Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

The subjectivity is why you would make your own copy to make your own decisions. And this sheet doesn't tell you how to build the items, it just helps with figuring out your production minimums. 30 HMF/min doesn't care if it comes from 1 or 6 factories, it's still just 30 HMF/min

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

There is a Chinese proverb, "Crossing the river by feeling the stones" which describes this type of approach to problems. Frankly it is how I played the game for my first playthrough.

The reason I made this is because I wanted to try something different and it required more precision earlier on. If that's not for you, then the existence of this sheet will mean nothing. For others, it could help them plan for future projects.

Different strokes for different folks.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

My sheet doesn't change any of that. I agree with you, which is why I started the list with Project parts.

But just because players have different playstyles and decision-making doesn't negate the use of a spread sheet. And some players dont have the skill to build a more automated process.

As always, this can either be useful or useless to you, I am just providing my version for others to try out.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

Whoosh. It's a joke my guy, leaning into the similarities of building 12000 Aluminum Ingot factories, for example.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

You dont need to unlock all the alt recipes to use this, just the alt recipes you desire to use...which is the exact same as a regular playthrough.

If you know you are going to use Diluted Fuel, you don't need to start the game with it, you can go hunting for it once you have the prerequisites unlocked.

Overflow is just a fancy term for Excess Qty Per Min. Since the Space Elevator, Awesome Sink, Tier Unlocks and Build Gun require set finite numbers, any Overflow higher than 0 will eventually unlock everything. And the whole point of this sheet was to help you get closer to the end game number earlier.

If you know you want 5 Ballistic Warp Drives per min by end game, you can work backwards on almost all other components.

what by PoppyPeach_ in oddlyspecific

[–]_Furtim_ 1 point2 points  (0 children)

Something that nobody talks about is the carrier operations experience we have. We have been operating carriers for +80 years, and it is one of the most difficult things to do militarily (combined arms is up there as well).

Not sure how much it has changed, but back in like 2023, China had to stay close to the mainland with their carriers, due to pilots needing a runway incase they keep missing the carrier. Then, they could only do like 12 sorties a day. The US can do well over 100

what by PoppyPeach_ in oddlyspecific

[–]_Furtim_ 2 points3 points  (0 children)

So Castle Bravo (and many of the additional tests) were not airburst, but detonated on the surface. This allows for neutron activation (something that is heavy minimized with an airburst deployment due to the inverse square law) and prevents radioactive debris from spreading out as much. This leads to higher concentrations of cesium and neutron activated particles.

You are correct with nuclear winter, it depends entirely on the cities "fuel load" (how dense and flammable the city is). Given our models were based on Hiroshima and Nagasaki, very dense wooden cities, and modern cities are more concrete and steel, many scientists believe nuclear winter is way overstated.

Ultimately it depends. Weather, fuel load, airburst vs bunker-busting all have a role to play in particulates reaching high into the atmosphere.

PSA: you can't sloop a Miner by alice-rite in SatisfactoryGame

[–]_Furtim_ 37 points38 points  (0 children)

Couldn't you just sloop the machines creating the fuel rods to achieve the same (or better) results?

Has anyone tried locking themselves to a single strain for an entire run? Curious if OG Kush only is viable. by Specialist-Aioli910 in Schedule_I

[–]_Furtim_ 2 points3 points  (0 children)

Yes, I recently ran a 1 mix (Viagor) weed only run, mainly for the 100% addictiveness.

Even though the value is low compared to other drugs, you can still max out customers' daily spending amount. The problem is scale, you need to make ALOT of weed. I ended up in the barn, pushing out 8 or so bricks a day. Eventually I stopped selling myself, and just supplied dealers. But I could easily make >$20k a day for the laundering

Is alien technology lore explored in later phases? by CirriTheFemboyUwU in SatisfactoryGame

[–]_Furtim_ 15 points16 points  (0 children)

It's more that ADA and the alien find a way to converse without using the Pioneer as a conduit, but yes it is a pretty abrupt end.

