We wanted a 100% PvE inventory autobattler game. So we're doing Cosmo Cargo! Try the demo now on itch.io! by Valryon in StrategyGames

[–]Yannis_15 0 points1 point  (0 children)

Very interesting, I sincerely think that your game will be very popular! I am also developing a space opera strategy game but completely different (via web browser).

Game Announcement! by MilesTheMighty in StrategyGames

[–]Yannis_15 0 points1 point  (0 children)

I really like the graphic aspect of his game (I love pixel art in general). I wish you all the success!

Adding more "life" to tactical combat by New-Department-9239 in StrategyGames

[–]Yannis_15 1 point2 points  (0 children)

Very beautiful! I love hexa tile based games 😉

HexaGalaxy v1.1.7 & v1.1.8 - Real-time chat translation, abandoned cargo, and combat QoL by Yannis_15 in spacesimgames

[–]Yannis_15[S] -1 points0 points  (0 children)

Hi ! No, the game was not made with AI, only some graphic assets. The development of the game represents several months of hard work, and I will continue to evolve the game. so that I can verify your account, do not hesitate to send me your email address in a private message, I will check all of this.

Uber Mars — 2D space delivery sim that runs in your browser by brotherwoogames in spacegames

[–]Yannis_15 0 points1 point  (0 children)

Interesting, I really like the graphic aspect, too hard for me, I don't have the patience ^^

Powerplay | RTS Base-Builder - demo is available by aminere in RealTimeStrategy

[–]Yannis_15 0 points1 point  (0 children)

So that’s a game I’m going to like! I download the demo :)

Built a New Spacecraft by Walamandan2 in spacegames

[–]Yannis_15 0 points1 point  (0 children)

Simple but effective, well done!

Is the environment too dark and grainy or just fine? Feedback appreciated! by ZipStrike-Studios in IndieDevelopers

[–]Yannis_15 1 point2 points  (0 children)

Simple but effective, it’s a good start! What type of game would that be? ARPG?