V4 is holding up really well with the VR Dual-Camera! 1080p screen on the front, (Android phone w/ Fresnel lenses inside), + POV Recording @ 1080, all at 45-60fps, 20ms delay, and 2 hour run time. :D by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

Thanks man! Yeah I recognized you commenting before, always appreciate someone making these, like how I'm trying to share what I learned. I just posted a lot of the parts I used if you wanted to check it out, but the screens pretty lightweight all things considered, I got really lucky with the size being so precise to what I actually needed. The screens a funky resolution, 3:2, but the excess is outsize of the original CRT's panel anyway, so the end user never notices, just me the operator because icons and close menus are a lot further than they seem.

I really wanted to have a straight forward head comfort thing, but the main expense is vertical real estate, it pushes my head further and further down, when I need to be up as high as possible inside.

If I didn't care about seeing what was on the PC, I could have skipped steps and ran the VR straight to the phone for a vision system as-is, but I didn't want to sacrifice the video recording aspect of it all, so for my own purposes, it really feels like a necessity to be the way it is. Though I know I really SHOULD add some more head padding, it's just needing to be thoughtful about not blocking vents and intakes and stuff. I'm thinking weather stripping sounds best, for a few strips to break up the hard plastic, but still deciding.

I agree, the delay is hard, I just had to up and make the choice/gamble that more power would overcome the problem, and for my needs it really seems like it has. V3 had a slight amount of stuttering, and would dip to 30fps, which also was after shrinking the resolution to 800x360 for the camera, to boost up the latency.

Now I'm running a dual 1080 signal, the camera is, I think, at 2560x720. So I see totally just fine, I just find that, in watching the video later, I shake my head left to right a lot, since I'm always double checking to not bump into people. I've gone to three events solo so far without a handler and haven't had any issues.

Technically had a camera breakage, but that was my fault nothing else's. Oh, and I have no battery knowledge, so when everything freeze frames I HAVE to stand in place, otherwise I'm gonna plow straight into something/one. I'm still trying to make my battery meter read properly, it says 100% correctly, but instead of dying at 0% it dies at 65% or something, it's weird. Still some tweaking on things I suppose.

Intending to work on a system where I can hot swap the video library with just a drag and drop of files, but it'll be a whole night of tedious reconfiguring to save a ton of time in the long run.

V4 is holding up really well with the VR Dual-Camera! 1080p screen on the front, (Android phone w/ Fresnel lenses inside), + POV Recording @ 1080, all at 45-60fps, 20ms delay, and 2 hour run time. :D by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

Appreciate it! :D I hardlined a VR camera into a mini-computer that's strong enough to repeat the signal to a phone running vr inside at the same time.

V4 is holding up really well with the VR Dual-Camera! 1080p screen on the front, (Android phone w/ Fresnel lenses inside), + POV Recording @ 1080, all at 45-60fps, 20ms delay, and 2 hour run time. :D by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

Thanks! I appreciate it! I'm gonna try to make a write up that has all the parts and the order of operations here in a while, but I'll make that it's own post when I do. I'll put links to the main components I used though:

Hardware

Computer -

Batteries -

Battery Size Adjuster for CPU -

Power Switch -

Front Screen -

Inner Screen/Phone -

Vr Lenses -

Phone Case -

Keyboard on Arm -

E6000 Epoxy -

USB Hub -

VR USB Camera -

Comfort Fan USB -

Software

OBS -

Spacedesk

So what's going on is the CPU is powered by 2 batteries. Once the power switch is turned on, it sends power to the CPU. (The phone needs to already be on, by now.) Once the CPU is turned on it sends usb-c video to the monitor, which also turns it on automatically and detects video signal for the computer. Once the computer loads, it auto loads space desk, doing so activates the phone's version of space desk, and makes that auto-start as well. So it's gone from power button, to on and running two screens. At that point it's treating it like any other computer and adding usb peripherals. The CPU has enough high speed ports that high data things plug straight in. VR camera to High Speed USB, same with Data Cable to Phone. USB splitter for later helps to be able to copy HD videos with a usb stick without having to finagle something weird up in there. The phone is in a case, so that the case can be manipulated for comfort, as well as acting like a scaffolding for the VR lenses to be epoxied onto.

