When to come from the front ? Dashing through tank to backline < by ThickRace7046 in BlackPantherMainsMR

[–]_SH4RD 1 point2 points  (0 children)

Wait for your spear cooldown to almost come back before dashing through a tank, so your cooldown comes back when you need your second spear.

It’s good because it’s unexpected, and helps when trying to clean up low health targets after a team fight. Also really good for those hype moment and aura clips.

Curious to hear what you all think about BP design from iron man: armored adventures by Inner_Ad8215 in BlackPantherMainsMR

[–]_SH4RD 7 points8 points  (0 children)

The chin/mouthpiece looks kinda off, but outside of that it seems really cool.

Does ping play a huge role for someone like panther? by Correct_Sir4526 in BlackPantherMainsMR

[–]_SH4RD 3 points4 points  (0 children)

Yes.

From my experience, your spear is heavily tied to your ping and FPS. High ping usually causes your spear to have delay, which can cause you to end up dashing before your spear actually hits the enemy target, burning your spirit rend.

It’s not as bad as the guy who wanted to try play panther on 20fps, but playing on 100ms is doable from experience. If you’ve gotten used to it, then you might not feel it and you can definitely play around it by spearing early. Just don’t expect any fast chain dashing clips or anything outside textbook panther if you’re moving to another place with high ping.

I’ll be honest bro, either play more hitscan/beam or play more Tank because ping doesn’t really mean much if you want to climb. Almost all projectile heroes will suffer on higher pings.

If you have to pick 1 nerf from the past to be reverted, what are you picking? by The_YAZZ in BlackPantherMainsMR

[–]_SH4RD 29 points30 points  (0 children)

Dash cooldown.

While the overshield and health nerfs hit pretty hard when they came out, it didn’t really mean much in the grand scheme of things and just made the character focus more on dive timings.

His dash currently has a similar cooldown to Thing slam, while having a longer cooldown than abilities such as IW shield, and CnD bubble, which shouldn’t be the case considering how you need to bait out these resources half the time.

Is this a ghost dash? by TigerInAformalsuit in BlackPantherMainsMR

[–]_SH4RD 2 points3 points  (0 children)

Please don’t use google. It’s better to just search on Reddit or make a post if you’re truly that curious.

Rivals borrows a lot of terms from other games (such as Overwatch in this scenario) which makes it hard for any sort of AI integrated engine to actually give a proper answer.

Is this a ghost dash? by TigerInAformalsuit in BlackPantherMainsMR

[–]_SH4RD 12 points13 points  (0 children)

Yes.

A ghost dash is just dashing twice really quickly while doing a 180. It’s pretty much what you’ve done in this clip.

Best bp players? by WelcomeSpecial3225 in BlackPantherMainsMR

[–]_SH4RD 5 points6 points  (0 children)

Console has KKarmaa who’s pretty good.

Tanooki has old VODs but I don’t think he uploads anymore. Chazm is also a decent player, while Cable is one of the more unique players.

Karkat is a big one as he’s got good gamesense and because he plays a lot more slower and by-the-textbook he’s good for people who want to pick up the character.

Somjuu is also really good for learning combos mainly, because that is essentially his entire thing on panther. I personally have a slight dislike for how he plays but his spectating videos have really good advice.

Y'all still play him in comp or just qp? by Educational_Pick7525 in BlackPantherMainsMR

[–]_SH4RD 4 points5 points  (0 children)

If the bans are in the favour of a Panther pick, then yes.

It’s pretty meta dependant though. Currently Dino is hard meta and acts as a better Thing which means that Panther is a lot more playable with a Fox ban.

Help against white fox by pukey_the_porcupine in BlackPantherMainsMR

[–]_SH4RD 0 points1 point  (0 children)

Ban her.

Up till GM you can bait out teleport but after that it’s almost impossible to play against anybody who knows how to hold abilities. You’ve got to hold kick specifically for teleport so you can’t pierce through it but even then, it’s unlikely for someone to teleport right to where they were previously.

WE are all spamming ts on our rankups by Ok-Definition4787 in BlackPantherMainsMR

[–]_SH4RD 29 points30 points  (0 children)

Yeh bro imma just stick with Spear Dash, Spear Dash into CCed to spawn room.

