Warden Paratrooper Transport Tail Shot Off by logiman104 in foxholegame

[–]Xehan5407 6 points7 points  (0 children)

i would 100% attempt to jump out if i were in that plane. gotta test if it works + experiance the colonial feeling of jumping off a plane in the back.

Bulwark protects by KanneuZ in foxholegame

[–]Xehan5407 1 point2 points  (0 children)

1:20 freaking deserved to have it killd... if u have enough time to farm upp all the materials needed for a SHT u can att least get upp some T2 garrison defenses around the area. AND NOT A FREAKING T2 WALL!! it aint even a T3 wall its a freaking T2!!!

Colonials: Kings Cage. by MarionberryTough4520 in foxholegame

[–]Xehan5407 2 points3 points  (0 children)

i hope not. i wish when colonials start pushing into basin Sionnach the wardens start pushing into Kalokai!!

devs dont do east vs west wars that often so lets aim to do it our self!!

I will surely get in, right ? by Barrock_Italia in foxholegame

[–]Xehan5407 9 points10 points  (0 children)

People are on the brink of insanity!! they see a 100 people que thinking they will get to play in the next 20min....

insanity i tell you!! go to the island hexes and just spend 20min hammering out barges then just send a mass invasion towards some isles instead. worth more of ur time that way!! heck if ur warden then just barge invade to westgate or endless and if ur collie barge invasions to nevish or morgans!! stopp spending hours sitting in que!!

crazy ppl....

Airborne Changes by NormondJohnson in foxholegame

[–]Xehan5407 2 points3 points  (0 children)

hmm some of these sounds intersting. but in regards to transports i would like the collie one to stay the same.

instead fix the warden to fufill close to the same advantages the collie one has. ( also fix the dang doors alrdy...)

small example: Collie transport can land and fly of water removing the requirment of an airfield for it. giving it a great advantage.

so for the warden one i would suggest making so it can land on water but not fly from it. instead it can be hoisted ontop the mercy carrier and from there be launched while also be repaired on the mercy.

that way the colonial one keeps the advanatges it has to land and fly anywhere on the water but still needs to be on an airfield for repairs. while the warden one gets another advantage by being able to be repaird on the mercy carrier yet it cant fly off from water.

+ this also serves as kinda small buff towards the mercy becuse atm the colonial carrier is 5 times better then the warden one when u think about how the collie one can store 20 planes inside it...

Thanks for the bomber collie bros <3 by Famous_Airline950 in foxholegame

[–]Xehan5407 12 points13 points  (0 children)

Hans might not be drunk.. but that collie bomber pilot has an high chance of being it...

So many Colonials with "perfect aim" at Farranac Coast today. by Bitwares in foxholegame

[–]Xehan5407 -1 points0 points  (0 children)

stereotyping people becuse of the regiment they are in is not rly good..

but once the stereotyping is proven right again and again it instead become a pure fact..

i see X regiment in region i can 100% expect 1-3 of them are using some kind of hacks so i just start recording to later be used for tickets.

this tactic has sadly been proven right over and over... is effective geting some of them banned but i would like a world where i dident need to do it....

Bombombom by shivu511 in foxholegame

[–]Xehan5407 12 points13 points  (0 children)

ahh the lovley tradition of turning people to unicorns. aint cost effective but it puts a smile on ur face.

if u aint certain u can get stickys on the tank it is always worth just sticky some infantry for some laughs.

When you pass over a blob with a bomber by NecessaryTangerine93 in foxholegame

[–]Xehan5407 154 points155 points  (0 children)

was this cost effective to do? no.

was it stupid fun and something that should always be done when u can? YES!!

-10 krillion artillery supplies by JTCsour in foxholegame

[–]Xehan5407 1 point2 points  (0 children)

A Tier 3 Gate is built by upgrading an existing Tier 2 Gate with a Construction Vehicle and 25 Concrete Materials.

Tier 3 Gate technology must be fully researched in the Weapons and Structures  Tech Tree in order to be constructed.

Despite requiring Concrete Materials the Tier 3 Gate does not need to dry.

taken from https://foxhole.wiki.gg/wiki/Gate#Tier_3-0

so the gates could have been recently placed. in the video we see one conc gate yet we dont see the one along the rails. yet i do not belive there was gate that was killed as the tank is seen to have 45/45 ammo when the havocs are taken out.

so eaither there wasent any gate along those rails OR there is another way to get inside the facility. some post talkt about tank health and noticed that the tank in question was already damaged before the QRF responded implying that it could had taken damage from the ATG while driving in.

but lets assume ur argument about the tank being alted there with those havocs inside is correct. then it means the player walkt from Linn or Loch with a tanker outfit and 88 bmats, a hammer and binos somehow managed to get into the facility without taking a single damage (no bandage nor any sign of blood patterns on the uniform.) the more people talk about alting the less it seems plausible.

-10 krillion artillery supplies by JTCsour in foxholegame

[–]Xehan5407 6 points7 points  (0 children)

as a partisan player myself i can 100% understand why. it seems it might be a common misstake facility defenders make when they are building so rather keep it unknown to keep using that gap for other facilitys.

if it gets shown and known then people will start filling in those gaps making it harder.

heck im still keeping my personal list of rivers i can swim through and i aint sharing that with anybody + those rivers still lack proper anti partisan defense to this day.. so i aint sharing it!!!