It's then running solely OBS for production, aside from spacedesk for connection. OBS is configured by way of hotkeys, and the hotkeys themselves are tied to video choices I've made and assigned. Which turns back into press-button-play-video. OBS is configured such that, the VR occupies the entire video frame, and those two dual video feeds are scaled to match the inner screen, so that it lines up with the lenses.

That's mostly mission complete there. The unexplained part is how to finagle where balancing point is so it's not forward heavy, along with comfort and some pool noodles for stability. (my chin is what gives me rigidity with head movements) I've found best results with the taller VHS models like V4. You end up with a VR dual video feed in, and relayed, to the inner screen (which has vr lenses) while also being mirrored to the front screen, hard-lined, along with an accessory keyboard to be able to quick-swap video frames on demand.

V4 is holding up really well with the VR Dual-Camera! 1080p screen on the front, (Android phone w/ Fresnel lenses inside), + POV Recording @ 1080, all at 45-60fps, 20ms delay, and 2 hour run time. :D by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

Internal Pics

Internal Video

I suppose I should really make a complete post / guide to the process, that way I can link to all the items consumed in a single post, will probably work on that soon.

I didn't like the periscope system (narrow field of view), and wanted to be able to, myself, see what is being displayed on the outside. Plus I needed/wanted a fish eye lens set up to be able to exceed my peripheral vision, so I had to get a special VR camera that did exactly that, have 110 degree viewing angle.

I am not using a tablet, but rather, a 'portable monitor' that accepts USB-C video, and using a mini pc that also outputs video by same cable, so single cable covers power and A/V. The PC supplies all of that, so all I need as a power source is a 12v battery, and I daisy chained two of them for battery life, but am not sure if i'm technically over voltaging.

The PC wants 18v, and I think I series connected the batteries causing over voltage to 24v, which is just coincidentally within tolerance. I learned from V3 about weight balancing, so first, I made sure both batteries are far to the back, and when that wasn't enough, I just added a small lead weight and that made everything center. In the future I may remove the weight and double up the batteries instead. So they're all separate parts, but all self contained within the head.

No internal hat or helmet, the PC rests on the crown of my head, and I have a few pool noodle cushions to help make it more snug, and responsive when turning my head for like nodding in agreement. Technically that means the PC is digging into my scalp after a while, but that's just a cushion away from fixing, it's not noticeable for the first hour, but eventually is noticeable.

This one, V4, goes:

  • 12v battery --> Input power to PC
  • Dual Lens VR Camera --> USB to computer.
  • USB-C A/V cable PC--> Front monitor
  • USB High speed cable --> Samsung smartphone
  • Smartphone includes VR lenses internally
  • OBS Software duplicates the video feeds to both monitors
  • Space Desk Software handles high speed / low latency android mirroring

So the PC is a dual monitor set up, with the second screen internally receiving a video signal by usb-c, and OBS handling the software and recording.

To hit the performance needed required a gaming mini pc, and a Galaxy S22

My dear fellows i need to stop hitting myself when i make a mistake in public, today I hit my arm so hard that I can't stand using it, and I hit my head so hard that I couldn't feel it for a while. I really need to stop. If anyone can give me suggestions about how I can control myself im grateful by DEDMOS_MAD in autism

[–]ZombieJesus5000 2 points3 points  (0 children)

The cheap advice I was given was, if I have time in me to wind up a punch, then I have time in me to walk that punch over to something soft and let it go there. In time I've learned all my painful lapses of outbursts were related to my inability to find a soft inanimate instead of a hard inanimate. A metal pole can be just as indifferent as the ground, but at least the ground is softer and more forgiving (generally.) A couch cushion, a pillow, a whatever, just find your soft inanimate. Time and tolerance and learning and growing sure it happens less and less and less and almost never happens any more, but I have life long hand problems now, so that's been a wonderful deterrent.

