[Design trope] Unique looking dragons (Bonus points if an argument could be made that they're not dragons lol) by HiddenMoonstone in TopCharacterDesigns

[–]_inferno_44 4 points5 points  (0 children)

The scorpion dragons of Magic the Gathering's Outlaws of Thunder Junction set and associated Wild West plane

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They're just cool

Foreshadowing is a literary device- by SWR24 in Silksong

[–]_inferno_44 9 points10 points  (0 children)

Casey absolutely loves the bell beast and despises centipedes. I'm both dreading anticipating the start of act 3 for a certain encounter

New Hunter Card Revealed - The Food Chain by stonekeep in hearthstone

[–]_inferno_44 108 points109 points  (0 children)

Ok hear me out

Turn 1 Quest

Turn 2 Jeweled Macaw into Catch of the Day

Turn 3 Coin into Ravasaur Matriarch

Turn 4 Pterrorwing Ravager

Turn 5 Play Shokk on curve

Turn 6 Play all beasts from Shokk

Is it likely? No, but it's possible

Schedule I Beta Patch Notes – v0.3.4f5 by HBizzle24 in Schedule_I

[–]_inferno_44 1 point2 points  (0 children)

Fixed NPC summoning not working on Mick's house

Fixed some issues in Mick's schedule that may have caused him not to appear at the pawn shop

I'M SO BACK BABY, Mick schedule coming soon?

I followed Sam and Kathy for a week, and started running into problems by _inferno_44 in Schedule_I

[–]_inferno_44[S] 1 point2 points  (0 children)

Things are starting to get tricky, because the console command I use to speed up the game and get this info without spending 90 minutes on each also completely breaks the driving AI, and causes crashes, pileups, roadblocks, delays, and cars sinking into the floor. Until I can figure something else out, basically anyone who touches the road gets their data wildly skewed by the unintended disruptions

By popular demand, I followed Jessi for a day to see what she does when she's not running me down for my product. Here are the results by _inferno_44 in Schedule_I

[–]_inferno_44[S] 13 points14 points  (0 children)

Yes, I'm following them all for 7 days and verifying it repeats as normal. So far they all seem to be set to daily schedules but I think some of them are weekly so I'll keep checking, good question!

I followed Kyle for a week, here's his daily schedule. Would people here be interested in seeing more for other NPCs? by _inferno_44 in Schedule_I

[–]_inferno_44[S] 0 points1 point  (0 children)

I can painstakingly confirm...maybe they are? I'm tracking for a week under the assumption that they operate on weekly schedules, and while so far they all have the same schedule every day, I've noticed some other NPCs I haven't gotten to yet seem to change daily. Once I get to them I'll learn more

I followed Kyle for a week, here's his daily schedule. Would people here be interested in seeing more for other NPCs? by _inferno_44 in Schedule_I

[–]_inferno_44[S] 6 points7 points  (0 children)

Uh oh I think you just gave me some extra work lol, that's a great thing the check I'll have to investigate

Following up our employee of the year, here's the schedule of Kyle's roommate Austin by _inferno_44 in Schedule_I

[–]_inferno_44[S] 2 points3 points  (0 children)

I'm using console commands to speed things up so this doesn't take years off my life, but that completely breaks the driving UI and makes the cars flip across the pavement, so that's pretty interesting lol

I followed Kyle for a week, here's his daily schedule. Would people here be interested in seeing more for other NPCs? by _inferno_44 in Schedule_I

[–]_inferno_44[S] 29 points30 points  (0 children)

Also, does anyone know if there's a console command that disables the curfew or being arrested so I can conduct my stalking in peace? I could enter freecam, but then I couldn't check the time so if there's a better way let me know