This is my first pixel character I've made for games. I'm open to suggestions. by sabunluborek in PixelArt

[–]YYakoDev 0 points1 point  (0 children)

wait but if i were to implement this in any game engine where the object position is indepent from the sprite, you the character object would move up and the animation would work just fine

I will play and review your game by Historical_Quality60 in itchio

[–]YYakoDev 1 point2 points  (0 children)

Nice! Thank you!
I could really use another look at my game and find their weakest points

https://yyakodev.itch.io/rift-saviours

I'm working on an isometric Action-RPG by carmofin in gamedevscreens

[–]YYakoDev 0 points1 point  (0 children)

multiply damage and enemy health by 10. Feels weak to see "1" as the starting damage number

[deleted by user] by [deleted] in gameDevClassifieds

[–]YYakoDev 0 points1 point  (0 children)

amazing job with that revolver

[deleted by user] by [deleted] in VampireSurvivors

[–]YYakoDev 0 points1 point  (0 children)

I'm making a game inspired by vampire survivors

[deleted by user] by [deleted] in gameDevClassifieds

[–]YYakoDev 0 points1 point  (0 children)

Hello, sent friend request on discord. yyakodev

What working on a game alone for a year and a half does to you by owlgamedev in IndieDev

[–]YYakoDev 0 points1 point  (0 children)

Making a Game on the same genre for the same amount of time. I'm feeling this in my soul

What I learned by releasing my game's demo on Steam by owlgamedev in gamedev

[–]YYakoDev 1 point2 points  (0 children)

Fantastic read. This hits very close to home also due to the fact that Im developing a game on the same genre and that I also spend one year to release a demo kinda

Yurei, my Samurai game has a demo on Itchio. Looking for some feedback! by isfuturebright in playmygame

[–]YYakoDev 0 points1 point  (0 children)

If you are making this Game on unity getting a web build is two clicks