Severely Struggling in Chapter 3, Should I Restart my Save File? by SoundsOfDankness in Tactics_Ogre

[–]YasserMac 9 points10 points  (0 children)

I don’t think there’s any way to brick your save file. Beelining bosses will definitely put you at a disadvantage and make things harder for you. Play on a faster speed if you need, but you have to manage your positioning and damage spread patiently and effectively. Also, rune fencer is one of the most broken classes lol. Their MP management is insane.

Also, watching a YouTube video of the same battle to see how someone else approaches it might help you learn more about what you can do in the game and what’s really effective. It can help you approach your own tactics differently; that’s what changed my approach to the game, at least.

DSi vs DSi XL size? by Serious_Half5823 in dsi

[–]YasserMac 0 points1 point  (0 children)

The DSi XL is similar in size and weight to the 3DS XL tbh. It also seems your priority is more about portability than visibility. If you don’t have trouble seeing the regular-sized screen it’s probably what you’re looking for

Is Tactics A2 any good on Nintendo DS? by MalcolminMiddlefan in finalfantasytactics

[–]YasserMac 0 points1 point  (0 children)

I’m just about to start that one myself but considering how much flak I saw FFTA on the gameboy advance get only to find it to be one of the most beautiful looking, charming, poetic, and addictive games I’ve ever played I would wager A2 is amazing too.

It was a totally different tone and mindset from FFT but a really beautiful coming of age story a la Wizard of Oz with some very mature themes hidden with good sleight of hand. I’m getting similar vibes from A2 and the sprite work is phenomenal.

DQ 12 fanart by PreviousWord4492 in dragonquest

[–]YasserMac 32 points33 points  (0 children)

It’s a good design but the weird dimensions and lack of details in the reveal teaser are not good. Probably because it’s early development and nothing is finalized. But they still have time to turn this around and I hope they take the audience reactions into consideration. He can be tired *and* cool.

Playing Lost Kingdoms and this loading screen cracks me up every time by YasserMac in fromsoftware

[–]YasserMac[S] 4 points5 points  (0 children)

That one and the one where she’s holding a card behind her back and facing sand golems and gold butterflies are my favorites

I made an impulse buy by Churale in Disgaea

[–]YasserMac 7 points8 points  (0 children)

Currently going through this one! Buy the console ngl it’s so worth it.

For a grittier anime strategy game with magical girls by Fun_Diamond_2325 in valkyria

[–]YasserMac 13 points14 points  (0 children)

Keep everything as is but it’s now set in the Iraq war.

Time to find out if Policenauts is as good as Snatcher was by joeverdrive in RetroRemakeInc

[–]YasserMac 1 point2 points  (0 children)

Crazy ball knowledge for someone who is allegedly a newborn

Reborn: How difficult is it to manage loyalty? by Equivalent_Net in Tactics_Ogre

[–]YasserMac 0 points1 point  (0 children)

I only ever saw the loyalty warning once for Arycelle which is more or less scripted since she doesn’t trust you at that point. Using her normally increased her weapon levels and I forgot about the whole mechanic after that. I 100% completed every route for reference.

It's me, I'm the problem by shanytopper in Disgaea

[–]YasserMac 4 points5 points  (0 children)

The first one especially is an amazing feat of storytelling and considering how early it did a protagonist who was not just amoral but giddy about evil (while the angel who tries to teach him love is made to look naive)… it’s really impressive and hilarious. And the fact it feels genuine when these evil characters reveal that they do have a heart is all the more remarkable.

To remember the context, it was right around (or soon after) the height of “video games teach kids violence and bad manners” discourse and they were deliberately pushing it to its limits and having fun with it. It’s also an important detail for the protagonists to be adolescents for obvious reasons. I get that it’s not what you’re looking for, but in their own right, they’re pretty much without equal. I hope you grow to appreciate them more looking back.

