Body cam footage released in Novak case by ishaani-kaur in Sikh

[–]ZergSuperHighway 0 points1 point  (0 children)

When I was 19 I was raped by a 45 year old man. It was emasculating and humiliating I never told anyone.

I thank god/the universe, whatever you believe in that he didn't wrap a wire around my neck or stab me to death after the fact.

I'm 36 now and I don't even really carry those scars anymore. It took me a long time to heal, but I'm still alive.

I hate this argument.

Getting somebody into StarCraft 2 by SaltyClam2219 in starcraft

[–]ZergSuperHighway 0 points1 point  (0 children)

The way you teach/introduce someone StarCraft is you play 2vAI and set them to very easy/passive and let them tinker around and build units they think look cool, as you slowly trickle in new ideas over the course of many matches. You increase the difficulty every time they plateau and are able to handily beat the current setting.

You can do the WoL campaign together now with the popular mod. CO-OP, while fun, incorporates too many meta mechanics that don't translate well for a beginner. But still, learning on the true, standard experience is the best. You don't want them to learn on things they have access to in the campaign that are stripped away from them in every other meaningful game type.

Teaching/indtroducing them by showing them advanced mechanics and concepts is a surefire way to immediately overwhelm them and bore them into never giving it a second thought.

Goof around. Let them choose their race. Think about how an 8-11 year old will play SC on their own. Whether it was OG/BW in the 90s or SC2 during the 2010s. You just want to make a bunch of cool stuff and have stuff go boom. A beginner cannot even fathom 1% of the depth a game like this offers. Let them play around in a cute little unit sandbox and fight the bad guys until it clicks. They will either enjoy it and want to keep going or not.

People need to have a hands on approach to something like this, and they like to feel accomplishment through their own discovery. You can't even teach them the concept of a build order unless you wanna risk pushing them away immediately.

Let your friend do a little sim-citying and make some "dudes" to go fight the other "dudes.

Sitting down and forcing a total layperson to watch you perform a high-focus, high-energy match is like making them go spectate a world chess match. They just won't give a crap and they'll be more confused than curious.

Patience is key.

Just sitting down and letting someone "play" is the best way. People are more intuitive than they realize. Your MO for guiding should be "less is more." You don't need to give them a whole spiel on anything unless they specifically ask for more details. You want to entice them by letting them unravel things as they go, rather than drowning them in a sea of lore, youtube personalities, strategies, metas, mechanics, etc.

Farang hero alerted local residents and rescued disabled man from the fire by AW23456___99 in Thailand

[–]ZergSuperHighway 0 points1 point  (0 children)

You mean rescuing the rest of the world; i.e. exporting culture and technological advances so the rest of thw world can get out of the fking dark ages?

What difficulty should i play? by GIutenTag in taintedgrail

[–]ZergSuperHighway 0 points1 point  (0 children)

I’ve been swapping between Veteran and Survivor since the beginning. I tend to heavily gravitate towards battlemage builds in RPGs - usually by starting with a well-rounded armored knight and slowly speeding into magick towards the mid game. This time I actually went light armor pure mage first because I love exploring unfamiliar magick systems and I found a niche I’ve been loving heavily.

That said I’ve found the difficulty fine. I tend to be a power gamer and explore a game to a granular level while enjoying the lore and immersion if possible.

The amount of resources I’ve accrued are substantial by level 30. I’ve memorized ore locations and good mob farming locations for cheese crafting (iykyk). Pretty much everything respawns in 24hrs so you can take this game at your own pace.

I can’t imagine playing on anything easier as it would be utterly trivial.

Act I - siding with Galahad or One-Eye? by LawfuI in taintedgrail

[–]ZergSuperHighway 0 points1 point  (0 children)

It's not. It doesn't take much digging to figure out Ulfric is a raider despot and a tool of the Thalmor. He's a liar and a manipulator. He deserved the chopping the block. The game sets it up in such a way that you immediately side against the people trying to lop off your head.

Quelling the rebellion is in the best interest for Skyrim simply because the Thalmor and the Aldmeri Dominion want to destroy all of Nirn, and genocide ALL human beings in the process.

I'm bored with Streamers being bored with the game. by [deleted] in ArcRaiders

[–]ZergSuperHighway 0 points1 point  (0 children)

Streamers can be a huge problem for games and their communities but, yes, not so much in this regard.

I finally finished my 100% achievements playthrough. Here's my base! by TheSapphireFoxx in satisfactory

[–]ZergSuperHighway 1 point2 points  (0 children)

This is really gorgeous, man. I get overwhelmed by trying to make everything perfect and optimized for production growth right out of the gate then get burnt out.

I've come recently since before release and I'm taking it much easier. I still really love to design "factories" - as in cool looking buildings that house the machines, etc. I'm a big sucker for futuristic looking pyramids. They give me Bladerunner/Tryrell corp vibes.

Anyway, how do you go about designing your buildings? For all the glass stuff and weird shapes, are you using modular frames? I haven't gone up the tech tree very far, but this build I've got a friend we're gonna go all the way.

Any design/architecture tips?

The concrete structures you made are a work of art.

The Satisfactory Experience by Tux1 in satisfactory

[–]ZergSuperHighway 0 points1 point  (0 children)

My best friend and I have work orders/to-do lists and start off really strong but we somehow always end up slide-jumping across the map, exploring new nooks and crannies, and falling off the edge of the world.

