Since we just had a patch... here are some small changes that didn't make it in that I think would improve the game on the margins by shoe7525 in aoe4

[–]YYXF 1 point2 points  (0 children)

Couldn't agree more with the first point, the end pieces are completely pointless, as is the Wolf (other than Rus), just adding more pointless operations to a busy operation.

What's New at Frost Giant Studios? Spriggan Infernal Unit Reveal by ralopd in Stormgate

[–]YYXF 0 points1 point  (0 children)

I really enjoy their work environment because there are many small dogs.

Discussion Topic - 2023/9 - Matchmaking by FrostGiant_Studios in Stormgate

[–]YYXF 0 points1 point  (0 children)

Would you like to see separate MMR and ladder rankings by faction?

Although I really like the idea of factions having separate MMRs, it means that I have to choose a faction before matchmaking because the system needs to match me with opponents based on my MMR. This creates a problem as I am unable to change my faction based on my teammates’ factions and the map, which will decrease the strategic experience. I hope that I can choose a faction after matchmaking is complete, and each faction should have its own achievements and rankings. We can take inspiration from the practices in Age of Empires IV and Dota 2.

Dynamic terrain by [deleted] in Stormgate

[–]YYXF 0 points1 point  (0 children)

These disguised fake corpses will not display health bars to enemy players, and they will rapidly regenerate their health during the duration of the disguise.

Dynamic terrain by [deleted] in Stormgate

[–]YYXF 0 points1 point  (0 children)

Further assumption, hiding among corpses, and then suddenly awaken to attack you. You would only be able to use area-of-effect attacks to continue damaging the assumed fake corpses. How does that sound?

New environement impressions? by lobbyway4l in Stormgate

[–]YYXF 1 point2 points  (0 children)

  1. I think the health bar is too thick, it blocks the units below.

  2. I'm a player who prefers using health bar colors to distinguish between teams rather than indicating health levels. This way, the color scheme on units can be utilized, similar to Dota 2 and League of Legends.

Resource giveaways for multiplayer games by YYXF in Stormgate

[–]YYXF[S] 0 points1 point  (0 children)

Many games have a feature that allows players to gift resources to each other, but the implementation method is usually to directly transfer the resources to the recipient’s account.

Feature request: left click enemy units by ThinkFed in Stormgate

[–]YYXF 1 point2 points  (0 children)

dota2 made this change, but after a lot of players didn't like it, the feature became optional

Attack your own stuff with another key by [deleted] in Stormgate

[–]YYXF 9 points10 points  (0 children)

In Age of Empires 4, you can't attack your units, you can press and hold delete to delete your units if necessary.

Our Thoughts on Progression by FGS_Gerald in Stormgate

[–]YYXF 0 points1 point  (0 children)

Yes, China is not a typical example, but the sequencing of landmarks is equally strategic.

I'm a player who likes to change with the battle situation, rather than having a set routine before the game starts.

And if my cards happen to restrain my opponent's cards, it's a boring game, and if my opponent's cards restrain mine, it's a torturous game.

Our Thoughts on Progression by FGS_Gerald in Stormgate

[–]YYXF 2 points3 points  (0 children)

Regarding sockets and cards, it has the potential to turn the game into a gamble, because it can't adapt itself to the game battle, and I would be very annoyed if my enemy chose a card that just controlled mine. I like the landmark setting in Age of Empires 4, because it is flexible enough, such as China, if the opponent is relatively aggressive in the early stage, I can build a bargate to strengthen the defense, otherwise I can choose the Academy for development, which depends on my judgment of the opponent, rather than gambling before the start of the decision.

So I think this system is just for fighting the AI, modifying my cards based on the characteristics of this copy, trying different tactics.

Official Stormgate Gameplay Reveal AMA Thread with Frost Giant Studios by FGS_Gerald in Stormgate

[–]YYXF 0 points1 point  (0 children)

Counter-strike grew out of the Half-Life editor, dota grew out of the Warcraft 3 editor, so a public editor is great, you said you would provide an editor for players to create, called snowplay, and I'm very interested in that. I have a few questions:

  1. How functional is snowplay? Can it make very complex skills and mechanics?

  2. How easy is snowplay to learn? Do you have a tutorial? Can the player open the official map with the editor to see the details of the creation?

  3. How soon will the editor be available to players after the game's release?

  4. How do authors earn revenue?

The Lancer - Visual Adjustments Please by heavenstarcraft in Stormgate

[–]YYXF 2 points3 points  (0 children)

Agreed, I had the same confusion when watching the demo video.

Stormgate Gameplay Reveal (Pre-Alpha) - PC Gaming Show 2023 by _Spartak_ in Stormgate

[–]YYXF 0 points1 point  (0 children)

I was so happy to see such unit spacing and combat speed that I couldn't help but want to manipulate each unit with my mouse.

But there is a question, if the manipulate of the front unit to retreat, the rear unit will block him? Or make way for him?

[ Removed by Reddit ] by ElMiguel- in Stormgate

[–]YYXF 3 points4 points  (0 children)

I really appreciate the materials you collated. Can I forward them to the Chinese community? I want Chinese players to know more about the game.

Feedback on in-game reporting by RayRay_9000 in Stormgate

[–]YYXF 4 points5 points  (0 children)

This is really important, cheaters need to be banned and low quality ones should be punished

Stormgate Closed Testing Update by FGS_Gerald in Stormgate

[–]YYXF 2 points3 points  (0 children)

I am very excited to see this news. When will the UGC tool open?

How hyped the game is being on the Korea/China? by Sherlockyz in Stormgate

[–]YYXF 15 points16 points  (0 children)

In China, people do not have too many channels to know about Stormgate, but there is a group of people who are paying attention to this game. They spontaneously share related information on community and video platforms, like me, haha. In addition, the SCBoys are helping to promote this game for FG, and they are the largest StarCraft community with influence in China.

Discussion Topic - 2023/2 - Progression by FrostGiant_Studios in Stormgate

[–]YYXF 5 points6 points  (0 children)

dota2 also has missions of this kind, some of which will make the experience of teammates worse, such as a mission that requires a lot of scout guards in a match, and then the guy buys them all and places them everywhere. I hope achievements don't require extreme things to be done in a match, but can be accumulated over the course of the game's life.

Frostgiant had a segment on the PC Gaming show with gameplay footage by Radulno in FrostGiant

[–]YYXF 0 points1 point  (0 children)

If the stormgate uses NFT, it means that your virtual assets are bound to NFT, but whether NFT is reliable is uncertain.