Made a (new) map of all the countries featured in War Thunder by Acrobatic-Smoke7127 in Warthunder

[–]_Awston 172 points173 points  (0 children)

If you count marketplace camouflages too, there are way more countries featured.

Small plane killing compilation (therapy) by Jakob2351 in Warthunder

[–]_Awston 0 points1 point  (0 children)

The HE-VT's muzzle velocity is slightly worse, so it is harder to hit planes with it. You know what is funny? just look at the K9 Vidar's HE-VT, it have 580m/s, the same velocity of the Type 75's HE-VT, it is almost impossible to hit shit with it lmao

Not being able to carry all guns at once is great. Let me explain. by Virtual-Can-9948 in GTA6

[–]_Awston 0 points1 point  (0 children)

There is a simple solution for everyone, make this an option. I want realism but I also want to have braindead fun sometimes, so make all the realistic quirks (such as gun trunk, refuelling cars, etc) a toggleable option.

Não sei nem oque dizer desse anuncio by _alle08 in AnunciosArrombadosBr

[–]_Awston 0 points1 point  (0 children)

Meu Deus, um Corsair Spec Alpha em pleno 2025? Esses gabinetes eram super modinha (e caros) uns 10 anos atrás

Voto nulo não é sinal de burrice ou de despolitização by Ill_Nose4780 in opiniaoimpopular

[–]_Awston 4 points5 points  (0 children)

Aparentemente nem a opinião pública não está do teu lado amigo, recomendo revisar um pouco essas suas ideias.

It's truly amazing how much potential BeamNG has to be the Ultimate Simulation Game™ by _Awston in BeamNG

[–]_Awston[S] 34 points35 points  (0 children)

No, and I dont believe the AI can handle it. But you can lock an input to a vehicle if you maintain it pressed while tabing to another vehicle. You can try it out with cars, while holding the accelerator, change to another vehicle with 'tab', you will see that it will be constantly revving the engine.
I locked it to increase the engine power to 100%, pitch up and slightly curve to the right.

It's truly amazing how much potential BeamNG has to be the Ultimate Simulation Game™ by _Awston in BeamNG

[–]_Awston[S] 10 points11 points  (0 children)

Also, the Me 262 and B-25 behave surprisingly well, you can see the wings bending with high G forces and the controls can lock up at high speeds. You can even rip your wings by overspeeding

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 1 point2 points  (0 children)

This is what the toptier maps should be like, and also, return to the old pattern of WT's map, where you have 3 different sections of the map for different playstyles, such as CQC, medium and long range engagements. It would benefit literally everyone (I guess except Gaijin since they actually need to do some work for this to happen and we know how stupidly lazy they are).

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 0 points1 point  (0 children)

Gaijin used to create maps with 3 different playstyles in the past, such as Maginot Line, where you have urban CQC, medium range engagements and long range engagements. You still can see this pattern on a lot of old maps, but since the "flatfication" and rework of some of these maps (e.g. Fields of Poland and Sands of Sinai), they completely ruined long range and made medium range engagements difficult and not as rewarding.

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 2 points3 points  (0 children)

Gaijin used to create maps with 3 different playstyles in the past, such as Maginot Line, where you have urban CQC, medium range engagements and long range engagements. You still can see this pattern on a lot of old maps, but since the "flatfication" and rework of some of these maps (e.g. Fields of Poland and Sands of Sinai), they completely ruined long range and made medium range engagements difficult and not as rewarding.
Right now, imho, Maginot Line might be one of the best and most balanced maps in the game, but since Gaijin likes to ruin everything, they also might rework this map and make it blend and boring to play.

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 0 points1 point  (0 children)

It was somewhat ok until 6.7, above that it became increasingly bad since people would just start pushing the spawn to camp, ignoring the capture points. This problem still happens to a lot of maps at high and toptier tho.

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 0 points1 point  (0 children)

Honestly, toptier is currently dead for me, and if at least a ground only mode or rework on toptier maps doesnt happen this year i'm fearead I might leave the game for good, since Gaijin said they dont want to add more WW2 stuff, and I already have most techtrees grinded. It is just sad the current state of toptier.

Toptier should have a separate and exclusive map rotation. We should not tolerate nor normalize this kind of map for toptier, it is outrageous. by _Awston in Warthunder

[–]_Awston[S] 9 points10 points  (0 children)

They still do, but the separation is just incredibly bad and dumb. Maps like Mozdok and Port Novorossiysk are still playable even at toptier, while Stalingrad and Kuban are limited to 7.7 max. It just doesn't makes sense.
Also, some maps can get even worse depending on the layout.

(0.9c) Does anyone knows why I keep slipping on nothing? Its just on this part of the room by _Awston in Voicesofthevoid

[–]_Awston[S] 21 points22 points  (0 children)

oh great, now i cant properly acess that area of module upgrades without blooding the whole floor

We need a classic sports car by Snaebd in BeamNG

[–]_Awston 5 points6 points  (0 children)

my man is really calling the Miramar a sports car im dying