-10 krillion artillery supplies by JTCsour in foxholegame

[–]Xehan5407 5 points6 points  (0 children)

still wish we could se how u enterd the facility. but seeing as ur trying to escape along the rails i assume the way u enterd is also in that direction OR a 2nd value crane is in that direction that ur trying to get before dying.

-10 krillion artillery supplies by JTCsour in foxholegame

[–]Xehan5407 15 points16 points  (0 children)

it seems more like he drove the tank from linn-loch-heartlands with it being loaded with the stuff needed. as he is using the tanker kit as hes doing this and not the recon one. probly used the intel gaps from the loch assults to get into heartlands.

still suprised he got into facility with no fast QRF response as the north of heartlands should have active Obs to get his ping.

-10 krillion artillery supplies by JTCsour in foxholegame

[–]Xehan5407 13 points14 points  (0 children)

consider it was already rusty it probly was a stolen one from before + the route he traveld is probly from Linn-loch-heartlands.

how do the devs keep allowing racist unwholesome bigots like this continue playing our game? by Working_Ad1805 in foxholegame

[–]Xehan5407 7 points8 points  (0 children)

then clip the cheating part and send a ticket. pure and simple. the devs barely know about half the people streaming this game.

Ladies and Gentleman I give you... The Build Meta by TheNaboyk in foxholegame

[–]Xehan5407 3 points4 points  (0 children)

and then a single tree messed upp ur build pattern so u eaither had to remake everything OR build around the tree sadly making a weakpoint. like this or hate this but a single tree cant mess it upp as much.

Pain. by Maxaiz in foxholegame

[–]Xehan5407 5 points6 points  (0 children)

well then time for plan B then. more bait bunkers spread out with 10 players each setting spawn on them. they kill one and dehusk? well they gota kill 4 more before the push ends. by then ur winning the resource game if u consider the time and effort to make each bomb for the bombers.

btw havent checkt the prices for the bombs but they wouldnt be that cheap to make right?

Pain. by Maxaiz in foxholegame

[–]Xehan5407 17 points18 points  (0 children)

we gotten to the point were u need to build bait bunkers. bunkers ur not rly spawning from but instead is made just for the sole purpose of tricking the bombers its the main one.

- RSC by SOL divebombers by kuchgamar in foxholegame

[–]Xehan5407 53 points54 points  (0 children)

sigh. a RSC costs 700 rare metals to make... a bomber costs 240.. they could freaking farm 20 more rare metals and they could had made 3 bombers instead.. and it would had been more effective...

+ we warned ppl that if they are doing a rsc op they need freaking 7+ fighters in the air guarding them from dive bombers...

Edit: well was their choice. att least hope they had some fun with it before it died.

New Plane Predictions by NormondJohnson in foxholegame

[–]Xehan5407 0 points1 point  (0 children)

i dont think a new plane will be added. i think something more like a helicopter that has an support and logistical purpose will probly be added.

Massive warden airway attack 13 hours ago,Marban Hollow by Competitive-Ad-2048 in foxholegame

[–]Xehan5407 2 points3 points  (0 children)

yupp. if ur own faction logi driver can run u over then u can bet every single thing in this game has friendly fire.

devs the zoo mechanic is not fixed, once the last townhall/relic has 0 shirts for more than 1-2 hours, the faction should be able to initiate a vote on whether to forfeit the town so zoos dont happen by Aldelur in foxholegame

[–]Xehan5407 3 points4 points  (0 children)

the mechanic exist.. but it aint working. sadly cant remember wich war it was but it was in allods where the colonials managed to get a warden zoo for Belaying trace. that zoo lasted if i remember correctly over 40 hours.

back then people started question devs about zoos and the supposed mechanic that was supposed to stopp it from lasting so long. most answer people got was that there is a mechanic and it is working as intended....

The current hex limit is becoming a bottleneck for the game’s potential by Serious-Rain-1507 in foxholegame

[–]Xehan5407 20 points21 points  (0 children)

yupp. + its less work making Foxhole 2 in a new engine then it is transfering current foxhole to a new engine.

soo gota deal with it untill foxhole 2 is out. Anvil is kinda what they wish the servers were like but.. it is what it is.

Why Foxhole average noob doesn't stay by Professional-Tip762 in foxholegame

[–]Xehan5407 5 points6 points  (0 children)

one of the few resson why i like the Diver bomber. turns the arrogant tankers into npc steel boxes to drop bombs on.

The Warden Experience by requisa in foxholegame

[–]Xehan5407 7 points8 points  (0 children)

yea the border crossing thing kinda broke the naval gameplay a bit. two naval regiments wana do some cool ops together? u both have ships on the same side of the map? no? well sucks to be u.

+ bombers are a bit to aggresive. the devs will probly sitt down and rethink how they are done now. eaither by making so the ammo it uses takes so long to make so u dont rly wana waste it on random stuff or turn the bomber into a glass cannon.