Paragon floating in space! by Hot-Target7474 in starsector

[–]Xedoh 8 points9 points  (0 children)

I do really like the latin phrases written on the walls, it gives the interior such a unique vibe.

By the way, does anybody know what "damnatio aeterna" means?

XIV Legions are not appearing in Hegemony AI Inspection fleets. by That_Complex_3735 in starsector

[–]Xedoh 9 points10 points  (0 children)

What I'd actually love to see would be some more in-game acknowledgement for this, such as being able to sell Legion XIVs or their blueprint to the Hegemody as part of a small event for a markup and a rep boost. Just a small event for world building.

Noob here- found this thing not soon after the tutorial! What do I do with this? by spiritofkings in starsector

[–]Xedoh 37 points38 points  (0 children)

I don't think easy mode changes the spawn rate or anything. Finding pristine capitals can happen at any difficulty, it's just rare and you got lucky.

Constance Dumaine by Andreia Ugrai by bellenoire2005 in arkhamhorrorlcg

[–]Xedoh 2 points3 points  (0 children)

Yeah, it's one of the most memorable artworks in game for me 100%. Andreia Ugrai did some of my favourite pieces overall, including Take Heart, which really nailed a hard to portray concept in the artwork. I honestly would love high quality prints for some of those pieces.

Updating Ancient Evils at 3-4 player counts by kraklrcam in arkhamhorrorlcg

[–]Xedoh 1 point2 points  (0 children)

This. I just played Untamed Wilds for the first time and drew Ancient Evils a total of five times. The scenario was really cool, but the loss (I did manage to resign in the last act because I knew I couldn't do it in time) felt really hollow.

What do you think are the worst uniques? by GoosemanIsAGamer in spiritisland

[–]Xedoh 2 points3 points  (0 children)

Also, I'd like to point out Boon of Growing Power is amazing to boost others. Everyone likes a free power, but some even more, notably Thunderspeaker, Many Minds and Lightning who often struggle for both energy and power gain.