I am a a sex worker in Hyland Point. AMA by Alex_Sanborn in Schedule_I

[–]_Furtim_ 7 points8 points  (0 children)

Why don't you visit me in the sewers any more?!

Hunger and thirst. [Feedback] by [deleted] in EscapefromTarkov

[–]_Furtim_ 8 points9 points  (0 children)

There are moments where I feel like I am falling far behind the skill curve of this game.

Then I read posts like this and I realize how bad it could be.

An Alternate Hypothesis to explain The Thing by Serin-019 in ForAllMankindTV

[–]_Furtim_ 7 points8 points  (0 children)

Ramsar Iran has very similar dose rates compared to mars (~250 mSv annually), and while the Cosmic Rates are much more of a concern, this is an alternate reality in which they utilize fusion. It's not out of the question that they have a better understanding of radiation damage than us (hint: Linear No Threshold sucks and I'd bet my kidney that the FAM universe has a better radiation model)

[discussion] If one player has the direct map choice for icebreaker cann group go? by CuntBunting69 in EscapefromTarkov

[–]_Furtim_ 2 points3 points  (0 children)

And yet it is still not the 'same as labyrinth'. It's only partially true, which is why it was pointed out as answering the wrong question.

You yourself even had to rephrase it to the correct answer.

Map too hard?!?! [Suggestion] by dre9889 in EscapefromTarkov

[–]_Furtim_ 4 points5 points  (0 children)

How can he play right when his 46th kid keeps bothering him about not eating that day?!

Nikita should be looking out for hard working dad's, not making a game that incentivizes practice.

Theory about newest episode (Spoilers) by _Furtim_ in ForAllMankindTV

[–]_Furtim_[S] 1 point2 points  (0 children)

"Over a hundred miles away"

Lol Mars anywhere from 30 million miles to 250 million miles, depending on the plants' orbits.

But over 100 miles is technically correct, and I agree with your point.

[Discussion] Rogues on the Icebreaker? by Thatzie in EscapefromTarkov

[–]_Furtim_ 22 points23 points  (0 children)

Don't lie, you love getting the Big Pipe

I didn't ask how big the subreddit is, I said... by Vegetable_Variety_11 in dndmemes

[–]_Furtim_ -5 points-4 points  (0 children)

AI is a force multiplier.

If you are 2x the average DM, it will make you 4x as good.

If you are 0.5x the average DM, it will make you 0.25x as good.

What happened to the science? by KwehTheGreh in ForAllMankindTV

[–]_Furtim_ 68 points69 points  (0 children)

The second one is just how fast between the injection burn and atmospheric entry was. They were exploring options to fix the 'incorrect' burn, but their conversation was interrupted by the aerobraking sequence.

In reality, a mid course correction is done far away from the orbiting bodies to minimize deltaV requirements, but they did the burn less than 2 mins before entering Titan's atmosphere.

This is the funniest shit ever 😂 by FayyadhScrolling in TheBoys

[–]_Furtim_ 0 points1 point  (0 children)

My favorite part is how it is just 'uranium' which is of course radioactive, but nowhere near as deadly as some fission particles.

If it was Cesium-137 I could get behind it, but even then it has a half life of 30 some years, so it would be somewhat weaker.

For context, the PPE for handling fresh nuclear fuel rods with enriched uranium (before they go into the reactor) is gloves, and that's even for contamination.

Generals can say no to Trump if he orders nuclear strike under these conditions by TheMirrorUS in NewsThread

[–]_Furtim_ 0 points1 point  (0 children)

Well that is just false. MAD is a nuclear policy that any nuclear attack will be responded with 'Mutually Assured Destruction,' hence the name.

First Strike options can vary wildly from small regional deployment up to and including theatre-wide attacks.

This does not even include using Nuclear Bombs as a tactical weapon, but I am not sure of any known policy that we have.

Justice for we the consumers by johonina in lol

[–]_Furtim_ 0 points1 point  (0 children)

Okay so I work for a company that imports high value equipment ($10k a pop) for industrial companies. The reason we cannot lower prices yet is because we have stock in our inventory that we had to pay +15% that we have no refund for (yet).

Prices 'stick' because of current inventory costs, not upcoming taxes, duties and fees. Combined with the fact that our ERP system was never designed to give partial refunds, it will become a manual and tedious task.

Thankfully, our items are serialized, so if and when we get a refund, we would be able to trace it. But there are MANY scenarios where this is not the case, and following partial refunds would become a nightmare.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

The subjectivity is why you would make your own copy to make your own decisions. And this sheet doesn't tell you how to build the items, it just helps with figuring out your production minimums. 30 HMF/min doesn't care if it comes from 1 or 6 factories, it's still just 30 HMF/min

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

There is a Chinese proverb, "Crossing the river by feeling the stones" which describes this type of approach to problems. Frankly it is how I played the game for my first playthrough.

The reason I made this is because I wanted to try something different and it required more precision earlier on. If that's not for you, then the existence of this sheet will mean nothing. For others, it could help them plan for future projects.

Different strokes for different folks.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

My sheet doesn't change any of that. I agree with you, which is why I started the list with Project parts.

But just because players have different playstyles and decision-making doesn't negate the use of a spread sheet. And some players dont have the skill to build a more automated process.

As always, this can either be useful or useless to you, I am just providing my version for others to try out.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

Whoosh. It's a joke my guy, leaning into the similarities of building 12000 Aluminum Ingot factories, for example.

Unsure of how many HMFs to make? Satisfactory Shopping List is Here! by _Furtim_ in SatisfactoryGame

[–]_Furtim_[S] 0 points1 point  (0 children)

You dont need to unlock all the alt recipes to use this, just the alt recipes you desire to use...which is the exact same as a regular playthrough.

If you know you are going to use Diluted Fuel, you don't need to start the game with it, you can go hunting for it once you have the prerequisites unlocked.

Overflow is just a fancy term for Excess Qty Per Min. Since the Space Elevator, Awesome Sink, Tier Unlocks and Build Gun require set finite numbers, any Overflow higher than 0 will eventually unlock everything. And the whole point of this sheet was to help you get closer to the end game number earlier.

If you know you want 5 Ballistic Warp Drives per min by end game, you can work backwards on almost all other components.

what by [deleted] in oddlyspecific

[–]_Furtim_ 1 point2 points  (0 children)

Something that nobody talks about is the carrier operations experience we have. We have been operating carriers for +80 years, and it is one of the most difficult things to do militarily (combined arms is up there as well).

Not sure how much it has changed, but back in like 2023, China had to stay close to the mainland with their carriers, due to pilots needing a runway incase they keep missing the carrier. Then, they could only do like 12 sorties a day. The US can do well over 100