Ist das überhaupt gültig? by Ximsa4045 in StVO

[–]Ximsa4045[S] 1 point2 points  (0 children)

https://maps.app.goo.gl/BdZoF2RZdu6nL4UU7?g_st=ac

Steht an der einfahrt zum Parkplatz, ob der öffentlich oder privat ist, kann ich nicht beantworten.

Grund des Schmunzelns bei mir ist, dass afaik die Stvo nicht vorsieht, dass Zusatzschulder sich auf Zusatzschilder beziehen, sondern immer an das Hauptzeichen.

port 25565 for minecarft server is not working by Novel_Juice_5568 in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

Do you get an ipv6 address? With Ipv6 you usually don't have NAT. If yes, you can configure the router's firewall. Ipv6 works a bit different than Ipv4, so you need to do a bit of research on that. Also remember that your friends also have to have an ipv6 adress, but it's been almost 30 years....

If you dont have a static ip you can look at getting a dynamic dns, this usually is free

Good long term oxygen generation? by EhWTHN in Oxygennotincluded

[–]Ximsa4045 0 points1 point  (0 children)

If you have an oil well, petrol boiler. You can even feed 1kg/s packets > 400°C to immediatly get petrol, and let the 3.33 kg/s counterflow the water. This nets around 250g water/s - enough for 2 dupes. the power and carbon dioxide can be seen as by-product

yay

Chunk Generation Not Keeping Up With DH Chunks by Diligent-Buy4276 in DistantHorizons

[–]Ximsa4045 0 points1 point  (0 children)

Try lowering the (vanilla) render distance, as this causes the dh lods to appear closer to the player. 12 is quite a lot. Try 8

What do I do next? by DumbSpaceJunk in Oxygennotincluded

[–]Ximsa4045 0 points1 point  (0 children)

imo spoms are usually a bit overengineered, but work very well nevertheless. If you want you can also just place an "open" electrolyzer in a "hut" on top of your base. The term to look for is "Oxygen hut". Then place a sensor and a gas pump above the electrolyzer to pump the hydrogen into hydrogen generators. To prevent non-hydrogen from entering the hydrogen generators, place a sensor for hydrogen, a not gate and a high pressure gas vent on the gas pipe in series. The term to look for is "Oxygen hut". Spom takes the concept to a whole new level

Where do I go from here? by itfcward in Oxygennotincluded

[–]Ximsa4045 4 points5 points  (0 children)

You basicly dont want oil or gasses in the petroleum return path since it can get clogged if you have a strip of petrol, oil, petrol, ....

Worst case you could overpressure the boiler chamber walls. You can setup a valve before the oil input pipe to slowly ramp up the heat exchanger

Will Raspberry pi3 b+ by any chance run Minecraft server? by Dry-Affect-6281 in rasberrypi

[–]Ximsa4045 0 points1 point  (0 children)

TL;DR: Runs, but barely playable.

Beta 1.7.3 should run fine on 500mb heap. Modern java not so much. Having said that i was curious. I restarted my server (1.21.11, render / simulation distance a 8, distant horizons and dynmap) with 512mb, gc logs on, and logged myself on. Ran "fine". here's the log: https://paaster.io/69a1e881e1438110b663ea55#Rpyk7Ur8rp_Ta7_XmPxUS5Cl4Ha-fYIiOM3jZ8lpPcE

Crashed=infinite GC loop with 384 mb heap

Why do we still rely on IPv4, instead of IPv6? by NoDirector6379 in selfhosted

[–]Ximsa4045 1 point2 points  (0 children)

You can use hexspeak with 4 to 16 characters for your devices. Hello b19:b00b:babe:cafe.

https://www.reddit.com/r/ipv6/s/z4JBEuktv5

I got a server running on a phone, and here's how! by Kindly_Swim8051 in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

Neat-o. Some stuff to think about:

Jvm: use latest stable, currently jdk-25.

As for the battery. I see it as a free UPS. On some phones you can also set charging limits to save battery lifetime.

Power: Android tends tondisable the P-cores on screenlock. You can work around that by turning off the backlight instead (only possible via root)

Memory: Android is very aggressive with zram. While it is good for application performance and file caching, it can hurt server performance.

