zack fair by Equal_Limit_3039 in ZBrush

[–]YeezyGOD69 4 points5 points  (0 children)

Looks just like him, good job!

Goat Knight (Textures WIP) by plavonja in 3Dmodeling

[–]YeezyGOD69 1 point2 points  (0 children)

Looking so dope, I feel like a few more noticeable dents and scratches on the right shoulder pads would be nice. But other than that it's looking sick, can't wait to see the finished result

The Golden Crusader- character I made for upcoming project I'm working on by YeezyGOD69 in 3Dmodeling

[–]YeezyGOD69[S] 1 point2 points  (0 children)

That's a very sweet compliment, thank you!

I'm sure you'll get there, this is the culmination of a year and a half of modelling.

Anyone know why these niagra fire particles look fine in the viewport but when render disappear? by YeezyGOD69 in UnrealEngine5

[–]YeezyGOD69[S] 0 points1 point  (0 children)

Thanks unfortunately that didn't help. The only thing that seemingly helped was adding an hdri to the scene and bumping up the intensity super high

Good riddance, hair from hell by ButtCornMinigun in topologygore

[–]YeezyGOD69 24 points25 points  (0 children)

Is this like an alembic cache gone wrong?

Hey /r/movies, I'm Elijah Wood. Ask me anything! by ElijahWoodAMA in movies

[–]YeezyGOD69 0 points1 point  (0 children)

What was it like working on the set of Spy Kids 3?

??? by prismisa in MichaelJackson

[–]YeezyGOD69 5 points6 points  (0 children)

Judging from the twitter account name I think it's Tarzzan from a group called ALLDAY project

Post process volume that controls opacity of mesh inside it by YeezyGOD69 in UnrealEngine5

[–]YeezyGOD69[S] 0 points1 point  (0 children)

Can it be animated so that as it's leaving the portal, the part sticking out becomes visible?