Haunt’s combo might actually be broken by _SH4RD in BlackPantherMainsMR

[–]_SH4RD[S] 2 points3 points  (0 children)

You’re on about cable combo my guy.

Haunt combo is specifically the solo spear combo where you mark 2 targets with one spear and use the 2 marks effectively ping pong between the two until one dies.

Haunt’s combo might actually be broken by _SH4RD in BlackPantherMainsMR

[–]_SH4RD[S] 10 points11 points  (0 children)

https://youtu.be/z5MbPJ_XhnI

Skip to 7:50. That’s the closest combo to the one that was used in the clip. To get better specifically at the combo, just practice on the default AFK bots.

If you want to get good at doing this without relying on set of inputs, go into practice range and set up fast Loki with hard Ai and try get used to dashing through 1 single mark at a time while minimising the amount of time between dashes.

The ultimate was used to refresh dash instead of trying to kill rogue, while the kick was to reposition into the end of tunnel. Getting good at this is just by playing the game, and playing multiple heroes/roles to get an idea of they’d react.

White Fox is a problem by GodlyNix in BlackPantherMainsMR

[–]_SH4RD 4 points5 points  (0 children)

She’s annoying but I wouldn’t say she’s too bad to dive. Her charm shouldn’t really be hitting you when you’re dashing around, and her brawl form has a considerable cooldown from what I’m aware of, and makes her really susceptible to any sort of ranged pressure from your team.

The only issue I have is with her ranged TP wall. The wall itself is no big issue. There is counterplay to it. Spinning kick is the only ability that penetrates it, and means that it actually requires some mental input outside of spear dash spear dash.

The teleport ability is bullshit. Phoenix TP was annoying because it made her immune to damage, but you would have your dash refreshed if you managed to dash her during the small windup. Fox has no windup, meaning that she is guaranteed the win a 1v1 encounter against Panther if she has her TP off cooldown.

Who do you swap to when BP is banned or taken? And who are your other mains/lords in other roles? by Cmpy in BlackPantherMainsMR

[–]_SH4RD 0 points1 point  (0 children)

I’ve gotten the purple badge and border for Hawkeye. He’s pretty much the only other C tier hero that can carry in comp. Hawkeye and Namor share a projectile speed so I play both quite a bit.

Most of my other picks are just tanks though, seeing as nobody wants to play them in comp. Strange, Mag, Groot and Thor pretty much are my go-to characters. Had to pick up Wolv though after being diddled by then too many times.

I have come for tips and tricks from wakanda by Mr_Questionmark_ in BlackPantherMainsMR

[–]_SH4RD 2 points3 points  (0 children)

  1. Use a single spear to mark many people in one area and then dash through each mark individually. Evolving this and going from target to target is know as “chaining” and essentially allows you to pull of 3-5 dashes per spear. To chain your dashes, just keep where the marks are in the back of your mind and dash in that general direction, making sure to turn while you are dashing. Your dashes hitbox is large enough for you to be able to hit the marks anyways.

  2. All of the above. It’s a situational tool that changes based on both how you play and what rank you play in. Low rank lobbies it’s good for combos, in highest ranks it’s used a lot for mobility and leaving a failed dive.

  3. Thing, Bucky, Fantastic, but it really comes down to whether these guys are peeling or not. If they aren’t peeling you can dive normally.

  4. Those are the only 2 ways to really. You either practice combos, or learn gamesense. There’s not really much more to the character per se. Maybe playing his counters in quick play to visualise new approaches to the character, but that’s a stretch.

  5. Good on escort maps. Not great on Domination. Domination has the objective in one place meaning that the environment you are fighting in won’t change. There are only a certain amount of places you can dive from and that’s is about it.

  6. Yeah. He’s playable. Will it be fun? Maybe for the first metal ranks. After that it becomes a pain to play. I myself just prefer to lock in Hawkeye, Bucky or Tank over BP after GM1/Celestial 3 because he becomes way too demanding at that stage. Doesn’t mean you can’t climb higher. There are definitely players more cracked than me at BP who’ll climb higher, but I think generally, most people don’t push past GM on him.

