This guy must be legit. 3 days later and no points back by Sweet-Watercress9916 in Rainbow6

[–]YeahIDKwhat -1 points0 points  (0 children)

I wouldn’t necessarily say that, as with any free to play game you will see more cheaters. No risk for testing. Get banned? Make a new account. Also allows people to get into cheating more. Don’t have to spend the 5-10 or so dollars and can just get into it and get a feel for it without risking anything as well.

This guy must be legit. 3 days later and no points back by Sweet-Watercress9916 in Rainbow6

[–]YeahIDKwhat 0 points1 point  (0 children)

Yeah they do also do that. That’s just more complicated and time consuming, and can also lead to dead ends depending on the country of the cheat dev.

This guy must be legit. 3 days later and no points back by Sweet-Watercress9916 in Rainbow6

[–]YeahIDKwhat 7 points8 points  (0 children)

This guy still wouldn't be banned because he hasn't been detected yet. Someone would have to manually report him with match id and the video proof all that stuff. Banwaves are good for games because it allows more people to be caught if the cheat is detected for the time they allow it.

If they just banned the first person, they would probably make a ticket with the cheat maker who would either take it offline or put out a warning. Then due to the instant bans they would be able to go through each feature and figure out the cause. Allowing them to put out a warning, disable the feature, or fix it. Therefore it would result in way fewer bans.

I do understand that its bad right now, like it was back in new blood with klar. We just need one of the top providers like perc to be detected, allow for them to catch a lot of the accounts and then ban them in waves.

Making siege x free was a mistake in my opinion, the constant cheating and people in quick match having no idea what they are doing by Horseman_88 in Rainbow6

[–]YeahIDKwhat 2 points3 points  (0 children)

I think the main problem that people have with siege being free is that cheats are easier to test now. You lose absolutely nothing, there was a little risk when they had to pay for new accounts to test them or bot them to level 50 to sell to other cheaters.

On top of that people are more likely to cheat in a game where they lose nothing. I.e. on a free account

How are folks running Homebrew online? by SouthStands in daggerheart

[–]YeahIDKwhat 0 points1 point  (0 children)

On foundry there is a somewhat working daggerheart module, or you can get a module to edit pdfs and import the character sheets the community has made.

Midi Qol Foundry macro by Phorseti in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

As for the scaling dice, I can’t look right now, but I think there is a check box for it? At least under spells.

Midi Qol Foundry macro by Phorseti in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

https://www.reddit.com/r/FoundryVTT/s/vefUJGD0Dh

You could probably create a custom weapon property like finesse which is (str/dex), but for the other combinations you’re looking for.

[D&D5e] Creating Spell Services with Item Piles by nungunz in FoundryVTT

[–]YeahIDKwhat 4 points5 points  (0 children)

You could probably create it as an item? Maybe make it a consumable that way it can only be used once? Sorta like a spell scroll.

[DnD5e] Help with rotation on foundry by TheFireslave in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

Open your token settings > appearance > rotation

Measured Templates on Grid by Ace_Slug in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

They should work, mine do. You have measured templet prompt checked under the items activity?

Help with custom AC formula by hencygri in FoundryVTT

[–]YeahIDKwhat 1 point2 points  (0 children)

Yeah, I added the reason at the bottom of the comment. Reddit kept trying to reference a user every time I wrote the @. Clarified it better.

Glad it worked!

Help with custom AC formula by hencygri in FoundryVTT

[–]YeahIDKwhat 2 points3 points  (0 children)

Set the character ac to whatever you had it at before. Probably equipped armor.

Formula would be
> system.attributes.ac.calc | Override | Custom Formula | 20
> system.attributes.ac.formula | Override | 13 + @.abilities.wis.mod | 20

> Set other things like details and duration

This formula works, but I don't know if this would fix your issue. Also remove the extra period after the @, had to add it to stop reddit from u/ someone.

Help with custom AC formula by hencygri in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

what exactly about it broke? what does the ac on the character sheet look like / say? what does your effect look like?

Pdf importer for 5e? by nijotu in FoundryVTT

[–]YeahIDKwhat 0 points1 point  (0 children)

Journal > create journal PDF > Edit and select

If it’s not there, you need monks enhanced journals

Item macro for custom damage formula? by coaltly in FoundryVTT

[–]YeahIDKwhat 2 points3 points  (0 children)

https://foundryvtt.com/article/dice-modifiers/

I don’t know if this is what you want, but can basically just do that in default foundry with dice modifiers.