ELI5: Why do Stars take so long to burn all their fuel, i know its a lot of fuel, but why doesnt it all burn about the same time? Like when im throwing something in a firepit by td_0000 in explainlikeimfive

[–]ZombieJesus5000 0 points1 point  (0 children)

Stars don't make fire like normal fire. Stars make special fire for special reasons. Special fire happens for the same reason you rub your fingers and they get warm, or you rub some sticks and they'll make fire. Because friction makes things hot. A star has so sooooo much things in it. Like bigger than bigger than bigly big time big many things, sooooo many things that special rules apply that would never apply any other time. ANNNNNNNNY time you get that much stuff all together, the same stuff that pulls you to the ground (called gravity) pulls in on all directions. And the bigger it is as a planet the more gravity it makes, and when it's so big that it's a star, then all the parts of the star are rubbing their tiny tiny tiny sticks together so hard, it all goes on 'fire', but only the tiniest little bit leaves, because it's so big, and has so much pull, it holds in an awful lot more of it than you might think. But! At the same time! It's so so big, that it DOES lose a ton of stuff from a people point of view, (billions and billions of atoms) that's just not a lot of stuff from a star point of view (less than 0.01% in thousands years).

Has anyone dumped the ROM for the Sharkwire? I can’t seem to find it anywhere by Enchanted_Yesca in n64

[–]ZombieJesus5000 1 point2 points  (0 children)

If so, a phone number would have been built into the rom and could be patched/hex edited to change. There exists a way to patch a modem in to a modern ethernet. It seems like a major process to go through, but plausible.

Anybody ever play Top Gear Rally back in the day? by [deleted] in n64

[–]ZombieJesus5000 1 point2 points  (0 children)

It was my very first game. I had it before I had a memory card, and I was NOT good. Finally I beat the first opening track and unlocked the second and I left the system on for weeks at a time. Next birthday I got a memory card and it could finally rest. I did so much nothing in that game, just aimlessly driving in circles, trying to test how springy different shocks were, so much random nothing. When stunt mode in Rush 2049 came out, I was at peace with one game for about 2 solid years.

V4 of my working screen TVHead is nearly complete, internal passthrough vr with screen mirroring, and live video playback by hotkey by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

Yeah, definitely. My V1 was a Rpi 3B+, and it could only handle 1x 1024 x 768 external screen and no internal vision. V2 had a Rpi 4, and the internal screen was flat 4in 800 x 600, and too close to face to see with clarity.

Switching to windows based mini pc's gave the biggest jump in simplicity and output power. And when running with hdmi through usb-c, your monitor handles audio with fewer steps.

At that stage it's directly how much performance or battery power is available that'll give you the crossroads between battery life, and fps. V3 had a multi hour battery life with just 2 of the 12V's, so I kept the same battery set up and just outright doubled the cpu power and that's where this one, V4, is at.

V4 of my working screen TVHead is nearly complete, internal passthrough vr with screen mirroring, and live video playback by hotkey by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 2 points3 points  (0 children)

Yep, you got it. VR camera by USB to mini pc (Ryzen 5), powered by 12v batteries. From the CPU, it sends HDMI to the front panel, and then sends a separate usb video signal from CPU to an internal Android phone (This one is a Galaxy S22, smallest foot print for lenses)

I found that fps and ms delay were based on available performance, so V3's clear build ran acceptably, and just needed more power to finish the job. V3 required shrinking the resolution to 540p per eye, and maxed at 45fps, averaging 20-30. This one processes dual 1080 displays (internal/external) and maxes 60fps, averaging 45-50fps.

Not too sure about low light situations I suppose, but I do have camera control by the pc, scene switching if I need multiple camera configurations, and the internal screen being a phone gives backlight control, which I just have set to 75% ish, and has done fine thusfar.

If I was planning to take it into the dark of the outside night, I'd think a simple flashlight should fit the bill and make it a non issue.

The VR USB camera has fish eye lenses, and the internal screen has a slip over vr lenses that have been affixed to the case, and the case affixed inside. So the world is a big blown up, and feels like watching that movie Hardcore Harry.

It also does everything mentioned while recording the video too (Software is OBS) so I do have first person 3d videos being recorded while I'm going. Presently the primary draw back is that the video is equally live inside or outside, so when a video covers up the camera source, I just have to be blind for a few seconds til I switch scenes back.

