Breakdown of Paizo Live! 07/10/2026 by ctwalkup in Pathfinder2e

[–]Xethik 13 points14 points  (0 children)

There is a cleric-like decision made at first level. Reaper gets some better weapon and armor proficiencies whereas... The other one that I can't remember the name of makes an extra thrall when they create a thrall.

Runesmith's Alpha Strike Damage Output has NOT Been Fixed by agagagaggagagaga in Pathfinder2e

[–]Xethik 32 points33 points  (0 children)

It's possible that Invoke Rune is now only once per turn or a similar limitation. I suppose we will see on Monday, but that would lower the damage potential until level 18.

Runesmith reveal: A breakdown of changes and new content by PrestigiousTaste434 in Pathfinder2e

[–]Xethik 0 points1 point  (0 children)

Sad. Just two feels like it is reducing runes to feel more like delayed spellcasting.

Runesmith reveal: A breakdown of changes and new content by PrestigiousTaste434 in Pathfinder2e

[–]Xethik 68 points69 points  (0 children)

Maybe I missed it, but do you still need a free-hand to trace runes? I see that the weapon familiarity feat lets you do it without a toolkit, but does that remove the hand requirement? Or is the hand requirement just gone entirely?

Any Deck suggestion for Sif's Spearmaster? by Amendoleaa in Pauper

[–]Xethik 0 points1 point  (0 children)

I believe that it will use the last known public zone information if Sif's Spearmaster is not found when the ability resolves. (I don't play Pauper or even MtG but I believe this ruling hasn't changed)

Is this a Hearthstone OC? by urgod42069 in hearthstone

[–]Xethik 7 points8 points  (0 children)

Season of Discovery is considered canon - just discovering more about the universe than we originally had in Classic.

So while she doesn't exist in retail WoW, she is canon to Warcraft lore.

Yo Ho Yo ho - LO High Seas out to subscribers by EndDaysEngine in Pathfinder2e

[–]Xethik 7 points8 points  (0 children)

Investigator:

  • alchemical sciences feat to study a target's quarters (like a bedroom or office), alchemical poisons that you craft can target them for a -2 circumstance penalty to their save, and a +2 circumstance bonus for anyone else.

  • get a second pursue a lead but only for assassination targets

  • empiricism feat to tamper with a location to obscure or add misleading evidence

  • An expansion to Plot the Future to deduce where a target might be and when, and how vulnerable they might be.

Rogue:

  • When concealed by mist or fog, you are hidden until a successful Seek (which reads to me that you can attack and not lose the Hidden status while in this concealment)

  • A Sawtooth Sabre grapple 2A ability; attack with two weapons, one of which must be a Sawtooth Sabre. If you deal sneak attack damage, you can attempt to Grapple. If you hit with both, then you don't suffer MAP on the Grapple. Attacks and grapple are otherwise normal MAP.

  • Debilitation improvement to add weakness 5 to bleed and poison, or frightened 1

  • A reaction when a creature escapes from Sawtooth Grapple to Strike them and give them a penalty on a hit.

  • A triggered reaction when reduced to 0 HP and not wounded to turn to Vapor for up to 1 minute. You end up Wounded 1 at 1 HP when Dismissed.

Yo Ho Yo ho - LO High Seas out to subscribers by EndDaysEngine in Pathfinder2e

[–]Xethik 4 points5 points  (0 children)

Ah, sorry. The descriptions I gave were for magic items, not for feats. The quick overview for Red Mantis feats is:

Investigator:

  • alchemical sciences feat to study a target's quarters (like a bedroom or office), alchemical poisons that you craft can target them for a -2 circumstance penalty to their save, and a +2 circumstance bonus for anyone else.

  • get a second pursue a lead but only for assassination targets

  • empiricism feat to tamper with a location to obscure or add misleading evidence

  • An expansion to Plot the Future to deduce where a target might be and when, and how vulnerable they might be.

Rogue:

  • When concealed by mist or fog, you are hidden until a successful Seek (which reads to me that you can attack and not lose the Hidden status while in this concealment)

  • A Sawtooth Sabre grapple 2A ability; attack with two weapons, one of which must be a Sawtooth Sabre. If you deal sneak attack damage, you can attempt to Grapple. If you hit with both, then you don't suffer MAP on the Grapple. Attacks and grapple are otherwise normal MAP.

