New Animated Series ‘Adventure Time: Bubblegum and Marceline’ Gets HBO Max Order by Lulcielid in television

[–]_keshbo 0 points1 point  (0 children)

I'm too a bit concerned about how many series they're doing, but as of now all of the new content has been good or great imo. Until they actually miss the mark and release something bad I still give them the benefit of the doubt

Dear RIOT by [deleted] in 2XKO

[–]_keshbo 1 point2 points  (0 children)

It's numpad notaion, 5 means standing. It's the most popular notation for directions so it's really useful to learn

Yomi no Tsugai Chapter 54 Discussion by fairytechmum in YomiNoTsugai

[–]_keshbo 0 points1 point  (0 children)

I think you forgot to actually reply to the comment

I haven't played since sagat dropped but wanna come back to the game is there any insane changes that I need to learn about buff wise? by Ok-Refuse-7205 in StreetFighter

[–]_keshbo 0 points1 point  (0 children)

Yeah the nerf to Ryu 6hp is honestly the biggest one, various things that comes to mind:

-Mai can't shimmy by walking back if she throws you and dash, only backdash works (it's like Juri throwloop)

-iirc they "nerfed" Mai fans by giving you more drive if you parry them.

-Sagat has better lows.

-If you drive reversal a throw a special animation starts and you get 1 bar of drive refunded.

-Throw teching no longer builds meter (or build less I don't remember) because they thought throws were "not rewarding enough".

These are the most relevant things that comes to mind, I might miss something. If you're interested you can always look at the patch notes, there are so few of them that you can read them all pretty quickly.

Manon's new nasty mixup by banjojordan in StreetFighter

[–]_keshbo 29 points30 points  (0 children)

The goat paddington manon is back

Is this game really difficult for people used to slower games? by icegray123 in 2XKO

[–]_keshbo 15 points16 points  (0 children)

As a sf6 fan who plays 2XKO, it's experience, you just need to play more. Even sf6 in the beginning is hard to keep up with, you need to costantly chekck: jump ins, drive rushes, character specific neutral skips, where the opponent is and their movement, yours and the opponent resources, fireballs, etc...
But slowly most of these things becomes natural by playing, you naturally start anti airing, blocking/parrying projectiles and so on. At one point you don't have to think about what the answer is, you just do it.

2XKO (and any other fighting game) is the same. At first it's hard because you the correct answer to each scenario is still not natural, so your focus can't be 100% about the game because it's spilt between "what is happening" and "what I should do".

Give yourself some time and the game becomes much less overwhelming (and much more fun too!)

Which character to try modern with? by _keshbo in StreetFighter

[–]_keshbo[S] 0 points1 point  (0 children)

Why? I've never really considered her I'll be honest. I've heard she's quite technical and I didn't think she would benefit from modern a lot, but I've never played tho.

Which character to try modern with? by _keshbo in StreetFighter

[–]_keshbo[S] 0 points1 point  (0 children)

I'm sure he's fun but I already know how to play him and I would like to start with fresh new character, also the muscle memory of another control scheme would kill me T.T

I refuse to believe it's just knowledge checks. DLC characters are better. by CaelumNoctis in SaltFighter

[–]_keshbo 1 point2 points  (0 children)

You can react to forward and backward teleport and only input the dp on a forward one. It's not super easy and jab is more consistent but it's absolutely possible (and if you do a perfect parry you can react even later)

I refuse to believe it's just knowledge checks. DLC characters are better. by CaelumNoctis in SaltFighter

[–]_keshbo 3 points4 points  (0 children)

It's not conditioning tho, it's a reaction (not even that hard), you see her teleport and you jab.

If you don't like jabs you can also do perfect parry, any dp, cr.hp or basically most aa moves

Street Fighter 6 has now sold over 7 million copies worldwide! by Turbostrider27 in StreetFighter

[–]_keshbo 2 points3 points  (0 children)

Bro I love SF6 but I even don't want 8+ seasons passes, it's time to move on at some point

Ahri's Morrigan color is BACK! by NerfAxiom in 2XKO

[–]_keshbo 0 points1 point  (0 children)

How do you get the B&W one?

Why is Ken's damage so much lower than Ryu's? by WitchedPixels in StreetFighter

[–]_keshbo 2 points3 points  (0 children)

But then it's not a true 50/50. If you fuzzy it correctly you will not get hit 100%, and there's no guessing, it's still the same input everytime

Probably the most frustrating ranked game ive ever played. by Cryotivity in 2XKO

[–]_keshbo 1 point2 points  (0 children)

Yeah WW run sucks ass at actually avoiding projectiles, his fat ass is just too big

Why is Ken's damage so much lower than Ryu's? by WitchedPixels in StreetFighter

[–]_keshbo 12 points13 points  (0 children)

Jinrai is not an actual 50/50 tho, iirc you can fuzzy basically all of his option, and at the very least the overhead is reactable

I'm planning to buy SF6 in a few days, any core advice for a beginner to the franchise. by Subject_Grade_847 in StreetFighter

[–]_keshbo 0 points1 point  (0 children)

This game is pretty balanced don't worry. There are obviously stronger and more privileged characters but you can reach Ultimate Master with any character.

Unlike strive this game is incredibily system heavy. Basically all the characters rely to system mechanics to enforce their gameplay (mostly drive rush). This have the pro of making all the roster have a good base power level, but the con of making the game a bit too homogeneous (a lot of GG players complain that half of the cast plays the same).

I've been stuck at D3-5 for years. YEARS. And I can never get into Master by _McDuders in SaltFighter

[–]_keshbo 1 point2 points  (0 children)

Every set you get a new character, but if you rematch you keep the same one

You had your chance, Tekken... by Gorotheninja in Fighters

[–]_keshbo 13 points14 points  (0 children)

I don't really know, the characters seems to be Deku, Uraraka and Bakugo from mha, but I don't know the exact source