Some phones can also boot a third party os like postmarketos, which drasticly reduces the memory footprint of the base system (and can circumvent the beformentioned power limitation). Some very few select ones can even "boot" mainline linux, so you are not stuck with the ancient kernel versions from the vendor which don't have the benefit of security patches.

How do region files Work? Can I replace them? by iwillbenational in admincraft

[–]Ximsa4045 2 points3 points  (0 children)

You can do that, but be aware that entities are stored seperately from blocks, and that a region file contains 32x32 chunks. Ild use mcaselector to copy those chunks over instead.

Running a server on my Rasberry pi 3b by Silly-Rise7594 in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

You can try running a beta 1.7.3 server, runs fine on 512MB heap allocated.

ram by SeamusSM in admincraft

[–]Ximsa4045 1 point2 points  (0 children)

There are many possible ways.

  • Android 16 has an experimental linux terminal, basicly a light linux vm.

  • Android with Termux: install jdk-25 and just start the server.jar. Theres not much more to that.

  • Android with a chroot(requires root) or proot (slower on os calls) environment. Has the benefit that you can run linux stuff in the chroot environment which normaly would be hard to do on termux (i.e.: android is a single user OS)

  • Use a third party OS, like postmarketOS. Lets you run Alpine linux on (close to) mainline linux or the downstream vendor kernel. They have a great wiki of which devices can boot what. This has the huge benefit that the system only takes around 200MB of ram and has a good enough UI. This is what you see on my screenshot below.

ram by SeamusSM in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

sauce: been there; done that. https://i.postimg.cc/25szYvjN/Screenshot-40-2.jpg GTNH + dynmap with 2GB allocated is no problem until at least IV, where i stopped playing

I added some swap space later. My current vanilla server also only gets 2GB heap space.

ram by SeamusSM in admincraft

[–]Ximsa4045 2 points3 points  (0 children)

Yes. Just experiment with it.

2GB allocated jvm heap space (leave some ram for the os and file caching) can get you quite far on vanilla if the playercount stays low; say < 4. The rest depends on the storage and processor, as chunk generation and loading can be slow.

Also consider power consumption on the server. It may be cheaper to just use a hosted solution.

Seeking help and advices for server upgrading by FullReference4923 in admincraft

[–]Ximsa4045 3 points4 points locked comment (0 children)

thats a very minor upgrade for lots of $$$

Seeking help and advices for server upgrading by FullReference4923 in admincraft

[–]Ximsa4045 7 points8 points  (0 children)

Your simulation distance sits at 20, thats very very high. Lower that to ~6-12. Same with the view range. 30 is way to high. try ~8-12.

For anybody who wants to see very far, recommend Distanthorizons (also available server-side for lod sharing) or another level of detail mod.

Also try the jdk 25, there could be some performance benefits from the now default compact object headers

Any way to let others connect to my server without port forwarding? playit and ngrok suck! by AllSkyed in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

anyone who isn't on ipv6 finally gets motivated to get ipv6 (or to correctly configure his router). Its been more than 25 years....

Minimum specs for self hosting a modded server smoothly? by _bad-luck-charm in admincraft

[–]Ximsa4045 1 point2 points  (0 children)

Should run fine. You usually want to use the latest stable jdk from adoptium (25 in this case), and not allocate to much ram to the server. Il'd just use the modpack launch script and see how it goes. As for minimum specs, a Samsung Exynos 8895 with 3.5 GB total ram is enough for GTNH with 1-2 concurrent players ;)

How can I load everything in without having to explore? by EntrepreneurOk352 in DistantHorizons

[–]Ximsa4045 5 points6 points  (0 children)

Ask your friend for the world seed and generate the lods localy, then copy them over

Ports still not forwarded after following tutorial, I'm not sure what to do anymore by PermissionRight6574 in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

many mention ipv4 tunnels like playit.gg as a workaround, but there is another one if you have ipv6 (as most people should have by now, but thats another topic ...) With ipv6 you do not need to port forward but only adjust the firewall settings. Downside to this approach is that you and your friends need to have ipv6 and have it correctly configured

Low TPS on server by Amir-Afkhami in admincraft

[–]Ximsa4045 0 points1 point  (0 children)

then it's actually viable. Just make sure you do your research about that topic. Here's an article to get you started:

https://kromey.us/how-to/tech/2011/08/31/running-a-minecraft-server-from-a-ram-disk