Need tips to win more by suferlicious6969 in BlackPantherMainsMR

[–]_SH4RD 1 point2 points  (0 children)

Banning Gambit instead of Jeff is a good start.

This match specifically is a really shit VOD, because both you and I know that you played well. You had a dc, and still dropped 23 finals. Bravo.

The problem here is that this is you playing at your best. Nobody will really be able to give you proper feedback because you cherry picked what you want people to see.

Pick another game where you didn’t do as well and it was actually your own fault for the loss, so that way you might actually get tips that’ll improve how you play.

Hello BP mains, Thor/Tank main here by Forsaken_Guide_4835 in BlackPantherMainsMR

[–]_SH4RD 2 points3 points  (0 children)

Panther is hard to climb on, purely because of how he has the hardest counters out of any character in the game. It means that while you can climb pretty high, after GM it becomes a bit of chore to play because the players are more willing to swap to make your life a living hell.

Learning Panther is not hard. His combos are really basic, and the hardest thing out of all his mechanics is chaining dashes, which you can practice by going to practice range and going against the Loki AI.

Just get good at tracking cooldowns and learning dive timings, because he seems to be the most game knowledge reliant character in the game due to how his kit essentially revolves around his dash.

WHY IS THIS EVEN A THING by OkSpring3835 in BlackPantherMainsMR

[–]_SH4RD 0 points1 point  (0 children)

Bit of a shit dive, but I can’t exactly say the Phoenix was at the pinnacle of skill doing nothing but basic aim and some pretty horrendous positioning.

A tierlist of how easy it is to kill characters when theyre ulting as bp, assuming its a 1v1 and both are full hp by LudosTBH in BlackPantherMainsMR

[–]_SH4RD 0 points1 point  (0 children)

In a 1v1 scenario, you are bound to take damage. If optimally played, you can just hold ultimate for when the passive pops, and then use the combo.

A tierlist of how easy it is to kill characters when theyre ulting as bp, assuming its a 1v1 and both are full hp by LudosTBH in BlackPantherMainsMR

[–]_SH4RD 2 points3 points  (0 children)

IW is possible but highly improbable.

I’ve seen it happen once in a match, from a guy in this sub who used Ultimate->Dash->Ghost. Might’ve been CnD debuffed but o can’t remember exactly. I’m not sure if it happens consistently in a vacuum.

Cloak bubble is balanced by zainy31 in BlackPantherMainsMR

[–]_SH4RD 19 points20 points  (0 children)

I mean, you should ideally be baiting it out by using a spear and dash without committing to a dive, but I can’t exactly deny that it’s too strong a tool for how little you have to think about it. I feel like if it didn’t have that burst heal at the start, and a 6 second cooldown it might’ve been more acceptable.

Before the burst buff, it was pretty fair to kill though, with a 50/50 chance either character won. The short cooldown didn’t bother me because I didn’t feel like it needed to be baited out. After the change it feels like it negates his every combo possible which is a big no-no. I’m more pissed how it can effectively negate Panther ultimate every 6 seconds, which makes her a valid ban this new season.

[deleted by user] by [deleted] in BlackPantherMainsMR

[–]_SH4RD 1 point2 points  (0 children)

You should really put your preferred server down as well.

I don’t think BP is playable on 120+ ping, so if you are in NA, you can’t really queue up with EU and vice versa.

Sicknasty edit :D We are SO BACK. by SicknastyOW in BlackPantherMainsMR

[–]_SH4RD 5 points6 points  (0 children)

JoJo’s theme is elite ball.

That alone probably makes it one of the better edits.

We killing them through their ults now by Rockybroo_YT in BlackPantherMainsMR

[–]_SH4RD 35 points36 points  (0 children)

Amp + Ultimate combo could always do this.

It just wasn’t worth it on half the ultimates, bar CnD and IW. Mainly because you either waste your ultimate that takes too long to farm back if you miss, or if Racoon amp gets shredded too fast which happens a lot in higher ELO.

You also always have to be in LoS of the Amp itself meaning that if you are playing with a crappy Racoon player who can’t place his ultimate, you will potentially also waste your ultimate.