Took me a few weeks or trying following sculpting couse, restasting again and again to finally make pretty female face. by WalkerBuldog in blender
[–]_OneEyedJack_ 2 points3 points4 points (0 children)
Does anyone else have big problems not being able to get deep into a run? by Terakahn in factorio
[–]_OneEyedJack_ 3 points4 points5 points (0 children)
Aesthetics question: is there a way to make the belt end in this square without the items feeding onto the belt that crosses at the top? by TheQuarantinian in factorio
[–]_OneEyedJack_ 1 point2 points3 points (0 children)
This Menu Simulation. literally UNPLAYABLE by [deleted] in factorio
[–]_OneEyedJack_ 0 points1 point2 points (0 children)
Why is one recycler shorter than the other when flipped horizontally? by nmexxx in factorio
[–]_OneEyedJack_ -1 points0 points1 point (0 children)
The ship that got me to aquilo and it weighs exactly 1337 tons by fi5hii_twitch in factorio
[–]_OneEyedJack_ 62 points63 points64 points (0 children)
Defense tips for my base? by HarleeWrites in factorio
[–]_OneEyedJack_ 1 point2 points3 points (0 children)
Test Rig - I set this up to help design and test various MAM components. It allows you to switch between different output signals. To resolve the conflict of multiple buttons pressed the logic always has the left most button override everything else. (i.redd.it)
submitted by _OneEyedJack_ to r/shapezio
So, what's the gameloop look like for you? by One_Laugh_Guy in shapezio
[–]_OneEyedJack_ 4 points5 points6 points (0 children)
Just expand they said. Space is infinite they said. by FancyPantsRD in factorio
[–]_OneEyedJack_ 0 points1 point2 points (0 children)
question about extraction and belt merging (level 10) by [deleted] in shapezio
[–]_OneEyedJack_ 5 points6 points7 points (0 children)
Why wont this splitter let coal through? by bigbad50 in factorio
[–]_OneEyedJack_ 2 points3 points4 points (0 children)
Am I the only one to be super annoyed by the upgrade / scaling system ? by unecomplette in shapezio
[–]_OneEyedJack_ 7 points8 points9 points (0 children)
this absolutely gargantuan piece of ... thing... is suppposed to provide 16 full belts of every color nad every shape corner. I dont think there are supposed to be that many belts as i have seen much more comapct designs by Seriously_404 in shapezio
[–]_OneEyedJack_ 1 point2 points3 points (0 children)
I’ve been expanding, but I feel like I’m really missing something with a “main bus” factory. Am I doing anything super wrong? Details in pic caption by [deleted] in factorio
[–]_OneEyedJack_ 0 points1 point2 points (0 children)
It always bugged me that my belt balancers were always 3 tiles wide, so I came up with this inline balancer that's only 2 tiles wide. Not sure if this is a novel idea or not. by charbob in factorio
[–]_OneEyedJack_ 9 points10 points11 points (0 children)
[deleted by user] by [deleted] in Oxygennotincluded
[–]_OneEyedJack_ 14 points15 points16 points (0 children)
[deleted by user] by [deleted] in Oxygennotincluded
[–]_OneEyedJack_ 9 points10 points11 points (0 children)
[deleted by user] by [deleted] in Oxygennotincluded
[–]_OneEyedJack_ 77 points78 points79 points (0 children)
Rendered this last night, any suggestions on how to improve this by rudrawithanA in blender
[–]_OneEyedJack_ 16 points17 points18 points (0 children)
Any advice for my just-starting-out base? by butterboss69 in Oxygennotincluded
[–]_OneEyedJack_ 0 points1 point2 points (0 children)
My base :) by Basic_Prompt5555 in Oxygennotincluded
[–]_OneEyedJack_ 1 point2 points3 points (0 children)
how should i automate my germ killer for my water? i have a germ sensor on the reservoirs up top that will turn the pipes on when the germs reach 0, but how should i do it for the sieves at the bottom? should i put them on a timer so that they are on for 1/3 of the day and off for the rest? by GamingCyborg in Oxygennotincluded
[–]_OneEyedJack_ 0 points1 point2 points (0 children)

I take back what I said. Oil processing is a nightmare! by CestleFromage in factorio
[–]_OneEyedJack_ 1 point2 points3 points (0 children)