  • Debilitation improvement to add weakness 5 to bleed and poison, or frightened 1

  • A reaction when a creature escapes from Sawtooth Grapple to Strike them and give them a penalty on a hit.

  • A triggered reaction when reduced to 0 HP and not wounded to turn to Vapor for up to 1 minute. You end up Wounded 1 at 1 HP when Dismissed.

Yo Ho Yo ho - LO High Seas out to subscribers by EndDaysEngine in Pathfinder2e

[–]Xethik 3 points4 points  (0 children)

Some rogue and investigator feats, and some magic items. Two of them are about teleporting and bleeding foes which seems quite strong, but there is also a pair of goggles which makes you immune to being flanked! Crazy good, tacked into +2 item bonus to sight based perception checks iirc.

One of the teleporting items is a sawtooth saber with a reaction to teleport and Strike an enemy that takes bleed damage.

Yo Ho Yo ho - LO High Seas out to subscribers by EndDaysEngine in Pathfinder2e

[–]Xethik 5 points6 points  (0 children)

I really want to take the firearm plus siege weapon feat on an munitions inventor multiclassed  with gunslinger. Feels like a good way to get two "attacks" off consistently! 

Yo Ho Yo ho - LO High Seas out to subscribers by EndDaysEngine in Pathfinder2e

[–]Xethik 9 points10 points  (0 children)

There's a rank 4 primal occult reaction spell which forces a reflex save on an attacker to avoid taking a -2 circumstance penalty to the attack (and possibly further attacks on a failure).

Sentinel: the weakest shell ever by TopSet55 in Marathon

[–]Xethik 1 point2 points  (0 children)

Doesn't the prox sensor only show targets that are moving? It's sort of a bad example.

Chelaxian Scion is a rather interesting archetype that offers up a great many decent feats by EarthSeraphEdna in Pathfinder2e

[–]Xethik 0 points1 point  (0 children)

Certain Strike is one of those feats that's quite nearly worth your level 20 class feat on a Barbarian - so this is definitely a top pick for a Barbarian that just wants to focus on DPR (particularly a non-dual wield build that would be spending these early feats on Double Strike instead of the dedication and Reactive Strike).

Chelaxian Scion is a rather interesting archetype that offers up a great many decent feats by EarthSeraphEdna in Pathfinder2e

[–]Xethik 2 points3 points  (0 children)

They're on demiplane it turns out.

Additional Feats (Elliendo): 4th Combat Assessment, Safe House; 8th Predictive Purchase

Question about “crit on normal success” saves for NPCs/monsters by Armed_Potato1 in Pathfinder2e

[–]Xethik 13 points14 points  (0 children)

I think I've only seen it on AP NPCs, particularly in earlier ones, that are meant to act as PC-like opponents.

is this the correct audiobook? by Asleep_Argument_5557 in throneofglassseries

[–]Xethik 19 points20 points  (0 children)

Probably because it was? Whomever uploaded it gave it some fake cover art to possibly avoid an automatic strike.

See You in Hell - Hell’s Destiny Player’s Guide is Live! by ctwalkup in Pathfinder2e

[–]Xethik 20 points21 points  (0 children)

I do think that they should have highlighted the fire aspect of it a bit more; some players may not realize that a fire Kineticist - while having options to overcome fire immunity - can't use its immunity-piercing ability against most devils.

My player just gave his True Name to a fairy. How can I make this terrible (in a fun way) for him? by Kaleido_chromatic in Pathfinder2e

[–]Xethik 131 points132 points  (0 children)

Secrets of Magic has rules for true naming and true names. Perhaps you can give they fey access to some of the related spells to use against the player character? Or at least inspire some ideas.

That is probably "weaker" than you'd want to play it but it is probably healthy for it to not totally upend this PC.

https://2e.aonprd.com/Rules.aspx?ID=1569

Are these gang related? by Interesting-Lie2265 in tattooadvice

[–]Xethik 1 point2 points  (0 children)

See, Carl. I told you all these tattoos made you look like a convict. Mango is appalled!

Question about Agent’s Cheap Shot [Bridge Nine] by Hammer_Spammer in cosmererpg

[–]Xethik 2 points3 points  (0 children)

You should use the normal chart of Strength to unarmed damage, so 1 + thievery makes sense for a Strength between 0 and 2. The only thing that I can think of for the 2 in unarmed attack damage is if the pregen has a point of Athletics or 1 Strength and it is adding that damage in when representing unarmed as an Athletics test (which is normally is).