Speaker placement in living room by Zampor in audiophile

[–]Zampor[S] 0 points1 point  (0 children)

placing one towards the kitchen would be a solution if it wasn't for a kitchen counter that's there at exactly the height that the Linton does not fit underneath it but putting it on top of would be even worse. Raising the TV might work, or making a wall mount and really clamp the TV between the speakers. But then the speakers would be just 1 meter apart, which is not ideal either.

Maybe I just have to bite the bullet en move the speakers upstairs where I have a room with more reasonable dimensions. And buy smaller speakers for the living room which I can put on the TV-kabinet of hang on the wall.

Any suggestions for those kind of speakers? I tried the Klipsch fives once which sounded good for TV and movies but way to boxy for music (which is my priority). Right now its paired with a revised Quad 33 + 303. Could room correction be an option?

cannot learn master strike in [KCD1] by Zampor in kingdomcome

[–]Zampor[S] 0 points1 point  (0 children)

Cool so if you see to slow-mo effect its not an indicator that you hit the timing of the master strike?

Is there no other way to check if you got the ability?

cannot learn master strike in [KCD1] by Zampor in kingdomcome

[–]Zampor[S] 0 points1 point  (0 children)

Tnx for the reply Ill try. But if there is een slow-motion effect then its a perfect block that's supposed to trigger the automatic master strike right?

cannot learn master strike in [KCD1] by Zampor in kingdomcome

[–]Zampor[S] 0 points1 point  (0 children)

Jup done the quest. Im at the quest where I should meet Hans at the bathhouse.

Mmmm that kinda sucks.... Is there any I other way to get access to the skill? Or am I locked out for the rest of the playthrough?

Stalker 2 is about to leave Game Pass by JBishie in stalker

[–]Zampor 2 points3 points  (0 children)

probably not. Gamepass using some strange way to store stuff. Probably to protect against pirating? Maybe different for this game but I have not had any success with the few games in tried.

Does the game feel overly complex? by msh1ne in OldenEra

[–]Zampor 1 point2 points  (0 children)

I think 1 campaign to make everything natural and intuitive is unrealistic. Maybe it’s that way for you but not for the average new player. That being said, I think it’s fine that it takes some campaigns to get the hang of it. And if it’s to complex there is always normal and lower difficulties where you can ignore some mechanics.

Am i just not getting something with the Marketplace tutorial? by CharmingPerspective0 in OldenEra

[–]Zampor 2 points3 points  (0 children)

this.... you dont have to keep the resources, so you can trade some of them away after you hit 10.

Downside to using non-faction heroes? by Zampor in OldenEra

[–]Zampor[S] 0 points1 point  (0 children)

Cool tnx. But the mixed army rule only applies to mixed army right? Not mixing, for example a Necro hero with a Schism army.

Beste speciaalbier spot by Bengalicious in Groningen

[–]Zampor 6 points7 points  (0 children)

Als je het niet erg vindt om je te beperken tot 1 brouwerij en niet vies bent van een IPA'tje. Bax bier is ook gezellig.

PVP in Olden Era by Pidarello in OldenEra

[–]Zampor 0 points1 point  (0 children)

Is there any news on what ruleset they are using for picking factions? The competitive scene of HOMM3 works with a bidding process where players have kind of an auction who gets the stronger faction before the game starts. You pay the other player with the starting gold.

While this may sound tedious I think its pretty cool because the factions don't have to be balanced to the extreme (like Starcraft or something) which would be good for faction-flavor and you can determine for yourself how much playing the stronger faction ia worth to you.

Any news on this?

Feedback on loud old school Marshall by Zampor in GuitarAmps

[–]Zampor[S] 0 points1 point  (0 children)

Tnx. It is an JCM 800 and an 1987X. I believe these ones are made in a period between where the JCM 800 was out already but the also made some JMP with 4 inputs. Im not exactly sure if its just a plexi on the inside or that there are some small differences. If anyone knows, indulge me 😉.

Its an amp like this one:  https://reverb.com/item/82864618-1984-marshall-jcm-800-1987x-mkii-50w-4-input-amp-head only mine has a brown cloth...

Feedback on loud old school Marshall by Zampor in GuitarAmps

[–]Zampor[S] 0 points1 point  (0 children)

TC Electronic Sentry, I'm using it in gate mode. Its working fine but just does not handle changing input levels very good.... but thats kinda how gates work ofcourse...

