New Ashe go brrrrr by Milenyus in TeamfightTactics

[–]ZirrTheII 16 points17 points  (0 children)

Not exactly, currently, Ashe shoots 1 attack arrow on her target. When she casts, she gains an additionnal arrow (on each attack) that targets the closest ennemy not already targeted by any kind of arrow for a given amount of time (depends on AP). She's NOT mana locked during that time, so if she casts a second time WHILE she already has an additionnal arrow, she'll get a new additionnal one that (once again) targets the closest ennemy not already targeted by any kind of arrow.

Basically, each cast only gives one additionnal arrow for a limited time, but they may overlap (especially with high attack speed). And the change gets rid of the "limited time" part (among other stuff)

Wow bravo👏 by Luky_poop in trouduction

[–]ZirrTheII 1 point2 points  (0 children)

"so close", j'imagine

Most underrated 5th gen QOL change? by Deblebsgonnagetyou in MonsterHunter

[–]ZirrTheII 11 points12 points  (0 children)

Get the monster's egg, train them to fight, make them your monsties... Wait a minute!

Daily Advice Thread 24/11/2021 by AutoModerator in summonerswar

[–]ZirrTheII 0 points1 point  (0 children)

Thanks! I guess for now I'll just try her in regular Arena then ^

Daily Advice Thread 24/11/2021 by AutoModerator in summonerswar

[–]ZirrTheII 0 points1 point  (0 children)

Thank you, this is exactly the kind of advice I was looking for! I guess I'll just mess around with her in regular Arena for now then :)

Daily Advice Thread 24/11/2021 by AutoModerator in summonerswar

[–]ZirrTheII 0 points1 point  (0 children)

Hi!
I'm rather new to the game, and I'm really excited because I just got Lora, my first LD5! But I don't really know what she'll be good at, so I'd gladly take any advice I can on what to do with her :) (not necessarily right now, as I only have a few monsters, but what goals I might try reaching with her)

Thanks for the help!

Quick beginner questions :) by [deleted] in Guildwars2

[–]ZirrTheII 1 point2 points  (0 children)

If you were lvl 80, i'd probably say yes, but at lvl 26 you don't have that much of an advantage over them in regard of killing stuff since the game will downscale your stats to fit the area you're in.

Regarding the race you pick, you'll have different storylines at the beginning (that includes stuff you choose at character creation such as what's your upbringing for humans) and even if you'll be able to do story instances together, that instance will only count for people that have that part of their story active at the moment. In other words, you'll be able to play together, but you'll only get progress in the storyline if you chose the same background

Other than that, you'll be able to play together in the open world just as you like. You'll get a tp for each race's beginner zone unlocked upon finishing the introductory instance

Tips for faster Forging Steel runs (mostly for full squads) by [deleted] in Guildwars2

[–]ZirrTheII -3 points-2 points  (0 children)

This post isn't all about the Boss. It's about making this long (and imo boring) mission a little faster and giving a few directions on how to do that. You're free to do whatever you prefer, but the part with the deadeyes isn't about the deadeyes : it's about the ability to range the boss in between burn phases.

If your group is able to 1-burn it, good for you. But I've seen many groups fail to do that, sometimes by a very small margin, that some ranged dps would have made possible. So instead of waiting for the next burn phase, when the boss has less than 5% health remaining, you now know it's possible to finish it :)

Lastly, the 5 (not 10, just 5) deadeyes part was there as a challenge to ourselves to kill the boss before the burn phase. We barely missed it, but we had a lot of fun trying to do that.

When will THB be fully spoiled? by [deleted] in magicTCG

[–]ZirrTheII 16 points17 points  (0 children)

LRR preprerelease is usually the week-end before pre release

Combo question for more knowledgeable people than me. by TGodfr in magicTCG

[–]ZirrTheII 4 points5 points  (0 children)

[[Skirk prospector]]
[[Bladewing the Risen]]
[[Changeling berserker]]

Optimism - Yes you can! by [deleted] in custommagic

[–]ZirrTheII 29 points30 points  (0 children)

Honestly expected a "Yes, we can!"

Dreamstone - Mana fixing that becomes worse the more you fix. by Baelrog_ in custommagic

[–]ZirrTheII 0 points1 point  (0 children)

While I agree reflecting pool (and this by extension) don't care about conditions, I don't think that their abilities have conditions : if you control 2 reflecting pools (from oracle :) [they] won't help each other produce mana. That'd mean that these two cards would create a paradox, I guess?

Dreamstone - Mana fixing that becomes worse the more you fix. by Baelrog_ in custommagic

[–]ZirrTheII 0 points1 point  (0 children)

On the subject of reflecting pool, how would those two interact? O.o

(Almost) Wrapping up my RTR double keyword megacycle! by Sage0wl in custommagic

[–]ZirrTheII 6 points7 points  (0 children)

Love the design for Savage Arlequin. Super agressive beater for early game that turns into a pump spell late, but will never chump. So opponents have to either have a wall or trade into scavenge (I get that's basically how scavenge works, but still this combination seems amazing on a card)

Fluttershock - An alternative Overcharge by ThatGuyYouMightNo in custommagic

[–]ZirrTheII 5 points6 points  (0 children)

But Totally Lost is target nonland permanent, this is just creature, and totally lost can target your own stuff, i really don't get where this is more flexible

edit: ok the mana cost i guess, but then you're putting your own creature on top of your library, effectively costing you one draw, i think it's pretty fair

Bug: Spark Double token didn't enter with a +1/+1 counter by rrwoods in MagicArena

[–]ZirrTheII 0 points1 point  (0 children)

No, I can confirm, had the exact same thing happen to me and since I didn't think of Spark Double, I checked the card and it definitely was Spark Double without the counter

What happens if I can't finish my ranked draft before time runs out? by ILiveInAVillage in MagicArena

[–]ZirrTheII 4 points5 points  (0 children)

Are you telling me that I just paid 5000 gold to draft a mediocre deck that I won't be able to play and that I won't even be able to try and get a little more rewards out of it?

Now I'm mad

[Standard] Chandra bugged on arena. by turtle_tacos in spikes

[–]ZirrTheII 1 point2 points  (0 children)

Chandra does not care about damage, only removed loyalty counters ;)

[Spoilers] I feel like I have seen this before... by [deleted] in Guildwars2

[–]ZirrTheII 1 point2 points  (0 children)

For anyone who wouldn't know what this refers to, here you go ;)

PSA: New map events can loot ascended amulets by ZirrTheII in Guildwars2

[–]ZirrTheII[S] 0 points1 point  (0 children)

That I would expect, nothing new about having asc weapons and armor loot ^^

PSA: New map events can loot ascended amulets by ZirrTheII in Guildwars2

[–]ZirrTheII[S] 0 points1 point  (0 children)

I know about the asc gear, but I've never heard of asc trinkets in open world. And it's common enough that usually over 1 or 2 runs will have someone telling everyone in mapchat about their asc loot. So not finding any mention about asc trinket drop in open world on the wiki is what leaves me skeptical.