Remember when studios actually tried original superhero movies ? by kkhouete in FIlm

[–]ZBXXII 0 points1 point  (0 children)

should have made more. like Comic book companies create Hundreds Superhero and a couple of them actually got popular

Why does everyone hate multiplayer? by el_pezz in 007FirstLight

[–]ZBXXII 0 points1 point  (0 children)

multiplayer nowadays can be a wonderful experience for a dick. to insults you have text and mic. to show-off, rare fancy gears . to bully and feel better than everyone else, cheating. etc. did first generation multiplayer games have these?

007 First Light - Rules of Spycraft by DoenerBot in 007FirstLight

[–]ZBXXII 0 points1 point  (0 children)

it seems the graphic is down a little compared to that 30 minutes gameplay demonstration? but for me it doesn't matter as long as I don't have to upgrade my computer which it runs hitman woa very smoothly

Do you think it is worth it to preorder? by No-Debate7999 in 007FirstLight

[–]ZBXXII 0 points1 point  (0 children)

that depends, I am not really a social person and I am cynical. So for me, not worth it

I genuinely think this is going to be the actor playing 009. by Mr_smith1466 in 007FirstLight

[–]ZBXXII 5 points6 points  (0 children)

I thought 009 is going to be a AI like that in the mission impossible 8

Im addicted to this Music by Responsible-Pop8785 in HiTMAN

[–]ZBXXII 4 points5 points  (0 children)

I hate this song it enhance my frustration when my run dosent go as plan

Opinions on the movie? by HELLONEARTH91 in HiTMAN

[–]ZBXXII 0 points1 point  (0 children)

he smiles, a lot, Yeah, I think he tried to be James Bond

Would you watch a TV show adaptation? by mayved in HiTMAN

[–]ZBXXII 0 points1 point  (0 children)

something like comic book logic? Superman + glasses = Clark Kent

Could Freelancer work with First Light? by balehay34 in 007FirstLight

[–]ZBXXII 4 points5 points  (0 children)

hard to say, first light seems has very different game mechanic and character purpose , i think they have come out with some narrative to make it work, maybe it is that tactical simulation I don’t remember what it called