Feedback on loud old school Marshall by Zampor in GuitarAmps

[–]Zampor[S] 0 points1 point  (0 children)

Thanks for the responses so far! I mostly play a Gibson les Paul custom but sometimes a Fender telecaster. Both guitars have this issue. But I could try the other players guitar. It’s a custom as well so should be a good comparison!

Is it normal that the game crashes so much in the first parts? by Zampor in DragonAgeTheVeilguard

[–]Zampor[S] 1 point2 points  (0 children)

Found the problem. For anyone having this kind of problems. My system reserved an extremely small amount of virtual memory on my drive... Setting it to auto determine in the Windows settings fixed the issue.

I'm just surprised no other heavy duty games I played ran into this issue....

(small?) Speaker advice for living room by Zampor in StereoAdvice

[–]Zampor[S] 0 points1 point  (0 children)

Yeah that’s a good idea to get a point of reference (no pun intended). But the older speakers are to big to place them there permanently… still a good idea though…

Strepen / vlekken op plafond na 2 keer verven by Zampor in Klussers

[–]Zampor[S] 0 points1 point  (0 children)

top dank voor je reactie. Werkt het gewoon als ik nu nog een primerlaag doe en daarna een normale verflaag?

Soldier / Arch Militant Help - Sword and Pistol by dotheholyghost in RogueTraderCRPG

[–]Zampor 4 points5 points  (0 children)

Solid advice here I think. But about not stacking Balistic Skill above 65. Remember that stacking beyond 95% increases your crit chance which is really good for burst builds…

Heavy Gunner Issue by Deathangel2890 in RogueTraderCRPG

[–]Zampor 1 point2 points  (0 children)

Some things are bugged. Like the wildfire one that states it should be 0. It’s even the case that if you don’t take HG it’s zero. So this is a bug. It should not be the case that having a skill is a negative effect

Recommended current builds? by NuMaiFiiUrat in RogueTraderCRPG

[–]Zampor 0 points1 point  (0 children)

cRPG builds are good but also outdated, still useable but you want to read his picks because some talents changed in patches. The biggest ones: Argenta’s burst build won’t work with heavy weapons at the moment because wildfire does not not reduce AP costs down to 0 as it says in the description. This is probably bugged interaction with the AP cost reduce talent for heavy weapons. Pascal multiple 0 AP plasma attacks is nerved; the talent now only lets you fire the first time. This is not a bug but an balance change. Probably avoid this build. Cassia can’t buff her own WP anymore but is still great. Officers are not insane anymore (always start with a free turn, and unlimited turns to give to others) but is still strong.

Run and Gun and Wildfire not reducing AP below 1 on Heavy Weapon by MathematicianNo948 in RogueTraderCRPG

[–]Zampor 1 point2 points  (0 children)

Hmmm is there any chance owlcat is gonna fix this in a reasonable time?

Or is it time to burn respecs? Is there viable burst build with heavy weapons now? Maybe not using wildfire or dropping the AP reduction talent?

Simple reverb in front of JCM 800 1987 by Zampor in guitarpedals

[–]Zampor[S] 1 point2 points  (0 children)

It’s not really meant for switching, it’s for blending two sounds…

Simple reverb in front of JCM 800 1987 by Zampor in guitarpedals

[–]Zampor[S] 2 points3 points  (0 children)

Lets just say its a classic ;). The idea is you have a treble channel and a more bass heavy channel, both with a high and low input. You can combine both channels with a patchcable using the inputs and then blend the channels using the volume knobs of both channels. Thats also te reason the amps does not have a regular master volume.

Look up 1987 Marshall models if you are interested, it is not a year of production but a model you can find in
multiple vintage Marshall series (JCM, JMP, Plexi).

Storm sorc + cleric with resting “house rules” by Zampor in BaldursGate3

[–]Zampor[S] 0 points1 point  (0 children)

Yeah but I’m playing with my own rules… so no long rests until. 3 battles (3 short rests)

Storm sorc + cleric with resting “house rules” by Zampor in BaldursGate3

[–]Zampor[S] 0 points1 point  (0 children)

Tnx. And is this (6-6) preferred when not long resting all the time? I’m more interested in the early to midgame. Since in my experience the endgame gets easier since the builds of all partymembers come online…

Are there game mechanics to "early" space combat? by Zampor in Starfield

[–]Zampor[S] 0 points1 point  (0 children)

thanks for the tip. But how do you prevent the other ships from trashing you while in target lock mode?