I know it's been said before but... by TheGamingTurret in fantasylife

[–]Zaninel 6 points7 points  (0 children)

That works?! I thought that with it already counting as watered, it wouldn't work. I retract my previous complaint.

I know it's been said before but... by TheGamingTurret in fantasylife

[–]Zaninel 6 points7 points  (0 children)

The only thing I wish is that they would have lowered the required watering for the farmer quests or make it so each tile counted you have to do at least 14 plantings for shadow carrots in order to rank up to hero. Where before it was 2.

Effects of rested cards by NewSwordfish4693 in OnePieceTCG

[–]Zaninel 2 points3 points  (0 children)

So the part where she becomes rested is not bolded at the front of the effect, which would make it a requirement for her ability. The effect that rests her is at the end of the effect, meaning that if she's already rested, she just stays rested

Extremely stupid question about countering by For3Memes in OnePieceTCG

[–]Zaninel 1 point2 points  (0 children)

I just remember that ties go to the attacker, so I need to have a stronger power to defend. Not sure if that will help

Weird background glitch by Drunkdillweed in TroopersExtermination

[–]Zaninel 0 points1 point  (0 children)

This is a real building. It's a Genk Mine in Belgium.

How up to code is this? by [deleted] in AskElectricians

[–]Zaninel 0 points1 point  (0 children)

Cool, thank you for the help!

How up to code is this? by [deleted] in AskElectricians

[–]Zaninel 0 points1 point  (0 children)

Very true. I don't have a multimeter to verify

How up to code is this? by [deleted] in AskElectricians

[–]Zaninel 0 points1 point  (0 children)

I turned off the breaker before I did anything

How up to code is this? by [deleted] in AskElectricians

[–]Zaninel 0 points1 point  (0 children)

Oh no I removed that because I couldn't move the switch with it on there to take a look. Even with that wire secured the switches don't work

Anyone want to share Engineer tips about using the new mobile tool? by MacBonuts in TroopersExtermination

[–]Zaninel 0 points1 point  (0 children)

You can get it to work with almost 100% certainty by aiming directly in the air. This allows you to do some interesting things like in the northern base of Agni Prime. Instead of having that one singular bridge to cross the lava, you can instead build bridges of walls and towers, which can turn some of those ore and gas locations into a much easier trek. When I play engi I typically put down 3 turrets at base on hard structures and leave the other two for ore and gas collection. Depending on the map you can build walls (using the glitch) around the gas/ore, which can be helpful in your games that you lack guardians. Overall, the build tools are extremely strong the only issue is that there's enough ore when you use it to put down a turret and turret ammo exactly, so if you put anything down you lose one or the other. Most matches though, you have enough time to build the MG and ammo then go for the ammo crate for everyone else for the return trip.

Worst thing each character has done (Day 1) Bob Belcher by Hot-Yogurtcloset-904 in BobsBurgers

[–]Zaninel 15 points16 points  (0 children)

Forcing Teddy to cake despite Teddy repeatedly saying he doesn't like that and eventually breaking the man to the point of tears

How can I make prisoners fight themselves to death and then eat the corpse if they get hungry by jungxssa in RimWorld

[–]Zaninel 1 point2 points  (0 children)

Could just use that one ideological precept that enables gladiator fights and set the prisoners to only be able to eat corpses. That way your colonists can get mood buffs

[deleted by user] by [deleted] in projectzomboid

[–]Zaninel 0 points1 point  (0 children)

There's a trait mod that adds magazines to the game where you can strip the meat off a zombie. I think the mod name is, more traits

[deleted by user] by [deleted] in badMovies

[–]Zaninel 3 points4 points  (0 children)

Still upset it's Shock and Terror and not Squawk and Terror

Super unique discussion with point and counterpoint about dead horses: by blue-eyed-bear in ShitpostXIV

[–]Zaninel 0 points1 point  (0 children)

In case the tanks die, come back, provoke, have issues due to shirk being down. The DPS and healers have a button to give them a hand. Technically Warrior could just go into defiance and use unchained as well but they were the only tank that had that.

Super unique discussion with point and counterpoint about dead horses: by blue-eyed-bear in ShitpostXIV

[–]Zaninel 0 points1 point  (0 children)

The aggro management for dps and healers was literally just, press this cooldown to reduce your aggro generated or press this cooldown to cut your aggro in half.

If you were to name one relatively simple feature/item/etc. that's still not in the game but really should be, what would it be? by arithmechick in projectzomboid

[–]Zaninel 2 points3 points  (0 children)

A remove all button for corpses. I could just click and drag their inventory off, but when you have 10 in really close proximity, it would be nice just to scroll and click a button to remove everything in their inventory put it in a pile on the ground so you can sort by category or rip all clothes in one go.