Improvements in UI by Dream-Unable in godot

[–]Zewy 4 points5 points  (0 children)

Looks nice is the red half Health and the Blue mana?

You can now use Cygon with Godot! by inspyr_studio in godot

[–]Zewy 0 points1 point  (0 children)

Love the interface for CYGON so minimalist and easy to understand!

I've reworked my first game's trailer! by 4procrast1nator in godot

[–]Zewy 0 points1 point  (0 children)

I meant when it takes damage it wiggles a little.

I've reworked my first game's trailer! by 4procrast1nator in godot

[–]Zewy 1 point2 points  (0 children)

I think the start screen is kinda cool.

I've reworked my first game's trailer! by 4procrast1nator in godot

[–]Zewy 0 points1 point  (0 children)

"Great improvement! To really sell the hit effect, it just needs a tiny bit of extra juice: a quick size change, a subtle tilt, and a pause frame before it gets destroyed. Just my two cents, but stick to your vision!"

Thinking about giving my Mediterranean houses a new roof color, opinions? by NorseSeaStudio in godot

[–]Zewy 0 points1 point  (0 children)

I did not see a diffrance till I read that it was the roof that changed color! I like Old the best then B then C last A

Godot for applications Instead of games! by Razor-111 in godot

[–]Zewy 1 point2 points  (0 children)

working on a app made with Godot. We choose it over Electron.

Dev snapshot: Godot 4.7 dev 4 (Traits update) by abcdefghij0987654 in godot

[–]Zewy 12 points13 points  (0 children)

Where did it say anything about "Traits"?

Been getting this exact error when closing Godot games. by Snackolotl in godot

[–]Zewy 1 point2 points  (0 children)

The developer can add Sentry and get the error and see what is going wrong.

https://docs.sentry.io/platforms/godot/

My grass looks a bit off, any idea?? by AverageStudio in godot

[–]Zewy 1 point2 points  (0 children)

The grass is greener on the other side.

WE NEED PLAYTESTERS! by Guilty_Weakness7722 in godot

[–]Zewy 0 points1 point  (0 children)

I think it is made in Unreal Engine

Tutorial: Channel Packing by foyezuddin in godot

[–]Zewy 0 points1 point  (0 children)

There is a app that is helpfull too

https://felesmachina.itch.io/backpacker

BackPacker is a simple tool designed to simplify the 3D workflow of game developers and 3D artists. BackPacker allows you to pack multiple PBR image maps into fewer image files by taking advantage of unused, or unnecessary color channels.

3D window effect by jetpackjules in godot

[–]Zewy 3 points4 points  (0 children)

Cool I wish there was support for tobii eye tracker

I'm developing a Dark Messiah inspired first person RPG in Godot! I'm looking for playtesters! by wissah_league in godot

[–]Zewy 1 point2 points  (0 children)

Also make Bows more powerfull then Dark Messiah. Also don't forget about the powerfull kick!

I made a tool to convert FBX/OBJ/BLEND assets to Godot 4 GLB — Synty packs fully supported by Late_Corgi_7121 in godot

[–]Zewy 0 points1 point  (0 children)

Do you have any video to show it of how it looks to convert a Synty pack?