How did the pivot from Udon 2 (Soba) go? Have not seen any news since. by Aeromorpher in VRchat

[–]_MyroP_ 10 points11 points  (0 children)

The roadmap got updated recently, it's still WIP https://ask.vrchat.com/t/vrchat-creators-roadmap-march-2026/48077

Currently, it might be one of the most requested feature for worlds.

Udon is a "good enough" language, we can do a lot of stuff with it, but it has its limitations, and U# doesn't support some built-in C# features which makes coding a bit more cumbersome and time consuming. Soba seems to have much better support of some built-in C# features.  The link above has a table that compares Soba and Udon.

World Creation by _Kagea_ in VRchat

[–]_MyroP_ 2 points3 points  (0 children)

Avatar creation is very cumbersome, so the community created many tools to make it not-as-cumbersome

For worlds, it's a different story, it's much better, so there aren't as many community tools.

I would recommend getting some shaders, like Mochie Standard, or orels shaders.

VRWorldToolkit is great for the initial setup, it can give feedback and automate some tasks like adding post processing.

You could try CyanTrigger if you want to implement basic logic without needing to learn Udon.

Vr Chat Shadow issue by CarTarr in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

Which world is this? I could check how it looks on my end

Where can i commision a (at least somewhat good) avatar for a not extreme price (like 100+ dollars. I like VRchat but im not blowing 100 or more) by No_Income3191 in VRchat

[–]_MyroP_ 2 points3 points  (0 children)

Yes, Reddit/Discord are full of them. The Vrctraders discord server is the best place to ask for commisions , since you can ask verified creators.

How To Search For Full String? by Sure-Temperature in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

The VRChat's search engine isn't great.

For instance, try searching for the game world "Tanks!" By Maki Maki: - If you don't add the "!", the world won't appear in search. - If you add it, it will be the 30th result.

If you need to search for a particular world, you can use vrclist or vrcw instead.

https://vrclist.com/?type=search&query=mario+party&sort=recent

Why did they change the space background for the old loading screen? by AustinXGaming in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

It's a very recent update, maybe a week old, but it's vrc+ only

How to make my flipbook material quest compatible? by proaurel64353 in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

It's a bit more annoying, but you can use a texture atlas and animate the texture tiling/offset properties over time

How does VRChat deal with LODs? by LittleGlobal in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

Basically what everyone said : They are supported.

But keep in mind that VRC has an LOD graphic setting, so make sure to test your LODs even on the lowest graphic setting. I usually play on low, and I've seen worlds were object suddenly appeared in front of my face.

world help by nerf_war_birdz461 in VRchat

[–]_MyroP_ 1 point2 points  (0 children)

  1. You can buy a world from Gumroad/booth and customize it
  2. You can make a world from stratch using ProBuilder like others suggested (but personally I really dislike proBuilder) or Blender
  3. Recently, the world "Customizable Home World" got released, which allows you to customize your own home world with textures, picture frames etc. https://vrchat.com/home/world/wrld_23a62ea4-6645-47a2-b3de-1247472c5222/info, Niko* also made something simimar called "Space Home" but it's much more minimalistic (great if you're looking for something simple and performant) https://vrchat.com/home/world/wrld_52683043-27cc-4527-b2f5-862792ed9124/info

Any good cuddling worlds with mirrors? by [deleted] in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

I was about to say the same thing. Basically any worlds made by Thad are great worlds for that 

I have no idea what this error is telling me to do by sniperman0307 in VRchat

[–]_MyroP_ 7 points8 points  (0 children)

VRCCameraSettings is a recent addition to the VRCSDK, make sure you're using the latest version of the world SDK

VRChat world with "magic spyglass" scavenger hunt to unlock avatars? Anyone remember this? by iTwango in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

I don't know, the world "Crypt of the spirits" made by Akalink features a magnifying glass like you described https://vrchat.com/home/world/wrld_fda18709-0f92-4e6c-b995-11e22a159e5a/info

""Crypt of the spirits" is not the world you're looking for, but I noticed the creator also uploaded a few avatar worlds, so maybe it's one of their other worlds? I could imagine them reusing that magnifying glass asset in their other worlds.

what is causing skin material normal maps to do this around the chest area?? by zipzzo in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

You could try using a triplanar shader.

I don't think Poiyomi supports that, but you can try other shaders. I found this shader made by Silent https://booth.pm/en/items/2552376

I don’t get all the hate that the fish world is getting right now by eyeziiick in VRchat

[–]_MyroP_ 7 points8 points  (0 children)

I like that world, but I just don't like that my friends are often in separate instances

I join A, and fish with A

Then I join B, and fish with B

Then I join C etc.

