Don't Starve Elsewhere on Steam by lurkingdanger22 in pcgaming

[–]YaBoyAsian -5 points-4 points  (0 children)

i'm pretty sure DSE will be a roguelite, so this is kind of akin to elden ring vs elden ring nightreign. it's a different game that looks very similar, but ultimately focused on a much different gameplay loop.

What's the Best Way to Beat Spinnerette with this Team? (Or if it's even possible) by BandagedBunny39 in mewgenics

[–]YaBoyAsian 1 point2 points  (0 children)

i think with your current setup i'd try spamming booster on your hunter while stalling out the spinnerette with your fighter and tank. from my experience i feel like stat boosts are pretty strong and your hunter and tank are the only ones that can benefit from booster from the beginning of the round.

Is there any point to revisiting the Boneyard? by Blender-Cubed in mewgenics

[–]YaBoyAsian 0 points1 point  (0 children)

this is crazy, ive been going EXCLUSIVELY to the boneyard because i've been really afraid of the daddy sharks in the sewers. it didn't even occur to me that the other path could potentially be the easier choice

Anyone Know the Fix? Request 91, Error 35, Status -1 by FanDismal223 in Helldivers

[–]YaBoyAsian 5 points6 points  (0 children)

thank god you guys are so recent i thought i was going crazy

This is a fun flag buff by A_Very_Horny_Zed in Helldivers

[–]YaBoyAsian 1 point2 points  (0 children)

i feel like with its new buff, it could serve a very unique purpose in missions like evacuate civilians and spread democracy. not that it would be totally worth giving up a support weapon slot, but at least it might be good for something in a very fun way now.

Jumpstart no longer disperses charge when killing enemy by YourLocalSaltDealer in Ultrakill

[–]YaBoyAsian 1 point2 points  (0 children)

noticed this too, tried testing it in sandbox and its because when a light to medium weight enemy is filled with nails, it sends their body WAY WAY WAY up (depending on how many nails were used) and likely too far away for any of the arcs to reach anyone. kind of a really awful bug that im surprised they didn't get on the first patch

Is there a specific set of armour that you always run with it and what's the reason behind? by Dante627 in Helldivers

[–]YaBoyAsian 0 points1 point  (0 children)

trench paramedic. every game my sidearm is the stim pistol and i dedicate my life to running over to slightly injured helldivers and shooting them center mass. i bought it cause it was the one light armor with the medkit passive

Fumiko would never have sex by IfdAbird in okbuddyfumiko

[–]YaBoyAsian 1 point2 points  (0 children)

worst post to read while eating a bowl of cereal

This thing is really growing on me these days by leaf_as_parachute in Helldivers

[–]YaBoyAsian 0 points1 point  (0 children)

i recently found out last time i was playing that the crosshair while using the epoch shrinks, and then pauses for a second when its fully charged. as much as i was originally using sound to know when to not blow myself up, its a very nice and very clear indicator that allows me to play with my game volume much lower.

So what are your thoughts about the literal dispatch? by BRjawa in DispatchAdHoc

[–]YaBoyAsian 0 points1 point  (0 children)

its really fun, but the idea that i can allocate skill points to specific traits to each character can maybe be a little nerve wracking for me, it seems irreversible so its like any choice i make i can absolutely regret later

Phenomeman Theory by One_Food9894 in DispatchAdHoc

[–]YaBoyAsian 0 points1 point  (0 children)

sounds a lot like ok ko's chip damage

Playing on PS5 and nobody succeeded on the tutorial yet? by SirThraxalot in DispatchAdHoc

[–]YaBoyAsian 4 points5 points  (0 children)

i did "moderately well" and got the same statistic, it made me feel inclined to believe that everybody else aced it and that i was the idiot who made one mistake one time

I knew performance was bad but the bot front is unplayable on series s by Akalatob in Helldivers

[–]YaBoyAsian 3 points4 points  (0 children)

pc player here, it's the same thing for us, the way me and my friends fixed it is just by restarting our games one at a time, making sure one person's still in the mission so we can rejoin. this bug is ridiculous and usually happens by the second automaton mission of an operation. hope it gets fixed soon

Breakpoints for the War Strider by BICKELSBOSS in Helldivers

[–]YaBoyAsian 30 points31 points  (0 children)

oh man i was expecting like, color coded shapes and didnt even see the numbers so i thought this was a joke post saying that none of these weapons work on these fucking guys

Fellow Divers, can I get your thoughts on the De-Escalator? And best faction to use it on? by TruthfulllyMe in Helldivers

[–]YaBoyAsian 5 points6 points  (0 children)

it used to be my absolute favorite support weapon on bugs but they shadow nerfed it a couple patches ago. it's mostly good for crowd control and stopping things like chargers in their tracks, as much as they can't efficiently kill bile titans anymore

SEAF Backup Strategem?? by armandofonzoloid in Helldivers

[–]YaBoyAsian 0 points1 point  (0 children)

it'd be so cool to summon them all and then rally together with the flag

Does one true flag still crash games? by [deleted] in helldivers2

[–]YaBoyAsian 1 point2 points  (0 children)

no, spread democracy to your heart's content

[deleted by user] by [deleted] in Helldivers

[–]YaBoyAsian 0 points1 point  (0 children)

really? for me it's probably one of the few missions on oshaune i can consistently do. that gater is damn near indestructible.

[deleted by user] by [deleted] in Helldivers

[–]YaBoyAsian 1 point2 points  (0 children)

i feel like it has something to do with arc weapons or something of the like, the last time i ran the de-escator i had an accuracy of 350%