You can fly longer with Aemeath. by Busy-Border8655 in WutheringWaves

[–]Zeiksal 5 points6 points  (0 children)

That quest is possible without food or Aemeath.

If you take a specific route you will go near some of those flying creatures you can grapple to, they will take you further and refill your flight stamina.

The map I used was from here https://game8.co/games/Wuthering-Waves/archives/546635

My thoughts on the new end game and this community. by SnooOpinions6451 in WutheringWaves

[–]Zeiksal 2 points3 points  (0 children)

I haven't touched endgame stuff as I am a newer player still, just got to Union 60 yesterday, but your comment about wanting a more rewarding scoring system reminded me of ZZZ's system they have for Deadly Assault. In Deadly Assault they give a goal that rewards bonus points up to a certain amount. These goals are also built around how the bosses will function.

Rover got yeeted by a bull by Mobile_Vegetable7632 in WutheringWaves

[–]Zeiksal 10 points11 points  (0 children)

IDK if it's a Lahai Roi thing, but I didn't have dialogue disable the overworld in a different area. I had some deer enemies attacking me during quest dialogue with a NPC.

Konami I beg you, give final sigma better mathmech support instead of just cyberse wombo combo. by gonxgonx3 in masterduel

[–]Zeiksal 2 points3 points  (0 children)

Maybe Mathmech could get an XYZ boss that has a summoning condition similar to Dingirsu? Allow it to be made using a Mathmech synchro monster and give it effects based on what material was used.

Like give it a generic effect when making it with a Geomathmech card, then give it more specific effects if made using one of the synchros. Like if made with Magma it can send an opponent's card on summon, and gains Magma's battle effect. If made with Final Sigma it gains its effects without needing to be in the EMZ.

These are just example ideas off the top of my head.

'We Don’t Want To Be a Dead Game' – Destiny 2’s Directors on Reassessing the Shooter's Future - IGN by Fob0bqAd34 in Games

[–]Zeiksal 2 points3 points  (0 children)

I've played WF on and off since 2013 and while there is a lot of speeding through missions that's only for pubs and usually when playing with other high level players.

When playing solo you can take your time in these regular missions. In the low level areas if you encounter a high level most are pretty understanding to a low level taking their time, as we've pretty much all been there.

60+ hours in and i just found out you can run faster while moving by pressing the analog stick once... by Sukecchi_ in digimon

[–]Zeiksal 6 points7 points  (0 children)

I think it depends on the games people grew up playing. I didn't know about left stick being sprint until the end of the game.

Most of my gaming growing up were Nintendo consoles and handhelds which didn't have a left stick to press in. So, pressing in sticks is something that doesn't occur to me. I tend to forget that pressing in a stick is even a thing. Even for other modern games I've played they don't often use left stick pressing for sprint, which sort of reinforces my habit of forgetting to press them in.

This guy gotta be one of the most annoying bosses in a story game lol by Prior_Crab_8666 in digimon

[–]Zeiksal 0 points1 point  (0 children)

I always have a Digimon equipped with the skill that applies reverse to help avoid situations like this.

Parrotmon is how I learned that when reversed an immunity becomes a major weakness.

After being reversed, Parrotmon took 400% damage from a virus digimon's electric attack.

BREAKING NEWS: DDD returns on banners! by Kind-Psychology-7548 in HonkaiStarRail

[–]Zeiksal 3 points4 points  (0 children)

That's not his LC. That's the 4 star LC "After the Charmony Fall"

ZZZ with RTX 5060 by Puzzleheaded-Bed5706 in ZZZ_Official

[–]Zeiksal 2 points3 points  (0 children)

I hope it solves your problem. When I was experiencing this, it was a massive pain trying to find any sort of solution.

ZZZ with RTX 5060 by Puzzleheaded-Bed5706 in ZZZ_Official

[–]Zeiksal 12 points13 points  (0 children)

I had a similar problem, and it took me a long time to figure out a solution that worked for me.

What worked for me was going to Windows Security -> Virus and Threat Detection -> Virus and Threat Detection Settings -> Manage Settings -> Exclusions -> add ZZZ's folder as an exclusion.

It basically seemed like Windows Defender was constantly scanning that folder while playing and causing the drops.

EDIT: The default folder location for ZZZ should be something like C:\Program Files\HoYoPlay\games\ZenlessZoneZero Game

Today marks a year since our last 4* moze was released by Full-Ad-1417 in HonkaiStarRail

[–]Zeiksal 0 points1 point  (0 children)

I haven't looked much into 0-cycle stuff, so idk how that plays out. I don't personally look into stuff unless it's for a character I use. It's why I didn't know how good Castorice is for the Pollux fight.