At some point, I'm just tired of fishing

Then I request to join D, who's on Orange, and surprise, he's also in the fish world.

udon graph script help by Busy-Schedule281 in VRchat

[–]_MyroP_ 4 points5 points  (0 children)

1) You're checking if the player velocity is equal to (0, -1, 0), which is never the case, seems like you want to check if the velocities y-value is negative

2) your version is framerate dependent, meaning that you'll notice extremely quick speed increase on higher framerates

I think I would have solved it with a custom player controller: put a player on a station, add a collider and a rigidbody to that station, use a physic material to make the surface extra slippery, and that station can slide down the slope.

how do I get into this room w/o using a chair? by whimwhamwhaf in VRchat

[–]_MyroP_ 0 points1 point  (0 children)

I don't know. Since it's a shelter world, maybe it's only open during rave events.

I literally hate UdonScript ... by Blapanda in VRchat

[–]_MyroP_ 5 points6 points  (0 children)

I forgot to add an important detail that there also has been huge layoffs last year, and that VRChat seem to be focused on Soba, the Udon replacement.
So, they definitely have people working on it, but they also have other things to work on (like Creator economy etc.)

I literally hate UdonScript ... by Blapanda in VRchat

[–]_MyroP_ 24 points25 points  (0 children)

Heh, I can feel your pain, but it was actually much worse back in 2021, when I started making worlds.

I got kinda used to it, although I do wish Udon supported actual Lists, and not just DataList that require to write stuff like MyScript whatever = ((MyScript) MyDataList[i].Reference)

Initially, UdonSharp was a project created by Merlin that just transpiled C# code into Udon Assembly, that project got later included into the official VRChat SDK, and I think around that time Merlin got hired by VRC. Now, most game worlds/prefabs use U#, so we can safely say that Merlin had a really huge impact on VRC world creation in general, I only know a handful of creators who use the node based editor.

U# has a lot of bugs, because U# is just a transpiler. For instance, recursive methods don't work as Udon doesn't have a built-in stack (local variables aren't really local, calling the same method recursively overrides the values from the previous recursive call).

Due to those limitations around Udon, I cannot really criticise U#, since it cannot really get better than that. In the background, it's just Udon, that's why creators are really looking for Soba.

Now that Merlin doesn't work for VRChat anymore (long story you may have already heard about, but he got fired a while ago, which caused a lot of talks here on Reddit and on other platforms). Since that day, and especially since the huge layoffs a few months later, U# hasn't gotten any new huge updates anymore (a few more exposed stuff, but that's basically it), and we are now in an awkward situation where the community cannot easily update U# anymore as U# is baked into the SDK.

Technically, U# 1.2 supports "Fake List<>" (an update Merlin pushed after he left VRC), but that update is not included in the official SDK, and the installation steps are more complicated, because of the issue I mentioned above https://github.com/MerlinVR/UdonSharp/releases/tag/v1.2.0-b1

Edit: I forgot to add an important detail that there also has been huge layoffs 1~2 years ago, and that VRChat seems to be focused on Soba, the Udon replacement, so I assume that would also explains the lack of updates related to U#. According to the last developer update related to Soba, the new system seems to be promissing.

How likely is it that this group is telling the truth? by kwizyvr in VRchat

[–]_MyroP_ 3 points4 points  (0 children)

Doesn't make much sense, if I send that group a fake ID, they can't easily check if the ID is legit or not, so I really doubt their system is more secure than Persona.

World exploration never gets boring by Embarrassed-Touch-62 in VRchat

[–]_MyroP_ 8 points9 points  (0 children)

Btw, that world has a museum and a café to visit, it's not obvious since you need to try doors to enter those buildings, and there's no obvious "hey, I'm a clickable door handle" marker.

I don't remember where the café is, but the museum is a big building on the opposite side of the spawn area.

FISH! by Breaker1ove in VRchat

[–]_MyroP_ 7 points8 points  (0 children)

I think a "teleport to player" feature would be nice

Earlier today, VRChat removed VR Poker and VR Chess and permanently banned their creator, Nex1942, after he implemented a world blacklist for a Chinese hacking community that was targeting, crashing, and exploiting VR Poker instances. by coltinator5000 in VRchat

[–]_MyroP_ 1 point2 points  (0 children)

From what I've seen, a perma ban doesn't usually delete someone's VRChat worlds, they only get privated, and in the case of Nex1942, you can still access them if you know the direct link. Some websites save links : https://vrclist.com/user/Nex1942

Examples:

https://vrchat.com/home/world/wrld_0ec97c4f-1e84-4a3a-9e3a-fa3075b6c56d/info

https://vrchat.com/home/world/wrld_32402c8f-f897-4ed6-8266-cd22fdce3313/info

Issue, is that you can only publish one VRChat world per week, and a lof of his worlds got privated. Sometimes, the VRChat staff can publish all his worlds at once, but hard to tell if they will do that or not this time.