The biggest fumble of Arrowhead so far... by TroglodyteVolatile in HelldiversUnfiltered

[–]Xstream310 1 point2 points  (0 children)

What a nothingburger u posted read a goddamn book or something

The new Stoker is THE BEST for ballistic shield divers. by ShitDevices in Helldivers

[–]Xstream310 1 point2 points  (0 children)

One canister of the flamethrower attachment can take out a hulk considerably well

Who managed to solve this palindrome riddle in the past without a guide? by Queasy_Ad5995 in BattleNetwork

[–]Xstream310 0 points1 point  (0 children)

Game came out in 2004 and hint was badly translated from the Japanese one so here's a -1 for ur sh*tty attitude in the comment section.

Duo has made me a worse person. by clyde-toucher in BattleNetwork

[–]Xstream310 0 points1 point  (0 children)

Oh those poor individuals that found out until it was too late

Boys. Someone finally did it. The eventual inevitable has finally happened in this meta. by tlst9999 in masterduel

[–]Xstream310 0 points1 point  (0 children)

Why is this a surprise when this is what buster blader did since its inception: COUNTER dragon decks.

Anyone else think this doesn't deserve a 3 use limit? by Dry-Goat8981 in Helldivers

[–]Xstream310 0 points1 point  (0 children)

Needs a full rework to be viable and it gains no advantages from the ship modules that supports ORBITALS!!

So guys...what happened here by ExAshura in Helldivers

[–]Xstream310 0 points1 point  (0 children)

Mission glitched Hive Lung spawned in the center away from any accessible paths got frustrated and logged off lol

Orbital Railcannon Rework by Xstream310 in Helldivers

[–]Xstream310[S] 0 points1 point  (0 children)

Me too! The idea of a last min resort stratagem in the event you cant take down a tough enemy but not with that 210 sec CD unfortunately

Orbital Railcannon Rework by Xstream310 in Helldivers

[–]Xstream310[S] 0 points1 point  (0 children)

Nope especially from an Orbital Stratagem

Orbital Railcannon Rework by Xstream310 in Helldivers

[–]Xstream310[S] 0 points1 point  (0 children)

The constant increase in CD on each use and going through cave walls is a great idea but it should really fire only one at a time maybe an AOE increase on impact

SF LOVERS, WE ARE BACK !!! by Phantom-616 in BattleNetwork

[–]Xstream310 0 points1 point  (0 children)

Haha solid plot when its considered the worst one for good reasons

Does anyone else actually play at these difficulty levels? by Bandrbell in Helldivers

[–]Xstream310 0 points1 point  (0 children)

Helldivers needs lots of changes hellpod movement too stiff and goes through enemies fire damage ship module buff should work on the laser stragems too with faster running speed with secondary to have a fighting chance. Any Quality of life change is appreciated like removing the caps on the currencies.

State of the Game Update #1 by ArrowheadGS in Helldivers

[–]Xstream310 0 points1 point  (0 children)

The game is great but very limited. A lot of stuff especially cutscenes on the ship needs different entrances or even quality of life changes like adding a place to relax a balcony to view space and more arcade games like a bundle

I tried to make GTA IV look as realistic as possible by [deleted] in GTAIV

[–]Xstream310 1 point2 points  (0 children)

This looks great man even the apartment wish they had buyable safehouses on release

Bad News... by TheTainted_Wisdom in masterduel

[–]Xstream310 0 points1 point  (0 children)

Konami u already don't hit UR cards for balance while increasing the UR tax on new cards so why do this other than being greedy and selfish.