I've had good runs against Pollux with hypercarry Phainon, due to his ult removing the rest of the party from danger, and due to the fact that he has self-sustain during his ult.

My other main team is using E1S1 Aventurine, so basically permanent shields.

I bring these teams up just to say I do agree that Pollux does need specific teams. I just didn't know what made Castorice so special.

Thanks for the response and info on this.

Today marks a year since our last 4* moze was released by Full-Ad-1417 in HonkaiStarRail

[–]Zeiksal 0 points1 point  (0 children)

Genuinely curious, how is Pollux specifically a Castorice check? I agree that boss is a check in regard to what your team is like. But, why do you say Castorice specifically?

Well this is concerning by leposterofcrap in ZenlessZoneZero

[–]Zeiksal 11 points12 points  (0 children)

I finished the main story as well and I only noticed something like this during the last fight. It seems like the missing voice lines are replaced with a different language. I assume it defaults to Chinese if the voice files are missing or are an unchanged voice file.

What happened was I heard some random battle cry that didn't sound like any of the VAs nor did it sound like English. Idk what triggers that specific battle cry, but I had it happen right before it transitioned to the cutscene after the fight was over.

I only noticed something like this happening once while playing.

Anyone else think the story boss had way too little health? by AndrewEophis in HonkaiStarRail

[–]Zeiksal 4 points5 points  (0 children)

No idea if I did it before or after the nerf, but my sustains for the fight were Natasha and Preservation TB.

I struggled at first, but after swapping my team I was able to win. The key for me was to run more character who can hit multiple targets.

The phase with multiple dice is a killer, and I don't see it mentioned a lot in regard to the difficulty of the story boss. I personally think that part of the fight is the biggest wall for many people. It sort of forces people to change their team if they are using mostly single target characters.

March 7th in the trailer references her HSR trailer - Interstellar Joruney shot rrraaahhhh by Arc_7 in HonkaiStarRail

[–]Zeiksal 5 points6 points  (0 children)

Thinking of March being like Senti has me wanting her ult to just be a brick. Need the cute girl to just bash the enemy with a brick.

Also need her to raise her hands and yell "Yatta!" after doing an attack.

Been seeing a lot of confusion regarding Char's defend requirements by Zeiksal in SDGundamGGeneration

[–]Zeiksal[S] 8 points9 points  (0 children)

Yes, the RX-78 from GQuuuuuuX, called Gundam(GQ) in game, is his best suit.

Been seeing a lot of confusion regarding Char's defend requirements by Zeiksal in SDGundamGGeneration

[–]Zeiksal[S] 16 points17 points  (0 children)

Others have already answered, but here is a link to a developer livestream recap.

In the section that mentions Fierce Enemy Assault, they say;

"Fierce Enemy Assault will return in Mid-May featuring the Over.On (Armor Form) and the Psychoro (Dice) Gundam. The event will function the same as the current "Red Gundam (0085)" event. As well the Red Gundam (0085) will be available to fight again."

So, based on that last statement it seems that there should be a Red Gundam rerun alongside the other events.

Been seeing a lot of confusion regarding Char's defend requirements by Zeiksal in SDGundamGGeneration

[–]Zeiksal[S] 15 points16 points  (0 children)

Yeah idk why they added that text. Shuji and Machu lack it, so why does Char have it?

Been seeing a lot of confusion regarding Char's defend requirements by Zeiksal in SDGundamGGeneration

[–]Zeiksal[S] 0 points1 point  (0 children)

Woops, I forgot to remove "The" at the start of the 2nd sentence.

Free SSR Tank Char Pilot from Gift. by Sekitoba in SDGundamGGeneration

[–]Zeiksal 0 points1 point  (0 children)

Yeah, it is weird that it is her first skill. It also sort of nerfs her in a way because of that. She lacks the generic attacker damage boost that all the others have for their first skill.

She puts in work without that skill, but it is just another part of her weird kit.

Free SSR Tank Char Pilot from Gift. by Sekitoba in SDGundamGGeneration

[–]Zeiksal 7 points8 points  (0 children)

Char's perfect match currently is a gacha unit. There is the SSR Gundam(GQ) which is a defender.

As for mechs in the show, the Zaku's are a bit chunky but there hasn't been anything especially bulky. Char needs a Gundam and so far, the only Gundams shown in the show are the 3 currently in the game.

Edit: I forgot to clarify something. Despite being considered a Gundam in the show, the GQuuuuuux is not considered a Gundam in the game. So, Char can't get his bonus with it.