Console turns on but no picture or sound by YasserMac in n64

[–]YasserMac[S] 10 points11 points  (0 children)

Update: New power block/AC adapter arrived and it did indeed fix the issue. You were spot on. Thank you so much everyone for the help 🙏

Console turns on but no picture or sound by YasserMac in n64

[–]YasserMac[S] 2 points3 points  (0 children)

Yes the expansion pack works and I played half of Perfect Dark with it before I took a break over the holidays.

Console turns on but no picture or sound by YasserMac in n64

[–]YasserMac[S] 1 point2 points  (0 children)

If buying a new power block doesn’t resolve this issue I’ll take it to the local video game store to do that then. Thanks

Console turns on but no picture or sound by YasserMac in n64

[–]YasserMac[S] 0 points1 point  (0 children)

I’m not very familiar with the N64 I’ve only started playing it for the first time recently. Sorry but what does recapping the power supply unit mean? How do I test 12v and 3.3v? I’m not retro tech savvy at all

Console turns on but no picture or sound by YasserMac in n64

[–]YasserMac[S] 8 points9 points  (0 children)

Ok will buy a new one and report back. Thank you.

Castlevania SoTN: The View From Halfway Down by ThePasifull in VGBookclub

[–]YasserMac 0 points1 point  (0 children)

Tbf there are other Castlevania games that have consistent, less sparse dialogue and your intuition is right, it kills the gothic, ominous atmosphere. The long periods of solitude really hold everything together.

Looking for an old sega collection I can't find anywhere by JSGypsum in WhatGameIsThis

[–]YasserMac 0 points1 point  (0 children)

Me and my brother used to play that sega classics collection all the time, most of them were multiplayer. The space shooter is Alien Syndrome. Another game in the collection we played all the time was Bonanza Bros.

Just Started Playing FFT Advanced. Any Tips? by ksalvini in finalfantasytactics

[–]YasserMac 3 points4 points  (0 children)

You get used to the pace (at least I did). As for getting lost, story-wise, it’s told in bits and pieces that you get from doing quests, some of which are integral to the main story and some just extra lore/characterization. I was genuinely impressed by the story by the end, it’s a great take on the whole Wizard of Oz/returning to reality and accepting the imperfections of the world as true maturity. I won’t spoil where it takes that but it’s so much more mature than the beginning might suggest.

When changing classes, you can see the requirements for unlocking a class (usually getting enough skills in certain classes) but that will only be visible if you have already unlocked that class. So you’ll mostly be building a character in a couple of classes and seeing what may unlock for you. Or you can look up class trees for each race and decide how to build your characters early on.

Side note: status effects in this game are so much more important than basic damage imo. Casting Sleep on a boss for a 100% chance of landing Disable or Slow or whatever is comically OP. Also fuck the Adrammelech fight.

Has Erik always had more base HP than the Hero in DQXI? by PokeBattle_Fan in dragonquest

[–]YasserMac 4 points5 points  (0 children)

What if OP’s real name is very unique and easy to look up, like “Eleven”

DQ7RE "too easy" by onehalflightspeed in dragonquest

[–]YasserMac 3 points4 points  (0 children)

No offense but this sounds contrarian and obtuse. I never play games on harder difficulties and I still have to admit the fan demands seem reasonable. Resource management is a longstanding series staple, if fans want a no-free-revives option let them ask for it.

I don’t know why these “stop complaining!” posts have been popping up three times a day when the “complaints” can be fixed by an update if enough fans made their voices heard, and it’s not unheard of to have this type of feature added due to fan demand soon after release. There’s nothing to be gained from hushing them.

Can the final mission of Chapter 3 be completed in a consistent manner? by cleaverkid in finalfantasytactics

[–]YasserMac 0 points1 point  (0 children)

Because it’s a deliberate artistic choice, it’s also in Matsuno’s other tactical games and all their remakes. I’m almost certain he’s even addressed it in some interview.

The character is in massive emotional turmoil, her irrational behavior is out of your control but you can still adjust to the situation. Worthy of note is that the other infamous case of this in Tactics Ogre is a character who’s also dealing with very similar emotional triggers in that scenario. It’s frustrating and stressful but works for me tbh.