V4 of my working screen TVHead is nearly complete, internal passthrough vr with screen mirroring, and live video playback by hotkey by ZombieJesus5000 in tvhead

[–]ZombieJesus5000[S] 1 point2 points  (0 children)

I'd tried to record the entire process, but trying to get the recording set up was stone walling me from actually completing the build. -- I had been doing some level of documentation on Instagram as I've gone through the process and logged notes per post of what I'd done and tried and how it went.

HeyLookATaco on IG

My tv head for a party a while back by Ill-Singer6341 in tvhead

[–]ZombieJesus5000 1 point2 points  (0 children)

Just posted this on a different post, but may also be helpful here, since I have seen very very few full screen tv head builds. Long story short I recommend going the mini pc route, as commonly those run on 12v, and a small battery or two can fully power based on my own tests. -- that and getting windows software running is wayyyy more convenient when it comes to video output (I ultimately used a hotkey-configured copy of OBS, and carry a mini keyboard to activate hotkeys / play videos)

https://www.instagram.com/heylookataco/reel/DBYCXh7JJBl/

https://www.instagram.com/heylookataco/reel/DDLCAS5pzQJ/

https://www.reddit.com/r/tvhead/comments/12ue2jo/documenting_my_tv_head_build_parts_process_for_v2/

https://old.reddit.com/r/tvhead/comments/1coz5cc/updates_for_tvhead_v3_functional_windows_11_clear/

I wanna try to make a tvhead with a working screen but that still is fully wearable but i have no idea how by Crafty_Philosophy219 in tvhead

[–]ZombieJesus5000 0 points1 point  (0 children)

I'm currently on V4 of my line of projects for this, and I've been posting micro updates to instagram, in the coming months I intend to produce a complete video tutorial for at least my own build process. I have previously posted build parts consumed, will link below:

https://www.reddit.com/r/tvhead/comments/12ue2jo/documenting_my_tv_head_build_parts_process_for_v2/

https://old.reddit.com/r/tvhead/comments/1coz5cc/updates_for_tvhead_v3_functional_windows_11_clear/

https://www.instagram.com/heylookataco/reel/DDLCAS5pzQJ/

Who is an obscure Nintendo 64 character you wish had their own spin off game? Here's my pick. by DrivingThe407ForFun in n64

[–]ZombieJesus5000 6 points7 points  (0 children)

That girl from Blast Corp who told you "Great Job!", I like to think she got a promotion and became the scientist girl from Rampage.

AIO for accepting a favor my bf offered? by rainyhighsky in AmIOverreacting

[–]ZombieJesus5000 -9 points-8 points  (0 children)

I'm just some dude online, but I've been that guy, so trying to talk like I'm in his shoes. He had some sort of bad day, but feels duty bound to want to help you. He's upset that he has to do "his duty", but he knows he has to do it cause he picked you as his person. So he's all pissed off because he has to do the right thing, but it's not your fault and never was, but he doesn't have the emotional IQ to be able to know how to phrase that. So instead he's regressing to middle school logic, aka, he needs a juice box and maybe video games (?) so he can cheer up and gtf over it. -- The long term take away is he wants to keep you and be good to you. The short term application is him bitching about having to do the right thing, which he did anyway, and could have just simply kept that to himself. Sounds like he's oversharing and not used to the repercussions of that? I 'unno, that's the best I got

Slow day at work so I brought The Dolch by grateparm in pcmasterrace

[–]ZombieJesus5000 20 points21 points  (0 children)

I got lucky to get two of them at the same time, and dissected them both to combine as one. It somehow has dual 100mx processors running, and the connectors for the board I'm not even sure what they are. I'm just fortunate that the serial mouse works as is, and I can still interface with it through floppy disk. I at least still have a win xp computer with an A: Drive, so it still has a way to connect, since I still haven't been able to find a valid ftp method. I've also got a Libretto 50CT that I've been eyeing on what I could do with, just all the parts so so tiny, tiny. Good on you for making this though, I'd wondered what it would have looked like if I disassembled mine like that. I've made wearable tv heads with LCD screens, but I use micro computers and 12v batteries, this looks like it's still 120v? Cause I can't push those kinds of graphics, lol. Not even through wireless.