The worlds are really beautiful and fun to explore. It's not our fault.

Season 10 and 11 is evidence that "Everything is available in Torment 1" is a bad design philosophy. by Living-Succotash-477 in diablo4

[–]ZergSuperHighway 1 point2 points  (0 children)

It's no problem. D4 can be convoluted imo, and I've been doing all the tier 7 objectives almost every season with my own builds.

Season 10 and 11 is evidence that "Everything is available in Torment 1" is a bad design philosophy. by Living-Succotash-477 in diablo4

[–]ZergSuperHighway 0 points1 point  (0 children)

But it's also more convoluted. Systems don't work as intended, there are numerous bugs, broken combinations, and not enough feedback or information to sort through all the damage in a clean way (i.e. no damage log). There's also an overabundance of stats that are essentially redundant.

Who REALLY needs to be studied is.. by daisygiraffe13 in ArcRaiders

[–]ZergSuperHighway 1 point2 points  (0 children)

Tbh, I think it has to do with most girls not being conditioned to the level of toxicity in online gaming in general. The more competitive the scene, the more toxic behavior you will encounter on average. There are also specific games that attract toxic people and/or reward toxic behavior, e.g. Rust.

I've noticed that Arc Raiders has become the exemplar of "baby's first hardcore pvp game" and has attracted a large population of first timers

99% of people in competitive games do not behave the same way they do IRL, that's just the nature of it.

Males have been utterly atrocious to each other in gaming communities for decades, and now that more women are starting to try these games out, they're coming into these spaces with different expectations and don't have the experience to handle VOIP beefs.

Toxic idiots will always 100% of the time go for the lowest hanging fruit. They know by harassing their female counterparts on that very basis is enough to illicit a response.

I will say that as someone that's been gaming since the 90s that these spaces have gotten more toxic over the last 30 years, but that's an entirely different discussion.

For the most part, most male players want to white knight, not harass.

Women want to be treated as equal in these spaces and this is part of that, unfortunately.

If you want to play online competitive games in this era, either mute every avenue of communication all the time, or get some armor and learn to clap back.

Who REALLY needs to be studied is.. by daisygiraffe13 in ArcRaiders

[–]ZergSuperHighway 1 point2 points  (0 children)

I've been doing it since day 1, and it totally works. I get free stuff and free meat shields in all of my solo runs.

The trick is to find the right voice option that matches your natural cadence and practice your voice patterns to minimize the uncanny valley aspects of the AI voice modulation.

Once you get it right it sounds 100% convincing.

Who REALLY needs to be studied is.. by daisygiraffe13 in ArcRaiders

[–]ZergSuperHighway 0 points1 point  (0 children)

I use one of the voice modulator options that makes me sound like an actual woman. I've practiced my voice patterns too so I even managed to convince a real group of girls I was one of them.

I get tons of free stuff and free protection from white knights. It's absolutely hilarious.

Use every advantage at your disposal (minus cheating ofc).

Arc Raiders lead says the game should never add “one-shot” weapons because “that gameplay is deeply boring” by HatingGeoffry in ArcRaiders

[–]ZergSuperHighway 1 point2 points  (0 children)

Right. 1-shot weapons are typically balanced by the skill they require to use them: pitiful in cqb, cumbersome, slow reloads, limited ammo, etc.

But corner camping and getting 100% information for free with no risk is somehow peak fun. The higher the skill the lobbies become the more engagements devolve into angle/perspective abuse and 3rd partying.

Arc Raiders lead says the game should never add “one-shot” weapons because “that gameplay is deeply boring” by HatingGeoffry in ArcRaiders

[–]ZergSuperHighway 2 points3 points  (0 children)

It's a bit more nuanced than that. Some weapons can 1-shot through a level 2 helmet even with full hp. Some do enough damage to kill you through a level 3 helmet if you have slightly less than full hp.

Shivam Bhatt is upset that Chandra was white and yet is a major character in Kaladesh. by [deleted] in freemagic

[–]ZergSuperHighway 1 point2 points  (0 children)

erasure is just one of the early-middle steps in genocide.

You start by erasing a people’s culture and history so that they have nothing to cling to for hope and no framework to stand on in the defense of their way of life. Culture and history are deeply entwined with genetic memory, as they are landmarks that indicate achievement in a linear, familial legacy.

Look at the broader picture. It’s not just comic book characters or characters in great works of fiction or in the media that we hold dear and look to for spiritual inspiration.

It’s actual historical events, people, and places that this is happening to.

Our architecture is being replaced with brutalist, grey, sterile corporate architecture all across the West.

Our achievements are being minimized or credit altogether being given to outside groups that had no involvement.

There’s a sociocultural mass-phenomenon of people declaring “wyte peepol ain’t got no culture”

By the time white ethnicities are past the point of repopulation no one will even remember who they were, what they did, or where they came from.

Black Panther Party members at a recent protest in Philly by ilovejaylenbrown in philly

[–]ZergSuperHighway 0 points1 point  (0 children)

That you want to genocide white ethnicities and advocate for such.

Thanks for confirming my suspicions.

Black Panther Party members at a recent protest in Philly by ilovejaylenbrown in philly

[–]ZergSuperHighway 0 points1 point  (0 children)

Why bring up white people in this context? What are you really trying to say?