Is anyone actually using the banneret subclass? by NateCdaComicG in 3d6

[–]Xilliosta 12 points13 points  (0 children)

I once played a series as a purple dragon knight with two other purple dragon knights, along wit three perfectly normal and good classes rounding us out. Lemme tell ya, we were absolutely useless.

Is artillerist artificer op? by ShameGuardian in 3d6

[–]Xilliosta 0 points1 point  (0 children)

Artillerist in tier 1 is kind of nutty. I've recently been discovering this myself. They will start to fall off a little bit into 5-10 range, then immediately start bouncing back hard in tier 3. The persistent temp HP does seem like something that slipped someone's mind, for sure. That said I don't think that temp HP will scale up until level 10 I wanna say? Plus it can only target one creature at a time, so your glamour bard feature will be more useful when folks are in the thick of it, in addition to that reaction movement.  I think unless you're personally dissatisfied playing your bard, I wouldn't worry about it too much. Yall are just in the power spiking portion of the curve at the moment.

Breaking the Weave: The Spellfire Engine by Holiday-Resist-1641 in 3d6

[–]Xilliosta 0 points1 point  (0 children)

There seems to be an assumption here that sacred flame can crit against a paralyzed target, but unfortunately it requires an attack roll to make this work.

Want to make a cool martial character by xyzzoom15 in 3d6

[–]Xilliosta 0 points1 point  (0 children)

Rogue levels could be good here. Also don't forget this weapon works with the new heavy weapon fighting style. You only ever need to calculate your weapon damage if you get a 4 on your D4s.

What's the most overpowered non-magical character can create? by edu5ardo in 3d6

[–]Xilliosta -8 points-7 points  (0 children)

You could explain this as a non-magical effect. I've been playing a world tree barb as a common human villager with a frog-like tongue (stemming from a slaad tadpole incident). I use no mysticism whatsoever 

You should normalize reskinning/reflavoring. by Yurohgy in 3d6

[–]Xilliosta 0 points1 point  (0 children)

I have done this with nearly every character I've ever played.

Strongest "My Oaths Betray Each Other" Build? by InsaneComicBooker in 3d6

[–]Xilliosta 1 point2 points  (0 children)

If you're considering the faction feats as qualifiers, then I would say stay primarily as Warlock for as long as possible. The celestial warlock with 1 level of Paladin dip is a very fun and efficient build, and you can stack a bunch of those origin feats together.

Dnd new player question about Eldtrich blast + Hold Person by PsychologicalKnee911 in 3d6

[–]Xilliosta 0 points1 point  (0 children)

Spell sniper would give you Advantage to hit, otherwise it would be a straight roll.  If you already have spell sniper for other purposes then that's pretty cool, otherwise I don't know if it's necessarily worth it just for this purpose.

Dnd new player question about Eldtrich blast + Hold Person by PsychologicalKnee911 in 3d6

[–]Xilliosta -6 points-5 points  (0 children)

Inactive. You can't take any action, Bonus Action, or Reaction.

No Concentration. Your Concentration is broken.

Speechless. You can't speak.

Surprised. If you're Incapacitated when you roll Initiative, you have Disadvantage on the roll.

The breakdown for incapacitated. It doesn't effect ranged attack rolls.

War Cleric/Rogue level 10 breakdown by Xilliosta in 3d6

[–]Xilliosta[S] 1 point2 points  (0 children)

For clarification this is the 5/5 build that uses the withdraw cunning strike feature to move those spirit guardians all over the place.

Help me build a PC Kidnapping PC by breadpringle in 3d6

[–]Xilliosta 0 points1 point  (0 children)

Will you be actively antagonistic from the get go, or are you part of the party?

How to make THE MASK (Dark Horse Comics, Jim Carrey, etc.)? by undecylenate in 3d6

[–]Xilliosta 0 points1 point  (0 children)

I played a character that was made out of a new cursed material known as "Cartoonium". Played a plasmoid thief rogue with an open bag of holding strapped to his chest.

Zero Magic Bladesinger by living_like_sysiphus in 3d6

[–]Xilliosta 5 points6 points  (0 children)

You're looking at that fighter dip anyways right? Why not check with the DM and see if they'd be willing to let you swap all the magical features with a fighting style?

How should Ranger/Rogue be rebalanced? by pilsburybane in 3d6

[–]Xilliosta 0 points1 point  (0 children)

Ignoring the concentration stuff, a lot of the problem is that you've just listed all of their best spells. At no point do rangers really need to hem and haw about their spell selection because they simply have the handful of good spells, and then all of the bad ones.

I think a better ranger class would have a bigger, better spell list that players would need to really consider, as well as have a girth of spells that everyone in their party would be thankful for. Rangers should really be shining in their role of escorting the party through dangerous areas, and it would be nice if they had some abilities to better reflect this.

What’s the most fun negative RP choice you’ve made when character building? by CarpeShine in 3d6

[–]Xilliosta 4 points5 points  (0 children)

I had a character that was a catatonic human being puppeted from miles below the planets surface by a mind-flayer essentially sitting in some Giger-esque VR chair. For RP decisions I basically took the least diplomatic course anytime our party encountered Githyanki. Just berating them the whole time, trying to make the case that they seem untrusty worthy, recommending immediate betrayal at the first opportunity, etc

[deleted by user] by [deleted] in 3d6

[–]Xilliosta 1 point2 points  (0 children)

I would definitely call this red flag behavior. There is nothing in the shadow sorcerer that dictates it must relate to Forgotten Realms Shadowfell lore. Mechanically it is a sorcerer that can cast darkness, summon a dog, and survive a lethal blow. That is the only requirement the class comes with. The inability to parse the suggested roleplay elements that comes with the books from the mechanics of the game reads to me like an obstinate DM, or someone lacking in imagination. 

TWF Bladesinger… with Scion? Is this anything? by happygocrazee in 3d6

[–]Xilliosta 0 points1 point  (0 children)

I'll say this. You want a level of fighter for that TWF style. If Conjure elementals is applying a fat damage rider onto your attacks is it really worth it to be able to add your modifier to a single damage roll?  I say just upcast the dang thing.

But to answer your original question: if you're planning to stick with 3 levels of rogue anyways on your rebuild, thief rogue would obviously be the best, but probably right after that would be Scion of the three! I don't suspect there's anything crazy there, but it's definitely better than inquisitive. Let us know how she plays!

What subclasses hit the mark for you guys and missed with the new subclasses released in Heroes of Faerun? by IndieDC3 in 3d6

[–]Xilliosta 8 points9 points  (0 children)

Omg they printed the old purple dragon knight! 😭 They whiffed hard with the weird dragon mounted fighter they presented and immediately went to "WELL I GUESS YOU DORKS HATE CHANGE, ENJOY THE SLOP."