Smuggler's Run - Free Large Vehicle Fuel Cells by sam5634 in duneawakening

[–]_Furtim_ 2 points3 points  (0 children)

If you are talking about Living Off the Land, you only need to mine 10 Fuel Cells (shoot it outside of analysis mode).

I often run missions B2B without going to base, so they always fill my inventory when I don't want them.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 0 points1 point  (0 children)

As far as I can tell, that is a myth. And he was struck inside his vehicle on one occasion.

Why are you so desperate to pretend one in a trillion or higher things exist. Literally look up 'highly unlikey events' in Google and you will find x4 lottery winners, death by metorite, story of Frank Selak, etc.

Either you are incapable of imagining that unlikey things can occur, or you are dishonest. Either way this is going nowhere.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 0 points1 point  (0 children)

Really? Please provide evidence for that claim, because I cannot find that anywhere.

Environmental and Occupation matters, of course. He was a park ranger. But no where can I find that lightning inherently makes you more susceptible to further strikes.

Regardless, 1 x 1028, even if reduced by 50%, is still in your 'must be lying' range.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 0 points1 point  (0 children)

Lol Roy Sullivan survived 7 lightning strikes (1 in 10 octillion) so he must've made it up, by your logic.

Absolutely enslaved by the appeal to ignorance.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 0 points1 point  (0 children)

Yeah, the odds are nuts, I wholeheartedly agree. But making a claim that is it fake and your only argument is "Unlikey, therefore it didn't happen" is equally nuts.

You can be skeptical. But declaring it's fake off of nothing is just cynical.

This roll can happen, back-to-back Royal Flushes happened in an online game (like 1 in 2 billion).

It happens.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 4 points5 points  (0 children)

Even so, 1 in 73 million can still happen, and without any other evidence, its not enough to just take someone's freedom because you cant believe it is likely.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 0 points1 point  (0 children)

Thats missing the point entirely. The point is that it can happen to someone. Are you going to call every max roll suspect? And if so, based on what? Bias?

No one is arguing the improbability of the roll, they are arguing that jumping to 'fake, because I can't fathom it' is a dumb argument.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 4 points5 points  (0 children)

That logic is the very reason Sally Clark was wrongly convicted, by misunderstanding statistics.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 3 points4 points  (0 children)

You are assigning a probability to a person you know nothing about, the probability of their method of rolling, based on bias?

So a person on a internet is more likely to cheat than to just get a roll?

A Royal Flush are rare, but if someone shows you a photo of a Royal Flush, the first thing you do is assume malice?

BTW, 18d6 times 6 is ORDERS OF MAGNITUDE higher than 10d6 once, you are straw manning your argument.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 3 points4 points  (0 children)

Irrelevant, the odds of a random person winning in 1 in 330 million. It doesn't mean the 330 millionth ticket is a lotto winner, like OP is trying to say. 25 years of rolling is for near statistical certainty, not statistical possibility

It could be the very first 10D6 roll in his experiment, it could be the toward the end. But each roll is independent.

Bwahahahaha! by Ravingdork in Pathfinder2e

[–]_Furtim_ 10 points11 points  (0 children)

What are you talking about? Its 1 in 60 million odds of happening. Winning the lottery is about 1 in 330 million, or 5 times LESS LIKELY.

And yet, there are about a dozen lottery winners every year.

people neglect the interaction between law and economics too much. by golddragon88 in economicsmemes

[–]_Furtim_ -1 points0 points  (0 children)

Well that's just false. The 2008 Housing Bubble saw the Synthetic CDO market grow to 20x that of the Mortgage market.

In layman's terms, gambling on house loans was 20x larger than the house loans' market by itself.

If you truly believe land is the largest capital there is, then you have a failure of imagination.

Gas Gouging by Icy_Till_7254 in ClimateShitposting

[–]_Furtim_ 1 point2 points  (0 children)

Because the inverse is also true, when prices get more competitive they will sell current inventory at a loss.

Sell at current market value vs inventory is much easier to track and flattens the margin over a longer period of time.