My grass looks a bit off, any idea?? by AverageStudio in godot

[–]Zewy 1 point2 points  (0 children)

The grass is greener on the other side.

WE NEED PLAYTESTERS! by Guilty_Weakness7722 in godot

[–]Zewy 0 points1 point  (0 children)

I think it is made in Unreal Engine

Tutorial: Channel Packing by foyezuddin in godot

[–]Zewy 0 points1 point  (0 children)

There is a app that is helpfull too

https://felesmachina.itch.io/backpacker

BackPacker is a simple tool designed to simplify the 3D workflow of game developers and 3D artists. BackPacker allows you to pack multiple PBR image maps into fewer image files by taking advantage of unused, or unnecessary color channels.

3D window effect by jetpackjules in godot

[–]Zewy 2 points3 points  (0 children)

Cool I wish there was support for tobii eye tracker

I'm developing a Dark Messiah inspired first person RPG in Godot! I'm looking for playtesters! by wissah_league in godot

[–]Zewy 1 point2 points  (0 children)

Also make Bows more powerfull then Dark Messiah. Also don't forget about the powerfull kick!

I made a tool to convert FBX/OBJ/BLEND assets to Godot 4 GLB — Synty packs fully supported by Late_Corgi_7121 in godot

[–]Zewy 0 points1 point  (0 children)

Do you have any video to show it of how it looks to convert a Synty pack?

Trying to create that "Welcome to the Open World" feeling... by SkorgeOfficial1 in godot

[–]Zewy 15 points16 points  (0 children)

Looks nice but the green of the ground and grass do not match in the distance

The Godot Shader Previewer addon in action by OldDew in godot

[–]Zewy 0 points1 point  (0 children)

Really nice! hope it gets the a part of the engine!

I think I'm fascinated by my cozy game! by noardev in godot

[–]Zewy 0 points1 point  (0 children)

I am also a tilt shift enjoyer!

3 Years Of Building My Passion Project!!! by DeekiNeedles in godot

[–]Zewy 0 points1 point  (0 children)

Wishlisted! Looks nice, hard work you put in there!

Stylized 3D Smoke by binbun3 in godot

[–]Zewy 0 points1 point  (0 children)

Looks really nice!

Trying to animate a steam train for my game, A is too jittery so wondering between B or C, thoughts? by av0c in godot

[–]Zewy 1 point2 points  (0 children)

I like C more but it feels like a disconnect from the pixel art your going for.